What is the point of the Sidestep feat?


Pathfinder First Edition General Discussion


I may technically be arguing the RAW of the Sidestep feat, but I am also arguing its overall usefulness as well. The question is self-explanatory.

I am currently making a Fighter guide (which I will post when I get a fully-drafted version released, hopefully soon I might add), and I came across the Sidestep feat for my Feat reviewing section. Looking at the description, I found it wholly ridiculous to even take as a feat.

Taken directly from the APG:

Sidestep wrote:

Whenever an opponent misses you with a melee

attack, you may move 5 feet as an immediate action so long
as you remain within that opponent’s threatened area
.
This movement does not provoke attacks of opportunity.
If you take this step, you cannot take a 5-foot step during
your next turn. If you take an action to move during your
next turn, subtract 5 feet from your total movement.

Now, I am sure the side I am arguing is going to be the "overpowered" side, but as a feat on its own, it still doesn't make sense to implement. So when the enemy misses you, you just get to take a 5-foot step, while they still continue to pound the living daylights out of you? What kind of a stupid, useless feat is this?

You would think that a feat like this would allow you to move 5 feet from the target as an immediate action without such a restrictive caveat, and would be huge in its effectiveness. Not even the Improved Sidestep feat allows this, so it's just like "Wow, I spent 2 feats just to dance around like an idiot while that dragon tries to maw and claw my tiny bones to dust!"

Am I alone in this argument? Am I the only one who questions the reason of even having this as a feat to begin with?


I like to use it for repositioning myself if I wasn't able to do so in my turn. Also it could get you out of a flank.


It can get you away from a flank (particularly useful against a rogue), it can get you away from the "5-ft-step-and-full-attack" range of another character, and it can potentially get you behind cover in regards to another character.

But I agree that it's not a particularly great feat.


Into or out of a flank.
Into position for an ally and out of against another bad guy.


So it's for flank purposes? Sounds like a Rogue feat.


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Besides getting out of flank, it can also get you out of being surrounded by a bunch of dudes.

Can also get you away from swarms that have moved into your square.

Truthfully, repositioning is its best use. Sidestep is a very subtle feat that's uses aren't completely apparent on paper. I had a polearm fighter that used this along with Improved Reposition to control the battlefield and keep himself out of harm and enemies in harm.


True. Reach build fighters are quite nice; though Polearm Master builds also don't really have to worry about adjacent creatures that much due to their adjustable reach class feature.


It's still a pretty awful feat, but at least it does what it's advertised to do.

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