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Javaed |
I've been looking at the Spellslinger for an upcoming game and I'm looking for some advice and some clarification on rules. I'm going for a character with a good mix of skills and combat ability, using my spell casting abilities as "mage bullets" which deal damage and provide a little bit of crow control.
I'm planning my levels as follows: 8 Wizard (Spellslinger), 2 Fighter (Cad), 10 Eldritch Knight. I'll be playing an Elf, with 7 Str, 17 Dex, 10 Con, 18 Int, 8 Wis and 12 Chr. I'm taking Magical Knack as one of my traits, so I'll wind up with 19 Wizard levels for spell casting and 12 Figher Levels for Feats. I'll be using Words of Power to create the bullet spells I want to use.
I have a few questions. First off, if I take any item creation feats, can I use Words of Power to meet requirements for specific effects? If I can, how does that work exactly?
Second, I'm going to have plenty of feats, but I'm having trouble deciding on a few options. Is Amateur Gunslinger worth picking up for the Quick Clear deed? I'll be picking up Spell Focus & Greater Spell Focus, but should I also grab Spell Penetration? If I take Rapid Reload for a Revolver, can I sacrifice my 5-foot step to reload and still make a full round attack?