Factotum Spellcasting


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Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Roleplaying Game Subscriber

For 3.5 Factotum, they get sorc/wiz spells as Spell-likes, i got that. Now, they have to have material components, i got that. Do their spells require somatic and verbal components? It doesnt out-right say they do. also, do they need a spellbook, or can they just pic spells? It's not really that clear either. Just curious, thanks.


IIRC they're Spell-like abilities, which means they have all the limitations of a spell-like ability. My recollection is that they don't need a spellbook, and just pick spells.


Peter is correct.

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alright, so no verbal or somatic, but still need spell components, according to the description. so sometimes you need a hand free, sometimes you dont. thanks!


Spell-like abilities don't have material components. From the magic chapter:
"Usually, a spell-like ability works just like the spell of that name. A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. Armor never affects a spell-like ability's use, even if the ability resembles an arcane spell with a somatic component."


Sangalor wrote:
Spell-like abilities don't have material components.

A Factotums spell-like abilites are different. They do require material components. The class specifically says so.

Quote:
You cannot use spells that require an XP cost. You must otherwise provide the necessary material components as normal.


Jeraa wrote:
Sangalor wrote:
Spell-like abilities don't have material components.

A Factotums spell-like abilites are different. They do require material components. The class specifically says so.

Quote:
You cannot use spells that require an XP cost. You must otherwise provide the necessary material components as normal.

Interesting and weird. I have only looked at that time once, and that was about 4 years ago, so you got me there...

Since Pathfinder removed XP costs on spells, you can be pretty happy about your factotum then :-)


They didn't remove XP costs, they replaced them with expensive material components.


Viktyr Korimir wrote:
They didn't remove XP costs, they replaced them with expensive material components.

Uhm, yes, so they removed them. So suddenly a lot more spells are usable by factotums since components still have to be supplied anyway.


The spells with a gold value cost ie. 1000 go of rubes is the only ones a factotum needs so no smelly fingers from bat poo bombs ...or that's how I read it

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