Inter-Party Tournament Advice


Advice


Thinking ahead to the summer, I've been playing over in my head the idea of changing things up for our group just a bit lately. Take one of our normal gaming days and instead, set up a pavilion tent outside, fire up the grill, have some video games and beers and have a tournament day!

The Premise:
For Bragging Rights! (Or maybe some sort of real prize)

Each player constructs a party of five heroes to do battle in a round-robin tournament against everyone else's party until a clear winner is determined. Every party would be constructed under the same rules and wealth level. At the end, there might be some cathartic moment of killing off the best group too.

Any suggestions for construction rules? I'm thinking:

Each character will be somewhere between 8-12 (a good power level where everyone can really shine in their class)
Point buy (though an array might work well to squash ridiculous Min/Maxing, or maybe a set of arrays, one SAD and one MAD)
No crafting, only buying

Trying to decide what the arena should look like. There should be some cover for stealthy types to use, and a roof at some point to keep mages from flying outside bow/visual range. Should every fight be in the same locale, or should the arena change randomly (one fight it's all open, next fight is in a volcano, next is around a large lake)?

Also, again, was thinking that whichever party comes out on top then needs to die spectacularly. So, assuming that the parties were 8th level, is there a good way to let all the other people select any monster they like within a certain CR so that together they'd be just too much for the heroes. A good, but ultimately hopeless fight?

Input? Thanks!

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