
Lightbringer |

Lightbringer unslings his long bow (he sheathed his sword last round), nocks an arrow and fires at the webbed kobold.
Attack roll: 15+5 = 20. Damage: 6+2 = 8. I’ll let Aubrey roll the miss chance for the entropic shield or whatever it is.

Lightbringer |

The kobold squawks in pain but is still maliciously conscious.
Bastard. He's doing that on purpose, isn't he?

Ezreal Farlowe |

The explosion of fire reminds Ezreal about the final kobold still in hiding. Enough of that... He reaches into one of his component pouches pulling out a pinch of ground mica and flicks it out as a small poof while casting. Satisfied, he continues crawling for cover.
MA: 5' crawl to M30
SA: Cast Glitterdust at the juncture of P/Q 24/25, 10' radius spread
Will save DC 15 to avoid blindness
Duration: 5 rounds

Trose - Clone |

Saved for no damage.
[ooc]Since I have no idea how busy I will be when I go back to the office Monday:
when my turn rolls around...
"Here, you look like you need this more than I"
I hand over my potion of cure light to Runzyl.
(that is a move to pull it out, and a move to hand it over, with a 5'step onto the monk's carcass so I don't risk tossing it.)

Runzyl Steelsong |

Runzyl acknowledges the healing with little more than a grunt, bolting in the direction of the revealed kobold and leaping through the air to clear the low wall in his path. He comes down on the kobold's outline hard with his scimitar in both hands, clearly possessed by his battle fury.
If I can, I'd like to call this a charge attack. If the obstacles in the way are a problem, Jump: 12 + 13 = 25 to clear them. Attack roll: Nat 20! + 11 = 31. Crit confirm: 2 + 11 + 6(AP) = 19. Add +2 to those attack rolls if I can get the bonus from charging. Damage: 2 + 8 = 10 (20 if crit). The warlock is my new Dodge target. 1 round of Frenzy left. Let's take 'em out!

Aubrey the Demented/Malformed |

Runzyl acknowledges the healing with little more than a grunt, bolting in the direction of the revealed kobold and leaping through the air to clear the low wall in his path. He comes down on the kobold's outline hard with his scimitar in both hands, clearly possessed by his battle fury.
You can't charge - Trose is in the way. I'll put you at P26.
Runzyl dashes up and slices at the glittering kobold. He hits, but it twists aside just in time and avoids a more lethal blow. It shuffles back slightly, out of range of immediate attack by the elf, and cast a spell. Suddenly, each member of the part suffers an extraordinary sensory blast as sight, hearing, smell, touch, even taste are assaulted in a magical blast of power. Everyone, DC 19 Will save of take 38 points of subdual damage. If you save, you suffer no effect.
The kobold in the web tries for another blast at Runzyl, but the constriction of the strands holding it distracts it. The blast fizzles as it is cast.

Janosz Frogshanks |

Will 5+3=8. Not so much. I'm down to 3 hp.
Janosz wheezes in pain as the blood vessels in his nose burst and a crushing headache makes his eyes swim. "Why, you little... I'll have your head for that."
Will save for Gnarly 11+3 (including Dwarven bonus vs. spells)=14.
Gnarly topples forward, knocked out cold by the kobold's spell.
Which brings up another topic - does Gnarly (and Choom) have action points?

Janosz Frogshanks |

Line-jumping again while waiting for Lightbringer. Good thing warforged are immune to subdual damage. On my initiative:
Janosz shakes his head violently, gradually clearing out the cobwebs. "Gnarly's just unconscious - I can still hear him breathing."
Stepping a little away from the beguiler, then firing twice at the webbed warlock. Attack 1: Roll 15+9-2=AC 22, damage 6+2+1=9. Attack 2: Roll 14+9-2=AC 21, damage 5+2+1=8.

Lightbringer |

Are warforged immune to subdual damage? That sounds right, but I don’t have my books to check. Just in case, Will save: 15+3 (AP) +4 = 22. Obviously I will not burn an AP if I don’t need to save.
Lightbringer shrugs off the effect of the kobold’s blast. Dropping his bow (free action), he charges forward at the glowing outline of the kobold, re-drawing his greatsword as he goes.
Aubrey, I’m not entirely clear on the extent of the vertigo field, or whether I can charge through it. Double move should get me to Q27 (that is adjacent to the kobold, right?), I’ll make it a smiting charge if a charge is possible. If so:
Attack: 11+8+2 (charge) +2 (smite) = 23.
Damage: 6+3+5 (smite) +10 (smiting charge) = 24

Lightbringer |

How do I cure subdual damage? Same way, right?
Yep. Healing normal damage magically removes a like amount of subdual damage.

Janosz Frogshanks |

Are warforged immune to subdual damage? That sounds right, but I don’t have my books to check. Just in case, Will save: 15+3 (AP) +4 = 22. Obviously I will not burn an AP if I don’t need to save.
Just looked it up, and it turns out I'm full of s~+%. Warforged are indeed subject to nonlethal damage. My bad, everyone.

Lightbringer |

Lightbringer wrote:Just looked it up, and it turns out I'm full of s*!*. Warforged are indeed subject to nonlethal damage. My bad, everyone.Are warforged immune to subdual damage? That sounds right, but I don’t have my books to check. Just in case, Will save: 15+3 (AP) +4 = 22. Obviously I will not burn an AP if I don’t need to save.
Whew! Luckily I made the save anyway… although looking at it, I probably would have made it without the action point. Ah well, it’s done now.

Aubrey the Demented/Malformed |

Are warforged immune to subdual damage? That sounds right, but I don’t have my books to check. Just in case, Will save: 15+3 (AP) +4 = 22. Obviously I will not burn an AP if I don’t need to save.
Lightbringer shrugs off the effect of the kobold’s blast. Dropping his bow (free action), he charges forward at the glowing outline of the kobold, re-drawing his greatsword as he goes.
Aubrey, I’m not entirely clear on the extent of the vertigo field, or whether I can charge through it. Double move should get me to Q27 (that is adjacent to the kobold, right?), I’ll make it a smiting charge if a charge is possible. If so:
** spoiler omitted **
The vertigo field counts as difficult terrain and, therefore, you cannot charge. But a double move indeed gets you to Q27.

Aubrey the Demented/Malformed |

Janosz shakes his head violently, gradually clearing out the cobwebs. "Gnarly's just unconscious - I can still hear him breathing."
Stepping a little away from the beguiler, then firing twice at the webbed warlock. Attack 1: Roll 15+9-2=AC 22, damage 6+2+1=9. Attack 2: Roll 14+9-2=AC 21, damage 5+2+1=8.
The two arrows hit true - the kobold gurgles and slumps, hanging in the webs like a discarded rag doll.
The biune is now an unoune.

Lightbringer |

The vertigo field counts as difficult terrain and, therefore, you cannot charge. But a double move indeed gets you to Q27.
Thought that might be the case, no problems (although dealing that 24 points of damage to the little bastard would have been nice...)

Aubrey the Demented/Malformed |

No - he's on about -20 or so subdual damage but he's perfectly stable, just unconscious. I can't remember the rules for subdual damage but it wears off quite quickly.
EDIT: Just checked - it heals up at 1 point per hour. He could be down a while if no one heals him, but he will come round in a day or so - assuming no one coup de graces him, of course. Heh heh heh....

Ezreal Farlowe |

I'm at 2 hp and 38 nonlethal damage. You heal 1 point per character level every hour so at 5 per hour I'll be up in 7.5 hours without help. Once you do healing- for every hp healed an equal amount of nonlethal damage is removed. So at some point my hp will exceed my nonlethal and I'll come to.

Runzyl Steelsong |

I'm assuming that the kobold "shuffling back" meant only a 5' step here...
Runzyl winces as the magical assault overloads his system, but he manages to focus himself enough to avoid the worst of the effects. Pressing forward with a final burst of rage, he lashes out at the kobold several times.
2-handed again. Attack #1: 8 + 9 = 17. Miss. Attack #2: 11 + 9 + 6(AP) = 26. Damage: 6 + 8 = 14. Spent my last action point and I will be fatigued at the beginning of my next action as whirling frenzy ends. I'm spent, fellas. It's all you from here. ;)

Janosz Frogshanks |

The two arrows hit true - the kobold gurgles and slumps, hanging in the webs like a discarded rag doll.
The biune is now an unoune.
Huzzah! Throw enough crap on the wall, and some of it will eventually stick. I'm down to just twenty or so arrows, though.