Where Have All the Fun PFS Modules Gone?


Pathfinder Society

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5/5

Nosig, I'm guessing the final guy didn't want to negotiate? ;-)

Shadow Lodge 4/5

TriOmegaZero wrote:
Beckett wrote:
I loved the Godsmarket Gambit. Probably my favorate so far from what Ive playeed, DMed, or just read. And you did an awesome job, too.
Thanks, it's up on my list as well. And I can see about keeping the home group separate from the comic shop group from now on if need be. We have a pretty solid lineup without the barbarian.

Oh, dont get me wrong, I dont want them seperate or anything, and I dont mean to imply I didnt like him. I just dont think he plays very wisely and I do not think that rushing into every encounter (that may not even be a fight) probably will not work in PFS.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

He'll TPK soon enough I'm sure, and then maybe learn.

The Exchange 5/5

Kyle Baird wrote:
Nosig, I'm guessing the final guy didn't want to negotiate? ;-)

Lol! We never even got to see him.

spoiler:

I assume you mean the assassin (or whatever he was) - we never even got to the chase. Black Tenticles and Web tied up our Sorcerer and Cleric, and the rest of us spent a hard fight to do in the four casters. My bard was able to Blind three, and a summoned devil. and the two Rogues would put them down, but it was a hard - long fight. So we got called for time... Wish we could have gotten the hour or so of free time we had in the earlier part of the game from side-stepping those fights, to use in the later one. We might have finished.

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