| OgeXam RPG Superstar 2009 Top 32 |
This sounds 'legal' by RAW
Broken Wing Gambit (Combat, Teamwork)
You feign weakness, making yourself a tempting and distracting target.
Prerequisite: Bluff 5 ranks.
Benefit: Whenever you make a melee attack and hit your opponent, you can use a free action to grant that opponent a +2 bonus on attack and damage rolls against you until the end of your next turn or until your opponent attacks you, whichever happens first. If that opponent attacks you with this bonus, it provokes attacks of opportunity from your allies who have this feat.
Do you count as your own ally?
You count as your own ally unless otherwise stated or if doing so would make no sense or be impossible. Thus, "your allies" almost always means the same as "you and your allies."
—Sean K Reynolds, 10/12/10
This appears that it means that you can be by yourself give your opponent +2 to hit and damage and get an AoO when they attack you.
| Brox RedGloves |
but then they wouldn't be team work feats, they'd just be, "feats'
OP...make sure you have "Paired Opportunists" if your ally gets an AOO, you get one too. That's how you stack them feats!
(If you're an inquisitor, this combo, plus Cornugon Smash and Outflank are really nice to have....my inq will be rocking all of them as I level up...so much fun!)
| darkwarriorkarg |
The SKR quote says that's what it means unless "doing so would make no sense" and that it "almost always" includes you. Knowing how Teamwork Feats generally work, it seems logical to infer that this is one of the exceptions.
This would be more like intentionally leaving yourself open...
(I've done it in kung fu...)I'd make it a bluff vs sense motive, though, with the bluff being the standard action.
"Sucker... he's leaving himself wide open!"
Target succeeds in sense motive:
"wait a minute... he's now limping, but I never hit him!"
Target fails
"He's pulled a hamstring!" (may or may not hit, gets hit in return...)