TriOmegaZero |
Thank you for another wonderful Gen Con this year i left a bit sad none of my Characters died.
Hey, not for lack of trying! I just about got the soldier pregen on Saturday, but he pulled a Jason Voorhees on my poor NPCs with Resolve Points.
I will admit there were some points where I rolled the dice to see if trying to find the bonus on those statblocks was even worth the time. (A lot of the times, it didn't, since no bonus was going to change the result. :)
Reckless |
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Ran demos all weekend. Probably sat about 120 people through roughly 25 demos. Did end up doubling damage on starship crits, but otherwise don't think I made too many mistakes.
The rules were sent to me on Jul 28th, a little over 2 weeks before the con after 2 weeks of doing everything I could to call attention to the fact that myself and several others did not receive them in the same time frame as Gary Bush and others. This was stressful, and was in part due to (I've been told) having only 1 person able to authorize the release, and that person having to be at other cons and out of touch for part of the intervening time.
Some GMs were switched to Starfinder after that date, and thus received rules and scenarios even later.
With the understanding-ness of my wife and devoting almost all my free time to studying the rules, I believe I was prepared enough to run.
The actual running was quite fun, and I received a lot of positive feedback from the players.
The demo org team (Hi other Stratton) was terrific, kept us informed, hydrated, and well taken care of.
Minor quibbles: (A) having 0 time to pick up the map packs needed for the scenarios, and having hand drawn instead of pretty maps for the players the 1st day. (B) the provided pawns would have been better as exact representations for the PCs and their enemies (not an issue for me since I brought my own-players did comment to thank me for that) (C) Until we got the extra stretch barriers to block off the sides of the demo area, people trying to walk though us were having to be told to go around, which only had limited effectiveness and also upset more than one con-goer
Overall, I had a blast and would do it again. I usually wait a few years between Gen Cons because it tends to be an expensive vacation for the whole family to go.
xellos |
I played two of the overnight Starfinder slots, and they were great. They finished faster than the four hour slots I played during the day, and having now read through the scenarios I'm fairly confident it was because of the preparation work done by the GMs. I am very grateful for that, the extra hour sleep each day was helpful. ^_^
Scribbling Rambler |
The Organized Play experience was mostly very good for me this year.
We were lucky enough to get into 2 SFS scenarios, and they were both a lot of fun. TOZ and Mike Bramnik both did a great job of presenting a new setting/rules system to a table of players who were mostly unfamiliar with either.
We also were able to slip into a couple of the PFS Quests. The experience there was still mostly positive, but far less so. Due to the long lineup for Starfinder Quests, the folks waiting for Pathfinder slipped through the cracks a little bit, and were given conflicting advice on how to group ourselves, where to wait, and when new tables would open up. The Quests themselves were okay, but the presentation by the GM's was a little too condensed. Though we played two of them with two different GM's, we never really got any indication of the overall story behind the Quests.
I've said it elsewhere, but I wanted to mention again how great it was to see Tonya and Thurston in the Sagamore so much this year, and have them approachable and available for discussion.
Gary Bush |
The Quests themselves were okay, but the presentation by the GM's was a little too condensed. Though we played two of them with two different GM's, we never really got any indication of the overall story behind the Quests.
I hope I was not one of the your GMs for the quests. I did my best to let players know the story of the quest, especially when the group was not playing the first quest.