looking for some 'trap' inspiration


Advice


or any good ideas along the lines of mundane 'traps'

im not thinking so much of your classical hole in the floor, jet of acid, axe springing out of the wall type stuff. so much as things that might be relatively easily rigged up without major modifications to a building.

my PCs have recently (and somewhat inadvertently) rescued the kidnapped daughter of a noble from some bandits they were actually working with for a time. the noble is going to ask them to rain fiery revenge on the culprits, so essentially i want them to try and trash what amounts to a thieves guild.

catch being, the thieves have only recently arrived in town, so while they've done their best to fortify their building, they havent had time for anything too intricate.

so far i've got a big cage over the front door, ala 'lock, stock, and two smoking barrels'. the front door will be able to be barred from the outside by a hidden rogue, or maybe just a hired street urchin. in the room with the cage is a raised walkway around the outer edges of it, where the rogues can rain ranged attacks on people inside the cage. might even chuck in a couple of fighters with polearms for poking the caged lions.

once they've gotten through that, theres only one obvious way ahead - up a set of stairs, to the aforementioned walkway - which i figured would be perfect for throwing bags of marbles down, kinda like home alone or something.

im looking for the thieves to perform a bit of a fighting retreat, eventually leading to them making their way to the rooftops and trying to escape by jumping to nearby buildings or climbing down. the party is melee heavy, so they'll paste pretty much anything they can threaten.

remember this place doubles as an abode for a number of the guys, so they wont have anything too permanent or that makes the place a big pain to live in (for gods sake, who keeps letting the snakes out of the bathroom?!) but stuff that can be quickly set up would be cool. minor magic could be ok too. i have a third level fighter and a third level barbarian as my main players, with my level two cleric occasionally tagging along. sometimes we get a third guy on his level three rogue.

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