Hi there.
Everything has been going well on the GMing front :D.
I was just toying with the idea of using sounds and effects in my games to try and create a bigger and better atmosphere I just wondered if anyone has got any tips for doing this, what sounds work best etc.
I have also been struggling in making sandpoint feel real to the players because at the minute I dont get the feeling that I have made it a worthwhile place to go and be and I know that it is a flaw on my part so I would really like to rectify the situation a bit. Im thinking using more NPC's might be good but im not really sure how I should go about doing this.
Any help on either of these topics would be fantastic!!!
TheHairyAvenger