
Nordlander |

I am thinking about this feat in a small chain:
Heroic Preparation:
PREREQUISITES: BAB +3, Party has suffered a death or had at least half party reduced to negative hit points in a previous encounter with foe.
BENEFITS; +1 competence/insight (whichever is better? ) to Attack rolls , damage, ability checks, saves, skill checks, save DC's , overcoming SR (ie EVERYTHING, and beneficial to martials and casters. The plus one bonus can be chosen for a monster class as per ranger favoured enemy. If the bonus is taken versus a single creature it equals +2. Only one foe can be prepared against at a time, with a minimum of ???? training requirements.
SuperHeroic Preperation:
PREREQUISITES: Heroic preparation, BAB +9
BENEFITS: +1 vs "favoured enemy" , +2 vs organization. +3 vs BBEG
Rationale: This feat chain is meant to duplicate the "Montage" effect in movies where by hard earned experience translates into a tangible benefit. I would like the benfits to apply to all possible avenues and to be powerful. Does the +1/+2 benefits seem reasonable with regard to feat cost and encounter aspect? I feel that the feat while powerful would allow good role-playing opportunities. So a party with a disatrous encounter with trolls or Vordakai for example could learn by bitter experience and come back stronger for a second attempt. I am thinking of Rocky (or perhaps Team America lol ) here.