Tea?


Lost Omens Campaign Setting General Discussion


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I know it's late, but where does Tea come from in the Inner Sea? What brews are on the market and where do they come from? The Impossible Kingdoms? I'd be interested to hear what folks think.

Also a general thread about the avaliability of food would be interesting, and where real world analogues are appropriate or not. I'm a sucker for anything food history related. Ferinstance, Burnt Offerings has a few potato dishes served in one of the taverns, and Skinsaw Murders had a cornfield. What's more, tobacco is at least on the market. Curiously though, Golarion's American continent is as of yet uncolonized.


I would imagine tea would be imported from several of the nations of Tian Xia.

Grand Lodge

Tea grows abundantly within tropical and sub-tropical climates. So one is not limited to just Tian Xia...

Also, one does not have to limit "tea" to just the "Camellia Sinensis" plant (thank you Wikipedia). Any leaf (that isn’t poisonous) can be brewed into a tea and consumed. And given a fantasy setting, some plants may have healing or other beneficial properties when drank as a tea...

Grand Lodge

Plus there are teas like giner and sassafras tea, which are both brewed from roots, I believe (I know ginger is). There's also Linden tea which is brewed from the small leaves of the Linden tree.

Great topic!

The Exchange

Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber

And Arcadia (the 'Americas'), has been colonized by the Ulfen, Cheliax, and Andor. More of resource camps in the case of Cheliax and Andor I believe.

Contributor

My assumption is that tea is imported along the silk route from Tian Xia with a certain amount grown in Jalmeray. Until a tea plantation actually figures in a story or adventure, however, I'd say it's anyone's guess.


Great point, Digitalelf. I hadn't payed that any mind.

Nathan Nasif wrote:
And Arcadia (the 'Americas'), has been colonized by the Ulfen, Cheliax, and Andor. More of resource camps in the case of Cheliax and Andor I believe.

Huh, is that right? From what I remember the Ulfen were the only ones to have seen Arcadia. Can I get a source on that? Sounds pretty cool.

Is there any info on this "silk road"? I haven't really delved into the fluff of Tian Xia yet. How does Tian trade reach Avistan shores?

Contributor

Twigs wrote:

Great point, Digitalelf. I hadn't payed that any mind.

Nathan Nasif wrote:
And Arcadia (the 'Americas'), has been colonized by the Ulfen, Cheliax, and Andor. More of resource camps in the case of Cheliax and Andor I believe.

Huh, is that right? From what I remember the Ulfen were the only ones to have seen Arcadia. Can I get a source on that? Sounds pretty cool.

Is there any info on this "silk road"? I haven't really delved into the fluff of Tian Xia yet. How does Tian trade reach Avistan shores?

Here's the notation from the Pathfinder wiki: Path of Aganhei

The Path of Aganhei is the primary route bridging Tian Xia and Avistan, crossing the Crown of the World. The path was first charted by the Tian-Min explorer Amatatsu Aganhei, who charted it circa 1300 AR;[1] though his maps were thought destroyed, they resurfaced around 4300 AR, dramatically increasing trade between the two continents.[2] It is invaluable to the flow of trade despite its dangers.[3] Passage across the Path is treacherous, often requiring the aid of skilled guides.[4]

The Path is actually two overlapping trade routes, one connecting the Successor States with the Realm of the Mammoth Lords and the Sellen Passage, the other carrying travelers from Minkai to the Lands of the Linnorm Kings.[5] The road begins in Hongal in Tian Xia,[3] crossing the Wall of Heaven through the Altan Zuud, climbs the High Ice at Ovorikheer Pass, descends back to the Outer Rim at Koumssa Gap, and enjoys relative safety as it passes through Hasanaliat and Urjuk before climbing the Rimethirst Mountains.[6] From there it branches, crossing the Stormspear Hills and ending at Kalsgard in the west[7] and running through miles of tundra toward Icestair in the east.[8]

Contributor

Since the White Witches of Irrisen don't mind cold, have lots of allies among the frost giants, and also need to import a whole bunch of goods to keep their frozen country going, my assumption is that they have a lot of trade going into their realm as well. Since they've got a war/cold war going on with the Lands of the Linnorm King, it's probably convenient to just use the nearby passage through Icestair in the Realm of the Mammoth Lords rather than just trekking over the back of the glacier, though that's probably an option too. Especially since if the frost giants raid any of the caravans, it's not like they'd have much use for any human-size items from Tian Xia, though these could be profitably traded with their winter witch allies.

Since Irrisen is the Russia analogue, they need to get their smoky caravan tea from somewhere, and that follows the logic of how smoked caravan tea came about in our world as well.


Tea, Earl Grey, Hot.


Kevin Andrew Murphy wrote:
Since Irrisen is the Russia analogue, they need to get their smoky caravan tea from somewhere, and that follows the logic of how smoked caravan tea came about in our world as well.

You always have the coolest ideas. Kudos.

Silver Crusade

interisting idea twigs.
on the note of Arcadia the colonies are
Valenhall: Ulfen, mystical settlement
Elsomare: Andorian, Lumber/farming (potental tea and other plantations)
Canorus: Cheliax, slaves/gold mine, under attack from natives
Anchor's End: Cheliax, slaves/gold mine

other sources of tea would include Sarvagia, the former colony, they use a plantation system to grow various things (details are not litsted) their treatment of the natives is usually abhorant BUT they make massive profits via trade, which are in turn paid in tribute to the Hurricane king and the other Shackles pirates.

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