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As I read Hook Mountain Massacre, I realize that I am a huge fan of adventuring against giants and humanoids.
Though I'm obviously a fan of liches (or lichs for those that like the "lick" or "like" pronunciations), I tire greatly of skeletons and zombies and spirit undead as opponents. Boooring.
Golems are equally tedious. I think the Star Wars prequels suffered greatly because the battles were mainly against drones. I like living, breathing things to fight, not robots -- or mindless undead.
And it's not just the mindlessness that bothers me because when I GM have a fondness for using slimes, jellies, and oozes. It stems back from one of my first adventures when a great DM paralyzed my legs with a gelatinous cube (he used hit locations), but that I still had use of my arms. So I crawled off the frontline back down the hallway and fired a crossbow at it as one by one my part members succombed to paralysis. I saved the day with one last crossbow show just as the ooze was about to swarm me and the others and dissolve us into goo.
I suspect this desire comes from preferred weapons. I love swords and longbows, but am ho-hum about axes and hammers. The mace works for me, but as a second melee weapon, and spears are just big arrows in some sense.
So the realism of using a weapon that punctures outer skins releasing life giving liquid might be what drives my preferences for both running monsters and adventuring against them.