Clerics weaker than Oracles?


Pathfinder First Edition General Discussion

51 to 54 of 54 << first < prev | 1 | 2 | next > last >>
Shadow Lodge

. . . a whole 300 hp, for 1 target, for 2 Feats, 2 6th level spell slots.

That's a lot of resources to waste on helping one person for 1 round (which they are just going to take again next round, right?). Why not have Mass Bull's Strength and Mass Bear's Endurence instead, or extended Blessings of Fervor, or an Extended (or not) Righteous Might, so you can help take those things down faster.

Taking down one target even 1 round quicker is the same affect as you healing an ally that round (if you can manage to keep up), and doesn't waste a lot of resources doing it. Now imagine if you can help take down 2 (or more) in that same time. . .

Also, what level are we talking about? It seems to jump around a lot. Mass Heal is nice. It is one of the first real times healing in combat becomes an option outside a quick "save me from dying -> TPK", but that's alsoat level 17+. PFS and AP's don't even make it that far, and it is certailny the minority of most characters career.


"Devil's Advocate" wrote:

. . . a whole 300 hp, for 1 target, for 2 Feats, 2 6th level spell slots.

That's a lot of resources to waste on helping one person for 1 round (which they are just going to take again next round, right?). Why not have Mass Bull's Strength and Mass Bear's Endurence instead, or extended Blessings of Fervor, or an Extended (or not) Righteous Might, so you can help take those things down faster.

Taking down one target even 1 round quicker is the same affect as you healing an ally that round (if you can manage to keep up), and doesn't waste a lot of resources doing it. Now imagine if you can help take down 2 (or more) in that same time. . .

Also, what level are we talking about? It seems to jump around a lot. Mass Heal is nice. It is one of the first real times healing in combat becomes an option outside a quick "save me from dying -> TPK", but that's alsoat level 17+. PFS and AP's don't even make it that far, and it is certailny the minority of most characters career.

1. You overlooked that the example was about 20 level characters. Taking high-level spells into account is adequate there.

2. You overlooked that I mentioned equipment as alternatives.
3. You overlooked that I mentioned that this was just said to show that you can heal more than 150 hp per round.
4. You share an opinion that has been voiced before, rinsed, repeated, restated, repackaged, rediscovered, rerinsed... It applies to your games, not all games. If it works for you and is fun for you, fine, continue :-)
5. I will not get into this argument again. Healing has its place and can be done efficiently. Enough said.

One correction I would make though: It's 4000hp and 8000hp respectively (not figuring beads and similar items), not 5000hp and 10000hp. Still great :-)

Shadow Lodge

No I didn't. I was hoping that by showing you it in different words you might see how, . . . rediculous that sounded. :)

4.) I was under the impression we are discussing the topic. But ok. Sorry I'm making you angry by not agreeing.

5.) No one is saying it doesn't have a place, just disagreeing significantly with you where that place is, especially in light of what the actual topic is. Your suggesting something that seems very uncommon for playstyle, so how your opinion relates to Clerics vs Oracles can be very misleading.


"Devil's Advocate" wrote:

No I didn't. I was hoping that by showing you it in different words you might see how, . . . rediculous that sounded. :)

If you find it sounds ridiculous, fine, that is your right to your own opinion. I was making a minor addition showing that you CAN heal more than 150hp per round. It was not even meant to dispute the rest of the argument there.

It is really funny: I usually play the advocated playstyle: Avoiding damage, taking down enemies, buffing, debuffing, battlefield control, building up defenses, scribing and using scrolls, summoning allies like azatas to use their abilities etc. For example, I am currently playing an evangelist cleric with liberty domain in Curse of the Crimson Throne. I have played "gish" builds, bards, monks, fighters, sorcerers, alchemists, paladins and more.
I usually do not build healers. I build effective generalists, sometimes specialists. But I have seen them played very effectively, and I know PF well enough to know how to make them work.
So I do not see anything ridiculous here, just a specific playstyle which works in different settings than yours and that of some others.
"Devil's Advocate" wrote:


4.) I was under the impression we are discussing the topic. But ok. Sorry I'm making you angry by not agreeing.

You are not making me angry by not agreeing. You are not even making me angry. You are just starting a discussion about playstyle which has nothing to do with what I was saying, i.e. that you can heal a lot at those high levels.

"Devil's Advocate" wrote:


5.) No one is saying it doesn't have a place, just disagreeing significantly with you where that place is, especially in light of what the actual topic is. Your suggesting something that seems very uncommon for playstyle, so how your opinion relates to Clerics vs Oracles can be very misleading.

I accept that it was not on topic. I thought I made clear what I was talking about by quoting. If it wasn't I hope it is now :-)

51 to 54 of 54 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Clerics weaker than Oracles? All Messageboards

Want to post a reply? Sign in.