deathbydice |
After having been molested (ahem : naval personel trying to storm their Xebec ) by the Rahadoumi Convoy Escort "Finder's Keepers"(yeah a rough translation^^), they took over said schooner.
They are currently considering to rechristen her, but also intend to keep the ship mostly in its original colours and shape (possibly including the name ) to wreck havoc on Rahadoumi slave trade..
Rosgakori Vendor - Fantasiapelit Tampere |
Lord Thasmudyan |
My group that consists of mostly of thirtysomething men and women, decided that the Man's Promise should be renamed the Mourning Wood...this was surprisingly the suggestion of one of the female players who is really goofy and well seeing as she happens to also be the captian of the group everyone decided that it was a good name....they also paid to have a figurehead made for the ship which they decide should a man straddling the bowspirit betwen his legs.....so yeah
Taperat |
My group's ship is called the Luska, named after the lightning-spitting three-headed sharktopus detailed in the bestiary of the first book. They had a figurehead made, but rather than go for a luska they for whatever reason opted to have a carving done of the ship's (now deceased) navigator and cleric of Besmara, Thomas Pining. They call it 'The Pining'.
gamer-printer |
Kind of like the OP's ship name, mine is the same name I used on half a dozen ships in half a dozen campaigns since 2e... the Scarlet Harlot.
I even named the PC's schooner in Rite Publishing Curse of the Golden Spear trilogy for Kaidan (PFRPG) the same thing (I wrote the original outline for the 3 modules before Jonathan McAnulty wrote the final).
medlii |
After carefully considering several names, my alcoholic PCs settled on the "Rum Amok." Now that they've captured another ship (the Truewind), they've decided to ditch the former Man's Promise.
Their second most favorite name will now go to the ship formerly known as the Truewind... The Gay Barge. They are now carefully selecting their crew to find as many women and/or prostitutes as possible.
Euroclydon
Woman's Revenge (or similar play on 'Man's Promise')
Briny Banshee
Polar Vortex
Tortilla Ship
The Dead Alewife
LadyIrithyl |
So my PCs have settled on renaming the mans promise to The Reavers Revenge.
They wanted just the Reaver, but liked the Revenge part for what they plan on doing to Harrigan for press ganging them.
I had suggested while they where stuck on a name to call the ship The Chopper.
So when they needed to get back to ship they could yell "Get to da choppa!" in an Arnold Schwarzenegger voice. Oh well.
TritonOne |
Matt Filla |
My party went with Venom, in honor of the fact that the barbarian had been poisoned to hell and gone by the giant wasps and the naga at Rickety's Squibs, as well as because they have a poison-loving alchemist as navigator.
And the sorcerer was denied the captainship because his name is Tekele (pronounced Teh-keel), and none of us thought we could ever refer to "Captain Tekele" with a straight face (or without a Muskrat Love joke).
Uri Meca |
1 person marked this as a favorite. |
After capturing the Man's Promise, we renamed her Besmara's Booty
!? That's the very name my players have settled on! I'm thinking that in a pinch it may earn them a grace-of-Besmara rescue if required, after which she may just take all their loot. ("What? It's my booty. You said so yourself.")
Blue_Hill |
We finally got additional ships to accompany our original Wrath of the Dawn. Our captain stayed on his own ship and others got their own but still visit and travel on our first ship.
Other three ships are:
Shadow of the Ocean, commanding officer is human fighter/shadowdancer
Phoenix, commanding officer is half-orc druid with bird companion.
Efreeti's Fist, commanding officer is qinggong/four winds monk who uses efreet style and fire based attacks.
Diamond B |
My group has gone with Demon's Kiss. The captain is a bastard son of Arronax Endymion and their parting was less than amicable, thus he felt it necessary to voice his enmity in this manner.
I'm looking forward to the future encounters revolving Endymion, the player (a fellow Pathfinder GM) graciously did not read ahead in the AP, so he's unaware of the excitement in his future.
Vincent Takeda |
Every time our gaming group gets their hands on a ship they christen it the same thing.
The Grim and Perilous
I'll be quite surprised if they dont do the same this time around.
In a nod to the nature of naming a ship 'one of ours' which I think is hillarious...
And in honor of Agrajag in his plant reincarnation from Douglas Adams...
I'd like to have a ship named 'Oh no not again'...
Captainmycaptain |
After trawling through about 50 names we finally settled on:
The Pointy End
(although we use the Unfinished Business when peacefully acting like traders, and the Black Stiletto when . . . um . . . not sure, but we have a Gnome with a shoe fetish who designed the flipping 3 sided name plate)
Also we were keen on Plunderstruck, as the boarding song writes itself thanks to ACDC.
Captain Bria Tharen |
Capt Bria Tharen wrote:After capturing the Man's Promise, we renamed her Besmara's Booty!? That's the very name my players have settled on! I'm thinking that in a pinch it may earn them a grace-of-Besmara rescue if required, after which she may just take all their loot. ("What? It's my booty. You said so yourself.")
I approve!
Purple Dragon Knight |
KRAKEN'S FURY: (Master Gunner Featherline at the helm)
Colossal modified sailing ship
Sailing Checks +15 (+16 upper hand)
Initiative +4
AC 15 (Ship), Touch AC 2; Hardness 9
AC 27 (Wheel); Hardness 5
AC 19 (Sails); Hardness 0
HP 1620+81 (sails 360) (wheel 25)
Max Speed 90 ft. (wind); Accel 30 ft.
Saves +19
CMB +21; CMD 31
Ramming Damage 10d8
Weapons:
Two Light Ballista +3 (Sulzaia level 4 witch or Erwin level 4 ranger; +7 - 4 nonproficiency; 19-20 x2 crit), 3d8, range 120 (Hardness 5, 50 HP); Crew 1, Aim 0, Load 2
One Heavy Ballista +4 (Marine +4; 19-20 x2 crit), 4d8, range 180 (Hardness 5, 100 HP); Crew 3, Aim 2, Load 3
One Standard Catapult +10 (Master Gunner Featherline Targeting Bonus +14 - 4 nonproficiency; x2 crit), 6d6, range 200 ft. (100 ft. min.) (Hardness 5, 100 HP); Crew 3, Aim 2, Load 3
Ammo:
(10) Heavy ballista shots
(15) Light ballista shots
(25) Standard catapult shots
Min crew 20 (-10 to sailing checks if crew under 20)
Total Crew: 32 (19 + 4 from Rickety's + 6 from Elten Baide + 3 from Truewind)
PCs: 6 (Bronn, Erwin, F!@#waite, Sulzaia, Narsius, Uerra)
NPCs: 7 (Kroop, Sandara, Rosie, Conchobar, Narwhal, Owlbear, Grok)
Pirates: 18
Marines: 1 (Ballista)
UPON BOARDING THE SHIP: NPCs, Pirates and Marines are busy fighting the crew, while the PCs fight the following elite pirates, each CR 3 and worth 800 XP each: (stats available upon request)
Captain Bronn, Male human Ranger 2/ Rogue 1/ Gunslinger 1
Master-at-Arms Erwin, Male human Ranger 4 with Rotgut, Parrot Familiar
Ship's Wizard Sulzaia, Female small tiefling Witch 4
Master Gunner Featherline, Male half-elf Rogue 2 (pirate) / Gunslinger 2 (siege gunner)
Upgrades List:
Squib
Smugglers Compartments
Silk Sails
Wood Plate
Sturdy Hull
Broad Rudder
Rapid Deploy Sails
Ram
Figurehead
Total approx ship worth: 22400gp
Plunder resale: 11 plunder points
Thefuzzy1 |
After several rounds of shooting down ideas (serenity,good ship venus,defiant etc) the kobold captain struck on an idea the group likes our ship is the Dragons Thorn with a green dragon figurehead wearing a bramble crown, and the sturdy hull upgrade being wooded "scales" on the hull painted green to match.