
Quatar |

Hi
I love Treantmonks guides among them the Druid's Handbook, however from what I see it only covers the CRB.
Since then we had 3 major suplements that indroduced Archetypes and all kinds of new spells and stuff.
Is there a more up-to-date guide for druids out there somewhere, either by Treantmonk himself or someone else?
Thanks.

Lepermachaun |

Lepermachaun's credit - to - team druid
Melee: Behemoth hippo form, improved natural attack, vital strike, growth domain, strong jaw. My current build - I took one level of unarmed fighter and grabbed janni rush as well.
Mountain druid is another option, they get giant form instead of plant.
Blasty Casty: Menhir Savant or storm druid are good choices for raw power / extra casting
Healer: If I ever end up playing the healer, druid is my first choice.
The crazy amount of utility and unique skills the druid can cram into any build, especially a healing build, means you always have something to contribute.
In a current campaign, we were off to find some bandits, and told their cave was next to the river. So, behemoth hippo form, enlarge, air bubble, everyone in the air bubble, and I snuck down that river. Turns out the bandit camp was a short ways off from the river; no problem, I always keep a casting of burrow prepared when I can. Dropped my comrades off inside the cave, and parked my massive hippo butt in the doorway. I believe we currently have the bandit leader tied up in a bag of holding with his head sticking out.
Some specific utility and generally awesome stuff next post.

Lepermachaun |

Anyone with 6th level spells: Spam sirocco on the big bad guy. A level in sorcerer or wizard can change this to different elements - good for utility or healing builds that want a combat presence and can sacrifice the druid level.
Menhir Savant:
Detect undead, fey, outsiders, and more. May be able to take the Sin Seer feat, and gain detect evil.
Free transport via plants at 9th
Etherial at 13th.
Plains druid:
Extra speed
Concealed when prone in natural areas
evasion
Monkey domian:
Familiar
Awesome sleight of hand skills
Frog domain:
Grappling hook tendril thing, I imagine it could be used to swing like Indie
free: climb speed, swim speed, water breathing
Reincarnated druid:
potential to negate a tpk
eventually get tongue of the sun and moon
Mountain druid:
Giant form is a massive upgrade from plant forms (with the current options)
casting statue at will: many enemies may be mysteriously crushed by solid stone birds
There is much more, but I am done