Spoiler - descendant of House Rogarvia


Kingmaker


One of my players would like to be a bastard tiefling heir of House Rogarvia.
This could generally cause problem, but the player is very good and said that his PC does not want to became a king in the new realm, and even less claim Brevoy for himself.
The idea is that he was raised by the Issian master of assassin in secrecy, and for some reason ended up in prison (more or less at the same tome of the Rogarvia disappearance) where he stayed until now.

So: I'm not worried about him doing something outrageous as a Rogarvia descendant. What I'm worried is that the Rogarvian themselves will appear again during the Adventure Path and that their disappearance will be explained in the last modules. Will this happen? Do you have some cool ideas on how to mesh this element in the story?


Brevoy has almost nothing to do with the entire path unless you make it so. No, there's no "official answer" to the disappearance of the Rogarvias, you as GM get to fill in that blank.

Descent from Rogarvia might make things interesting in the post-game, especially if you run the plot suggestions where Choral the Conqueror returns. But that is after the BBEG is defeated in book 6, when you're basically running a homebrew off of suggestions.

Even the worst implications of the "problems" you allude to actually describe a pretty awesome game. Do not fear the plot interactions, roll with them. You didn't read all that setting info just to avoid it, did you?


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

The more likely problem would be the reasonable actions of other people (NPCs) if they ever realize the PC is a potential Rogarvian heir. Noleski Surtova would be near-certain to send someone to try to kill the PC - in a way that prevents any hope of resurrection. The various Rostlanders-for-Independence folks are likely to want the PC dead as well - they have no interest in a Rogarvian heir claiming the throne of Brevoy.

EDIT - Adding this statement: My comments below are not intended to discourage you from pursuing this idea, nor encourage you to punish the player for this plot idea. Instead, this is intended to encourage you to think about cool plot twists that could increase the fun for yourself and your players. As with anything, you don't want to go to far with anything that might seem punitive. With that said...

In fact, for every NPC, the reactions to learning of a potential Rogarvian heir should fall into one of three categories:

NEGATIVE: The NPC wants to ensure the PC's death in order to prevent his possible claim on the throne.

POSITIVE: The NPC wants to gain control over the PC and help him retake the throne so the NPC can control him from behind the scenes, or otherwise gain power and the destruction of the NPC's enemies.

NEUTRAL: The NPC doesn't care if the PC gets the throne or not, but the NPC wants to figure out how to profit from the PC's existence, however things turn out.


2 people marked this as a favorite.

Those consequences are all on-par with the social implications of playing a half-orc. :)


I would simply say no...
Or say yes, but simply because his mother said that he was...to make sure he would not live his life in shame of his real father... The half-doofus blacksmith apprentice :P


Rickmeister wrote:

I would simply say no...

Or say yes, but simply because his mother said that he was...to make sure he would not live his life in shame of his real father... The half-doofus blacksmith apprentice :P

Why?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I would echo Evil Lincoln's question. Particularly as the Bastard Trait specifically mentions House Rogarvia as a possibility.
Yes, I realize they also say 'with GM permission', but if they didn't believe it would work, they should have stated something excluding it.

Grand Lodge

1 person marked this as a favorite.

Never say, "No" to player input into your campaign unless you already have a better idea! They are helping you to build this shared world. The moment you put PCs into it, it's no longer Paizo's campaign, it's the GM's. Let the PC's contribute to the awesome, and they will!


3 people marked this as a favorite.
Evil Lincoln wrote:
Those consequences are all on-par with the social implications of playing a half-orc. :)

And now I'm imagining a half-orc as King Morgo Skull-smasher the first. And all the court nobles are fainting in horror.


3 people marked this as a favorite.
Eric Hinkle wrote:
Evil Lincoln wrote:
Those consequences are all on-par with the social implications of playing a half-orc. :)
And now I'm imagining a half-orc as King Morgo Skull-smasher the first. And all the court nobles are fainting in horror.

That's the sort of thing that LEGENDS are made of! Run with it, and have a blast!


Clarification:
I would say no, because I don't want to take *my* campaign in that direction. If you however want to do that, I guess it's an option :D


When I first started looking at the implications of a PC in my game being a bastard heir of Rogarvia, it looked like it would cause him nothing but trouble if it got out.

Until I noticed that his main NPC rival, a character chosen arbitrarily by the players to fill out the Council, happens to be a member of House Orlovsky, the nobles most loyal to the Rogarvias. And then I wished this was a TV series, so I could do an episode focusing entirely on that NPC, plotting to do away with the PC and then discovering his true identity at the last moment, and changing her mind. (Of course, only to change her plans to "use for her own purposes".)

I grabbed a bunch of NPCs from a web site somewhere to present to the players as potential Council fills. That they chose this particular one was a gift to the course of the campaign time and time again.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Kingmaker / Spoiler - descendant of House Rogarvia All Messageboards

Want to post a reply? Sign in.
Recent threads in Kingmaker