Favorite class and race? Paizo only, no 3rd party


Pathfinder First Edition General Discussion

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i have been playing PF for close to 2 years, and am wondering what are some of your favorite class/races combinations. please feel free to elaborate


at first my favorite class was Alchemist. and he was an elf. now i have a profound love for bard and he is a human. but the break through race for me is Aasimar. not because they get energy resistance and +2 to 2 stats with no draw back. i just love the celestial angle. i love the day light spell like ability, even if its once a day. i have played 2 or 3 Aasimars now and they have all been a good align, i may try an evil one in the future. and i am excited about the Aasimar book that Paizo will be making available for us in the near future


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ratfolk witch, small rat witch with a tiny rat familiar riding a improved HD awakened dire rat... (my most recent and horrible character idea, might never get to play it).

goblin cavalier, a great and potentially hilarious character with loads of goblindoglanceskirmisher action.

kobold draconic bloodline sorcerer, my friends next character in kingmaker since they have an alliance with the kobolds and he has always wanted to play one (even funnier when he turns up with the highest cha and the players make him king via metagaming).

halfling two weapon warrior (cleavers), the mad halfling chef.

that completes my love of small characters, honourable mention to gnome alchemist (find a way to become large or larger).


i am playing a Aasimar cleric of Cayden Cailen in Jade Regent. he fancy's himself a ladies man.am thinking about splicing bard into it, a) he is a support character, B) would add alot to his personality. "hello ladies, would ye fancy a song??" <summons instrument>

in same game my friend is playing a "paladin" of Cayden, hes actually a cavilear. he constantly has to defend his "paladinhood" against all the nay sayers of the game.


shame you didn't reskin the evangelist archtype a little and just run that as pure cleric. would have been a good fit.

Shadow Lodge

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I live the Assimar either Cleric or Paladin. I am drawn to the Divine Classes (I love the holy warrior concept, the divine hero) and I love Assimar. I think Tieflings are both boring and way, way overdone, but there is so much potentual with the celestial spark. Saddly, I really wish there was a PathFinder Favored Soul, or Cleric version of the Dragon Disciple to really play this up.

I love the Crusader and Mendev Priest archtypes. I'm hoping for one that allows for a Divine Trickster (add some Rogue abilities), a Sacred Fist (blending of the Cleric/Paladin/Monk), and one that sort of does for the Cleric what Urban Druid did for the Druid, will in opposite focus.


DM does not want us redoin characters. so all i can do is add on. its mainly beacuse how the characters fit into the game.

i also have an idea for a Vanara gunslinger with a 5 cha......hes really annoying with a irish accient and a drinking problem, and loves loves loves pranking people. he would probably never work in a real game


Human Fighter - Human Skill bonus and FC bonus make an 8 or 9 INT feasible. Dump CHA for even more points. Make 'em cry.

Elven Ranger - simply the best.


i have tried to not stat dump unless it fits who my person is. my cleric has a 7 str and only a 12 dex. so i stay back, and have a small crossbow incase? and a cold iron wakizshi.


Ioaba, those are both great ideas. human fighters are always beasts

Lantern Lodge RPG Superstar 2015 Top 16

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I love the idea of a gnome/halfling monk. The idea of a 2-3ft thing jumping 15' in the air to deliver a flying kick that will hit like a mace is amusing the say the least.

Goblin alchemist... I think of Warcraft II's Goblin Sapper's.


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I know they're not a PC race, but Serpentfolk, Serpentfolk, Serpentfolk. They are my favourite thing about Golarion, they're like mind flayers only without the squid faces. My GM is letting me play a serpentfolk wizard in an upcoming game, and I'm really looking forward to it.

After those cool snake men, my favourite would be dwarves. Something about them just speaks to me on a personal level, and I think they're woefully under-appreciated.

As for classes, it's probably cliche, but wizards. I just like the idea of a supremely intelligent scholar. I am also fond of sorcerers, especially their spontaneous casting. That and arcane casters get the coolest homes. Towers that defy logic and pocket dimensions, you gotta admit that's cool.

The Exchange

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Im playin a human whip-fighter/tank. Im not much of a damage dealer, mainly cuz we already have a melee monster in the form of Wildfire the pony and his halfling cavilier rider, or is it the other way around...? Anyway with my truestrike ring i can trip just about anything and then Wildfire tramples the $&@/ out of it.
Awsome.


Thomas, The Canadian Chromatic wrote:

I know they're not a PC race, but Serpentfolk, Serpentfolk, Serpentfolk. They are my favourite thing about Golarion, they're like mind flayers only without the squid faces. My GM is letting me play a serpentfolk wizard in an upcoming game, and I'm really looking forward to it.

After those cool snake men, my favourite would be dwarves. Something about them just speaks to me on a personal level, and I think they're woefully under-appreciated.

As for classes, it's probably cliche, but wizards. I just like the idea of a supremely intelligent scholar. I am also fond of sorcerers, especially their spontaneous casting. That and arcane casters get the coolest homes. Towers that defy logic and pocket dimensions, you gotta admit that's cool.

i have never been the biggest dwarf fan till recently. cannot place why i didnt like them at first. but i LOVE the fact that a heavy load cannot ever slow them down. 20 ft minimum?? thats not a bad thing. plus they get just all around amazing racial qualities. i have also started liking halflings. i guess there really isnt a race i like. i am yet to play a real "physical" character, oddly back in the D&D days its all i would play. but every game i play now i have been some form of "magic" user. alchemist, bard, cleric, sorcerer. i know some of those can be physical characters, but i never went that path with them


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Goblin Gunslinger: double that hackbutt
Ninja/Monk Human (gestalt): the perfect butler (I unoptimize him through roleplaying)
kobold alchemist sometimes vivisectionist: zoidberg and all other mad doctors, scientists and pyromaniacs combined.
witch: you say "I evil eye monster X then cackle" and your turn goes a lot faster. You've got all your spells to cast curse on anoying city folk.
halfling scrollmaster: the next time you see a kid playing with cardboard sword and shield, you'll run like hell

elf wizard: sometimes you just want to be the very very best (personal opinion of course). Conjuration (Teleportation) or Divination.

Shadow Lodge

I don't like dwarves because of basically anything scottish attributed to them, and I just don't care for the hieght and beard things. I have, however, reskinned them to be a human decendant with some giant blood, and basically a "northman" race of humans in all but name. I love them. Their stats are good and very useful, and by making them basically vikings, nothing at all really is out of place except the darkvision, (giant blood).


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Personally I DESPISE the whole 'drunken, axe-wielding, belligerent, scottish moron who butchers the english language to the point where you only understand one word per sentence' stereotype dwarves seem to have acquired. I prefer them closer to the original Norse myth.


Thomas, The Canadian Chromatic wrote:
Personally I DESPISE the whole 'drunken, axe-wielding, belligerent, scottish moron who butchers the english language to the point where you only understand one word per sentence' stereotype dwarves seem to have acquired. I prefer them closer to the original Norse myth.

that could possibly be where my hatred came from.

my friend took the dwarf concept from Dragonage 2. the beardless dwarf whos a smooth person


Talon3585 wrote:
i have been playing PF for close to 2 years, and am wondering what are some of your favorite class/races combinations. please feel free to elaborate

Really hard to narrow it down... if I had to pick a favorite race, it'd probably be human as humans have dominated my choices for years. I'm very fond of halflings as well in the proper roles.

My favoite characters over the years have been (in order of preference):

1) Human Paladin
2) Halfling Master Summoner
3) Human Fighter (Weaponmaster - Greatsword, Whirlwind Attack at 4th level))
4) Human Fighter 1/Wizard 5/Arcane Archer 4/Eldritch Knight 10
5) Half-Elven Summoner
6) Human Paladin 2/Cross-blooded Sorcerer 10/Dragon Diciple 8

All of these characters were well-made, though I would only consider 1 or 2 optimized.


Half-Orc Gunslinger. Liked the idea after I saw the Orc Fuser mini from Mage Knight. Not an optimal combination, but I had fun with it.

Dark Archive

human magus
human alchemist
Dwarven zen archer (better archer than an ellven ranger!)
Goblin beast rider Gendarme Cavalier (Order of the Cockatrice) riding a raptor into combat!!!!
AM BARBARIAN

Thats my top 5, in irder i believe

Shadow Lodge

Interesting how only the last one, (partially) is core.

Dark Archive

Beckett wrote:
Interesting how only the last one, (partially) is core.

I genuinely prefer paizo's self made classes over the 3.5 legacy ones for the most part.

and hey, zen archer IS a monk :P


I love the human witch and the kitsune wizard/monk I am playing in two games.


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<this guy .... i would love to play him as something other then a gmpc
and i always want to make a human wizard that became a gnome (damn you recarnate) force and illusion so much fun

Scarab Sages

1. Human Synthesist: synthesist allows me unparralled diversity in character concept.

2. Gnome Wizard: because I can.

3. Immortal Human Wizard: what I want to be in real life.

Silver Crusade

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Some of my favorite:

Forewarning: I love to multiclass, and while I understand this removes some power, I believe this can create an interesting character with a variety of skills and talents to pull from that can be useful.

The Dwarven Rogue/Alchemist/Fighter/Shadowdancer (the "beardless dwarf" concept Talon referred to earlier...) I used a modified repeating crossbow, when UC came out, I screamed in delight over Explosive Missle :)

I also made a Human Paladin (hospitaler)/Lore Oracle/Holy Vindicator. At 17th level (made him for a run of witchwar legacy) I had an AC of 53 (63 if smiting) Also, I had a ton of healing and some other fun goodies. I dipped 1 level into Oracle to get the "Sidestep" revelation, which lets me use my Charisma mod instead of Dexterity mod for AC and Reflex saves. Also to the Noble Scion feat, for Scion of War. I net a 30 Charisma by lvl 17, and a reflex and fortitude of 30.

The one I'm heavily working on now is a Bladebound/Kensai Magus. It's for PFS, and at first opportunity I'm getting the "Agile" weapon quality on my Aldori Dueling Blade, and I can focus whatever money I get on enhancing my attributes through items. (hopefully...)

Sovereign Court

No 3rd party? ...But Paizo IS a 3rd party publisher.


Zootcat wrote:
No 3rd party? ...But Paizo IS a 3rd party publisher.

in other games, but in PF they r the creating company

Scarab Sages

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1: Paladin. Anything Paladin. I love the mechanics, the flavor, the versatility. The class is a big ol' bag of WIN.

2: Goblin. Goblin Anything. I love the flavor, I love the fun-loving nature of them. The race is a big ol' bag of WIN.

3: Bard. Anything Bard. etc.


Human cleric, human/elf wizard/sorceror, dwarf fighter. I like many other things too, but these might be my core favorites.

Sovereign Court

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Talon3585 wrote:
Zootcat wrote:
No 3rd party? ...But Paizo IS a 3rd party publisher.
in other games, but in PF they r the creating company

Paizo did not create the d20 system. Pathfinder is a revised edition of a game that already existed. Paizo is not the creating company. They are 3rd party.

There's nothing wrong with that. I'm a Paizo fan all the way. But there's a lot of great 3rd party material out there. Not allowing 3rd party material into your thread seems a bit too exclusive and not in spirit with Paizo's stance on the OGL, which allows Pathfinder to exist.


Zootcat wrote:
Talon3585 wrote:
Zootcat wrote:
No 3rd party? ...But Paizo IS a 3rd party publisher.
in other games, but in PF they r the creating company

Paizo did not create the d20 system. Pathfinder is a revised edition of a game that already existed. Paizo is not the creating company. They are 3rd party.

There's nothing wrong with that. I'm a Paizo fan all the way. But there's a lot of great 3rd party material out there. Not allowing 3rd party material into your thread seems a bit too exclusive and not in spirit with Paizo's stance on the OGL, which allows Pathfinder to exist.

i didnt say they created the d20 system, just Pathfinder. and its cool if u like 3rd party stuff. i was just askin people what stuff they prefered in the Paizo stuff.


Goblin/Anything

Golarion goblins are basically me, just smaller and uglier. They have potential for hilarity with every class.

I once played a goblin samurai which was pretty awesome.


Threeshades wrote:

Goblin/Anything

Golarion goblins are basically me, just smaller and uglier. They have potential for hilarity with every class.

I once played a goblin samurai which was pretty awesome.

i was going to run Jade Regent at one point, and the book describes how u make the licktoad goblins fight the hero's. it tells u to have them leap from buildings and try to run between players legs (even though most of the time all of this shall fail) to emulate how their minds work. i loved that description. but my buddy ended up running it (and i gots to play it!!!) but i still love that part


Talon3585 wrote:
Zootcat wrote:
Talon3585 wrote:
Zootcat wrote:
No 3rd party? ...But Paizo IS a 3rd party publisher.
in other games, but in PF they r the creating company

Paizo did not create the d20 system. Pathfinder is a revised edition of a game that already existed. Paizo is not the creating company. They are 3rd party.

There's nothing wrong with that. I'm a Paizo fan all the way. But there's a lot of great 3rd party material out there. Not allowing 3rd party material into your thread seems a bit too exclusive and not in spirit with Paizo's stance on the OGL, which allows Pathfinder to exist.

i didnt say they created the d20 system, just Pathfinder. and its cool if u like 3rd party stuff. i was just askin people what stuff they prefered in the Paizo stuff.

So no core rulebook stuff then?

Going on the assumption that while the Core Rulebook was largely just a re-organization of the previous WoTC content (with a few changes) and the APG was the first of the Paizo-only major sourcebooks, I'd say Summoner and Oracle. The summoner has some real potential, but it isn't the tightest written class out there. I also like the Oracle (the name isn't the best) and what they bring thematically to the game.


Caedwyr wrote:
Talon3585 wrote:
Zootcat wrote:
Talon3585 wrote:
Zootcat wrote:
No 3rd party? ...But Paizo IS a 3rd party publisher.
in other games, but in PF they r the creating company

Paizo did not create the d20 system. Pathfinder is a revised edition of a game that already existed. Paizo is not the creating company. They are 3rd party.

There's nothing wrong with that. I'm a Paizo fan all the way. But there's a lot of great 3rd party material out there. Not allowing 3rd party material into your thread seems a bit too exclusive and not in spirit with Paizo's stance on the OGL, which allows Pathfinder to exist.

i didnt say they created the d20 system, just Pathfinder. and its cool if u like 3rd party stuff. i was just askin people what stuff they prefered in the Paizo stuff.
So no core rulebook stuff then?

they edited classes in some if not all classes in core to flavor them for their own game. so if u wanna just throw arguments at me pleas go to another feed. its quite annoying and childish


Well tossing aside time I'm a fan of the Kitsune fighter/mage/rogue while getting to level 20 in all those classes will not happen in 90% of games its a dream I hold dear. Best I can probably get is a wizard/rogue gestalt since will magus/rogue gives better fighting ability it costs too much in the spell, no pocket plane and a restricted spell list


Liam Warner wrote:
Well tossing aside time I'm a fan of the Kitsune fighter/mage/rogue while getting to level 20 in all those classes will not happen in 90% of games its a dream I hold dear. Best I can probably get is a wizard/rogue gestalt since will magus/rogue gives better fighting ability it costs too much in the spell, no pocket plane and a restricted spell list

i have a lv 17 blade bound/ kensi magus. starting at lv 1 would be kinda hard, but starting at, lets say, 17 can be extremely powerful. not having to purchase weapons or armor leaves u open to wonderous items :)

Grand Lodge

Human Ranger. Simple favorite. Completely edition proof.


and main reasn no 3rd party stuff for pathfinder was cuz my groups and i only use Paizo material for Pathfinder. so anything else would not make any sense to me being as i do not know it

Sovereign Court

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Talon, I owe you an apology. I should have not said anything.


For stuff in the Core Rulebook. I really like the redesign of the Paladin and the Sorcerer.


classes:
Alchemist
Monk
Summoner
Magus
Bard

Races:
Goblins
Ratfolk
Dwarves
Tieflings
Humans

Shadow Lodge

Fighter and Witch
although with the caveat of a spontaneous casting variant of the witch


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Talon3585 wrote:
Liam Warner wrote:
Well tossing aside time I'm a fan of the Kitsune fighter/mage/rogue while getting to level 20 in all those classes will not happen in 90% of games its a dream I hold dear. Best I can probably get is a wizard/rogue gestalt since will magus/rogue gives better fighting ability it costs too much in the spell, no pocket plane and a restricted spell list
i have a lv 17 blade bound/ kensi magus. starting at lv 1 would be kinda hard, but starting at, lets say, 17 can be extremely powerful. not having to purchase weapons or armor leaves u open to wonderous items :)

It's not so much the combat potential but the versatility and high level mage options that appeal to me. Things like creating your own pocket paradise or becoming immortal for instance which is why I normally play a straight mage. However that's a topic for another thread.


I'm a big fan of the Alchemist because of the versatility. Despite that, I still don't much like the Bard.

Humans bore me, but I like the Half-Elf with the asumption that Dual Minded will always be taken over Skill Focus.

I'm fond of the Tengu and Nagaji, but I haven't really done anything with them yet.

I hate Gnome, Wayang, Samsaran, Kitsune, and most of the Bestiary-based races (especially Drow and Dhampir).

Scarab Sages

Half Elf Bard/Rogue. It can get ugly fast :)


Liam Warner wrote:
Talon3585 wrote:
Liam Warner wrote:
Well tossing aside time I'm a fan of the Kitsune fighter/mage/rogue while getting to level 20 in all those classes will not happen in 90% of games its a dream I hold dear. Best I can probably get is a wizard/rogue gestalt since will magus/rogue gives better fighting ability it costs too much in the spell, no pocket plane and a restricted spell list
i have a lv 17 blade bound/ kensi magus. starting at lv 1 would be kinda hard, but starting at, lets say, 17 can be extremely powerful. not having to purchase weapons or armor leaves u open to wonderous items :)
It's not so much the combat potential but the versatility and high level mage options that appeal to me. Things like creating your own pocket paradise or becoming immortal for instance which is why I normally play a straight mage. However that's a topic for another thread.

i would love to see this thread :)

Silver Crusade

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I just keep coming back to playing humans. That extra feat at first level and extra skill rank every level are just too useful for too many classes to pass up.

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