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![]() Uri Meca wrote:
I approve! ![]()
![]() First of all, make sure all Shackles residents remember its Hurricane QUEEN now.
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![]() I think this player has some valid and intelligent questions. IMO, you should troll through all the published witch spells, and add 1d4-1d6 to each level Gilbrok can cast. As for the time frame, this obviously well thought out and well played character, probably knows a lot of these spells already. So she should have plenty of time to transfer spells while her lesser (expendable) crew pilot the ship between ports. You sound like a very thorough GM, i'm sure anything you add will be appreciated by this player. ![]()
![]() James Jacobs wrote:
Thank You for the reply. That's an awesome idea! ![]()
![]() My group just finished pt5 of Skull & Shackles. I play the captain, a LE bard2/witch(sea witch)11. I took the Nemesis story feat, against Barnabus Harrigan. I now have... S&S spoiler:
his soul in a gem via a scroll of soul bind. Any cool ideas for what to do with it? How much would it be worth? |