Apostle of Gygax |
In the old Enemies and Allies book there was a group of adventurers called the Band of the Hand. They were a group of mercenaries who's only loyalty was to their paycheck and could be used as rivals of the PCs. I have been looking for a group to serve as a foil for the PCs in my own campaign, and since the Hand roughly mirrors the make up of my group I thought that they would be a great foil. I will warn you though, they are not a direct conversion, more of an adaptation to fit my needs.
Apostle of Gygax |
First up is Archangel, the leader of the group. As a cleric he worships the god/ess Enkili. Archangel favors his aspect as the Mistress of Fortune and the Master Trickster. He was the one who first brought the Hand together and the one who keeps them together today.
Archangel CR 3
XP 800
Male half elf cleric 3 of Enkili
CN medium humanoid
Init: +1; Senses: low-light vision, Perception +5
AC: 15, Touch: 11, Flat-Footed: 14
hp: 26 (4d8+8)
Fort: +6, Ref: +2, Will: +7; +2 vs. enchantment
Immune: Sleep
Speed: 30 feet
Melee: Mwk flail +4 (1d8)
Ranged: mwk heavy crossbow +5 (1d8/19-20)
Special Attacks: Channel Negative Energy (2d6, DC 16, 5/day), Dazing Touch (6/day)
Spells Prepared (CL 4th)
2nd: Bull's Strength (2), Cure Moderate Wounds, Invisibility (d)
1st: Charm Person (DC 14) (d), Command (DC 14) (2), Cure Light Wounds (2)
0: Bleed, Create Water, Spark, Stabilize
d=Domain Spell; Domains: Charm, Trickery
Str: 10, Dex: 13, Con:14, Int: 11 Wis: 17, Cha: 15
Base Atk: +3, CMB: +3, CMD: 14
Feats: Improved Channel, Pass for Human, Skill Focus (Sense Motive)
Skills: Knowledge (religion) + 7, Sense Motive +12
Languages: Common, Elven
SQ: Copycat, Spontaneous Casting (inflict spells)
Combat Gear: Potion of Blur; other gear: +1 studded leather, mwk heavy crossbow with 10 bolts, mwk flail, silver holy symbol, gear and coins worth 200 gp
Apostle of Gygax |
Next up is Dhavut Stonebreaker. He was exiled from the dwarven city of Burok Torn because of his worship of the goddess Belsameth, patron of lycanthropes and murderers. He is a member of the Cult of Ancients which is the most feared assassin's guild in the Scarred Lands. He likes to use his heavy weapons and armor to lull his opponents into a false sense of security before he starts to use his sneak attack and Bleeding Attack abilities.
Dhavut Stonebreaker CR 3
XP 800
Male dwarf fighter 1/rogue 3
NE medium humanoid
Init: +6; Senses: Darkvision 60 ft, Perception +1
AC: 21, Touch: 11, Flat-Footed: 20, +4 against gaints (+10 armor, +1 Dex)
hp: 27 (1d10+2 plus 3d8+6)
Fort: +5, Ref: +5, Will: +2; +2 against poison, spells, and spell-like effects
Defensive Abilities: Evasion
Speed: 20 ft
Melee: mwk greataxe +7 (1d12+4/x3)
Ranged: heavy crossbow +5 (1d10/19-20)
Special Attacks: Bleeding Attack, Sneak Attack +2d6, +1 to hit orcs and goblinoids
Str: 16, Dex: 14, Con: 15, Int: 11, Wis: 12, Cha: 10
Base Atk: +3, CMB: +6, CMD: 18 (22 vs. bull rush and trip)
Feats: Cleave, Power Attack, Step Up
Skills: Appraise +6 (+ for nonmagical items that include gems or precious stones), Craft (alchemy) +6, Disable Device +8 Intimidate +7, Knowledge (dungeoneering) +7, Perception +7 (+9 to notice unusual stonework), Profession (assassin) +6, Stealth +8
Languages: Common, Dwarven
SQ: Trapfinding, Trap Sense +1
Combat Gear: Drow Poison (4); other gear: +1 full plate, heavy crossbow with 10 bolts, mwk greataxe, gear and coins worth 200 gp
Apostle of Gygax |
Eiger CR 3
XP 800
Male half orc monk 3/rogue 1
LN medium humanoid
Init: +3; Senses: darkvision 60ft, Perception +5
AC: 15, Touch: 14, Flat-Footed: 12 (+1 armor, +3 Dex)
hp: 26 (4d8+8)
Fort: +5, Ref: +8, Will: +4; +2 vs. enchantment
Defensive Abilities: Evasion
Speed: 40 ft
Melee: Unarmed Strike +4 (1d6+2)
Ranged: Mwk Javelin +6 (1d6+2), shuriken +6 (1d2+2)
Special Attacks: Flurry of Blows, Sneak Attack +1d6
Str: 15, Dex: 16, Con: 14, Int: 10, Wis:12, Cha: 8
Base Atk: +2, CMB: +5, CMD: 18
Feats: Acrobatic, Combat Reflexes, Dodge, Stunning Fist
Skills: Acrobatics +12, Climb +9, Disable Device +7, Escape Artist +10, Perception +5, Sense Motive +5, Stealth +10, Use Magic Device +3; Racial Bonuses: Intimidate +2
Languages: Common, Orc
SQ: Orc Blood, Orc Ferocity, Trapfinding
Combat Gear: Amulet of Natural Armor +1, Drow Poison (2), Potion of Cat's Grace (3), Potion of Barkskin (2); other gear: mwk javelin (5), shuriken (15), gear and coins worth 200 gp
Apostle of Gygax |
Jil Du Ghal is the Hand's only dedicated fighter who specializes in archery. She is also romantically involved with Archangel.
Jil Du Ghal CR 4
XP 800
Female human fighter (archer) 4
N medium humanoid
Init: +3; Senses: Perception +0
AC: 17, Touch: 13, Flat-Footed: 14 (+4 armor, +3 Dex)
hp: 30 (4d10+8)
Fort: +6, Ref: +4, Will: +0
Speed: 30 feet
Melee: mwk greatsword +7 (2d6+3/19-20)
Ranged: mwk longbow +8 (1d8/x3)
Special Attacks: Trick Shot (disarm)
Str: 14, Dex: 17, Con: 14, Int: 10, Wis: 8, Cha: 12
Base Atk: +4, CMB: +6, CMD: 19
Feats: Combat Reflexes, Deadly Aim, Far Shot, Point Blank Shot, Precise Shot, Rapid Shot
Skills: Climb +9, Stealth +7, Survival +6
Languages: Common
Combat Gear: Potion of Invisibility; other gear: +1 studded leather armor, mwk longbow with 20 arrows, mwk greatsword, gear and coins worth 200 gp
Apostle of Gygax |
Finally done, this is the White Spider. She is a halfling sorcerer/rogue who specializes in second story work and hides among the various war orphans in Rustfang when she is not on the job. She has been with Archangel longer than any other members of the Hand and they have very much developed a father/daughter relationship. This is added to by the fact that she can easily pass as a human child. If she has a name other than White Spider even Archangel doesn't know what it is.
The White Spider CR 3
XP 800
Female halfling rogue 2/sorcerer (arcane) 2
CN small humanoid
Init: +3; Senses: Perception +6
AC: 15, Touch: 14, Flat-Footed: 12 (+1 armor, +3 Dex, +1 size)
hp: 20 (2d8+2 plus 2d6+2)
Fort: +2, Ref: +7, Will: +5; +2 vs. fear
Defensive Abilities: Evasion
Speed: 20 ft
Melee: mwk short sword +3 (1d4/19-20)
Ranged: mwk light crossbow +6 (1d6/19-20)
Special Attack: Powerful Sneak, Sneak Attack +1d6
Spells Known (CL 2nd)
1st: Shocking Grasp, Sleep (DC 15) (5/day)
0: Acid Splash, Daze, Detect Magic, Jolt, Mage Hand, Ray of Frost
Str: 10, Dex: 16, Con: 13, Int: 10, Wis: 8, Cha: 18
Base Atk: + 2, CMB: +1, CMD: 14
Feats: Childlike, Pass For Human
Skills: Acrobatics +10, Bluff +11, Climb +7, Disable Device +8, Escape Artist +8, Perception +6, Stealth +12, Use Magic Device +11
Languages: Common, Halfling
SQ: Familiar (hedgehog), Trapfinding
Combat Gear: Amulet of Natural Armor +1, Potion of Spider Climb (2); other gear: mwk light crossbow with 10 bolts, mwk shortsword, mwk thieve's tools, gear and coins worth 200 gp
Apostle of Gygax |
I realized that I failed to give Eiger any background and very little for Jil, so here you go:
At some point in the past Archangel saved Eiger's life and now Eiger owes him a life debt. He is very tight lipped about his past and nobody knows where he comes from. He is from The Scar, a hidden valley in the Sweltering Plains where a tribe of half-orcs known as the Urkhardi dwell. Although they are half-orcs by blood they have lived as a separate people since before the Divine War and have developed a peaceful culture based on honor and service to the community. Eiger was sent from his home to learn if the world is ready for The Urkhardi to rejoin it. Although Eiger often dislikes the jobs Archangel finds for them, his honor requires him to aid his friend until the life debt is paid.
Jil Du Ghal is the Hand's only dedicated fighter who specializes in archery. She is also romantically involved with Archangel. She is originally from Hedrad, but believed that balance was more important than law and so was branded a rebel. She was about to pay for her "crimes" by suffering the judgement of gold when Archangel freed her from prison and helped her escape the city. With nowhere else to go, she agreed to lend her skills to the Hand.