Undersea Dungeon Tiles


Skull & Shackles


So I am working on getting my battle maps and so forth ready. I have numerous dungeon tiles of caverns and generic dungeons. However this AP calls for some unique environs. While I could blow up the maps in the AP to the correct scale these maps do not have the detail that I imagine would exist in a location like Riptide Cove from AP1 and certianly not the Saughain tunnels from AP2.

My question is has anyone attempted to add details such as sea grasses, coral and other elements to their layouts.

The Exchange

I really just remake the entire dungeon using the same basic layout. I hate blowing up maps and trying to redraw them exactly is near impossible. When I remake them it is easier to add my own pics of things.


Yeah resizing works (if i want to print 25 pages in color for the Grindylow caverns), but it lakes the detail of a battle mat (cause it is intended as a general layout not a dungeon tile). I just went looking for dungeon tiles or battle maps that were of undersea caverns and found almost none.


There was this Atlantis Set at worldworksgames. Maybe The Set is retired, but there were undersea tiles in it.
I think its called seaworks: Atlantis


Thanks that looks pretty cool.

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