Setting Sun Cemetery


Jade Regent


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While Frank Carr wrote most of the gazetteer of the City of Kasai, I (Michael Tumey) authored several locations specific to the original map of the City of Kasai that I created for the Jade Regent AP, as a lineart hand-drawn map.

Some background information: when I was discussing the design needs for Kasai, with Wes Schneider, I knew that large east Asian urban areas are always sectioned into a rectangular design of canals. All feudal period cities had them. But Wes wanted meandering paths and roads that led to interesting locations and hidden alcoves. So I compromised by suggesting that the original town, before Kasai became a city did not feature canals and simply followed the river bank and terrain, being mostly located in the southern quarters of the city. As the town grew, especially after the emperor moved to Kasai and made it it's capital, the canals were cut as an afterthought. This is why the curvy streets of Kasai end in odd angles with the long straight streets paralleling the canals.

As I designed this map, to lessen the monotony of drawing hundreds (over 850) mostly rectangular buildings to fill the city, I really thought about where to place the next temple, shrine, park, cemetery, market area - to make the map seem functional to a real living city (plus the story aspects of what goes on there keeps me from getting bored.)

I created Area 10: Setting Sun Cemetery (my favorite location in Kasai) as one of several locations for the gazetteer. Note due to word count restraints, and the needs for providing fluffy hints, no mechanics, for a given location, I could not place what I wanted to place.

Notice a narrow triangle next to the canal at area 10 on the City of Kasai map. Imagine this triangle is actually one oblique corner of a square area that the rest of the perimeter was destroyed in the placing of the canals. The large temple district at area 11 is built on the larger area of the former shrine square. That narrow triangle piece was part of the cemetery, where most of it was removed when the canal next to the remaining cemetery. Despite the efforts of the Temple of the Sun's Blade adepts at consecrating the area, the bisection and subsequent destruction of a holy area due to urban renewal construction would be act of great blasphemy - and so Setting Sun Cemetery is cursed and haunted.

I even created (but couldn't include) a specific haunt for it:

The Grappling Ghost Haunt CR 12
XP 13,600
Notice Perception DC 27 (to notice a translucent figure behind you rising from the gravestone you are passing.)
hp 55; trigger proximity; reset 1/day
Caster Level: 12
Description: the southwest bridge path from the temple passes through an ancient cemetery, one of the smaller stones belong to a murdered nun. When anyone passes her grave her invisible spirit attaches herself to them in an ethereal grapple, where she remains invisible, though detect undead or other similar spells will reveal the ghostly corpse of a nun with her arms locked around her victims neck and legs around the waist. Every 24 hours the victim loses 1 Con damage up to 6 Con damage in 6 days, minimum 1. This damage cannot heal while the grappling ghost is still attached. This has the effects of the bestow curse, major spell*.
Destruction: in the company of a temple cleric remove her bones from the cursed cemetery and move her to a different temple in the city, and consecrate her bones before reburying her with a new stone.

So in case anybody wanted further detail on one specific site I created, I have made it available here!


for anyone needing ideas for stuff to do in Kasai:) good stuff!

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