Post your racial feats...please?


Homebrew and House Rules

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+5 Toaster wrote:

guess who finally got around to using google docs

linked for your pleasure

Nice work compiling this +5 Toaster!

A few errors/typos:

* "svirfneblin" not "svirnifblim".
* kitsune has one ability flavor text that doesn't start with a capital
* syrinx appears as "syrnix" in Driven Overseer
* I think "Samsaran" is the correct spelling, not "Samasaren".
* a monkey goblin feat (partial glance) seems to appear in the Lashunta section

I'd love for this to be in alphabetical order, regardless of source of race - ie start with Android and put Lizardfolk after Lashunta and before Merfolk... ;)

It really is a fantastic list - I really like the dhampir blood-suite, the android and ghoran feats and the lizardfolk feats. I also like the Blood of Naga feat for the Vishkanya!

Again - nice work and well done!


Oceanshieldwolf wrote:
+5 Toaster wrote:

guess who finally got around to using google docs

linked for your pleasure

Nice work compiling this +5 Toaster!

A few errors/typos:

* "svirfneblin" not "svirnifblim".
* kitsune has one ability flavor text that doesn't start with a capital
* syrinx appears as "syrnix" in Driven Overseer
* I think "Samsaran" is the correct spelling, not "Samasaren".
* a monkey goblin feat (partial glance) seems to appear in the Lashunta section

I'd love for this to be in alphabetical order, regardless of source of race - ie start with Android and put Lizardfolk after Lashunta and before Merfolk... ;)

It really is a fantastic list - I really like the dhampir blood-suite, the android and ghoran feats and the lizardfolk feats. I also like the Blood of Naga feat for the Vishkanya!

Again - nice work and well done!

and now all of that has been fixed, thank you very much. also that was a pretty impressive necro.


Don't thank me for the necro - thank Shalafi2412 for the 100th post on the previous post that drew me here - then I saw your googledoc link post and thought I'd peruse it some...


Oceanshieldwolf wrote:
Don't thank me for the necro - thank Shalafi2412 for the 100th post on the previous post that drew me here - then I saw your googledoc link post and thought I'd peruse it some...

lol ok then, adding monkey goblin feats as well now.


i guess i am back to taking requests, wouldn't mind trying my hand at custom race feats (or the races themselves)


bump before my break ends


ok my new monkey goblin feats are as follows

Spoiler:
Tribal Dance- Quick Foot

The first of your sacred dances spurs you to move more quickly.

Prerequisites

Monkey Goblin, perform(dance, sing, or drum) 3 ranks

Benefit

Once per day, you may perform an hour long ritual to grant yourself a 10 foot moral bonus to your base land speed for the remainder of the day. You may only benefit from one tribal dance feat at any given time.

Special

This is also considered a teamwork feat. Additional Monkey Goblins with this feat may participate in the same ritual. They must all be performing the same ritual. For every 2 Monkey Goblins participating in this ritual, they all receive an additional +5 bonus to land speed.

Spoiler:
Tribal Dance- Watchful Eye

The second of your dances spurs you to be more observant

Prerequisites

Tribal Dance- Quick Foot, perform(dance, sing, or drum) 5 ranks

Benefit

Once per day, you may perform an hour long ritual to grant yourself a +4 moral bonus on perception checks. You may only benefit from one tribal dance feat at any given time.

Special

This is also considered a teamwork feat. Additional Monkey Goblins with this feat may participate in the same ritual. They must all be performing the same ritual. For every 2 Monkey Goblins participating in this ritual, they all receive an additional +2 bonus.

Spoiler:
Tribal Dance- Sure Strike

The third of your dances spurs you to be more vicious and accurate

Prerequisites

Tribal Dance- watchful eye, perform(dance, sing, or drum) 7 ranks

Benefit

Once per day, you may perform an hour long ritual to grant yourself a +3 moral bonus on attack and damage rolls. You may only benefit from one tribal dance feat at any given time.

Special

This is also considered a teamwork feat. Additional Monkey Goblins with this feat may participate in the same ritual. They must all be performing the same ritual. For every 2 Monkey Goblins participating in this ritual, they all receive an additional +1 bonus.

Spoiler:
Improved Tribal Dance

You can call to your ancestors more often

Prerequisites

Any Tribal Dance feat, perform(dance, sing, or drum) 9 ranks

Benefit

You may perform your tribal dance an additional time per day. When you do you may change which tribal dance(s) you currently benefit from. Improved bonuses from multiple monkey goblins do not carry from one tribal dance to another.

Special

you may take this feat multiple times for an additional use per day.

Spoiler:
Intricate Tribal Dance

You have learned to meld two tribal dances into one

Prerequisites

Any Tribal Dance feat, perform(dance, sing, or drum) 11 ranks

Benefit
You may choose to gain the benefit of two tribal dance feats instead of one. This does not increase the length of the ceremony.


Ill gladly take any ideas for additional tribal dance ideas as well.


Your google doc is down, if you have more of these I would like to see them. Esp android feats, a couple of my players has expressed an intrest in them.


Delos Fear wrote:
Your google doc is down, if you have more of these I would like to see them. Esp android feats, a couple of my players has expressed an intrest in them.

i took the Google doc down, as my feats were polished up and put in little red goblin games racial guide 2. However i can certainly drum up some more android feats tomorrow. That sound cool with you?


Awesome...now i got to spend money..lol. But yes that sounds good to me and am looking forward to it.


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Loose Pockets(combat, goblin)

Prerequisite: Goblin, Bomb class feature, Acrobatics 6 ranks, Roll With It

Benefit: If you successfully performed an Acrobatics check (DC = 5 + the damage dealt from the attack) to avoid damage with Roll With It, you may loose a bomb at any point during your trajectory. The range for this is limited to an adjacent square + 5 feet.

If you failed your Acrobatics check and took damage from your opponent, you can choose to drop this bomb instead as a free action at the feet of your attacker. You may take splash damage from your own bomb in this manner.

Goblin Fireball(combat, goblin)

Prerequisite: Goblin, Bomb class feature, Acrobatics 6 ranks, Roll With It, Loose Pockets

Benefit: If you successfully loosed a bomb with Loose Pockets and crash into a nearby opponent due to your trajectory, you may as a free action choose to have one of your bombs burst from the impact. You take direct damage from this, and your opponent may take splash damage.

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