| Benicio Del Espada |
Benicio Del Espada wrote:Now it's the stick's fault it's not balanced? Are you even proficient? I've fought with sticks for 3 decades, and was regional champion for 28 of those years, so don't come on the internet and talk to me about balance. All sticks are balanced if you know what you're doing, and you clearly don't!
You're probably one of those GMs who lets their players hide behind trees and rocks.
I used to practice Kendo so how dare you call me not proficient with sticks. I bet you are called Del Espada because you are a minmaxing munchkin powergamer that was somehow able to convince his sissy GM to give him a sword surname. What's next, vorpal middle names?
And rocks and trees? Don't be silly. All my campaigns take place only in Katapesh, Osirion and Qadira (btw you are not allowed to bring a water flask with you, cause that's overpowered).
Katapesh? HA! The land of trade and markets. Why don't you just give players free sticks while you're at it?
In my campaign, there's no sissy surfaces to walk on. You're floating in space naked, and since I only allow humans, you can't breathe, either. Let's see you get your munchkin butt out of THAT!
| Greg Wasson |
I seem to remember a module in the A series I played in 1st, we started off naked and now equipment. Sticks and stones were the first weapons we came across, if I rememember correctly. Seems there was a volcano about to blow and we had to get out of the caves and attack the slavers on the pier before everyone died.
But outside of that adventure, I honestly do not remember any of my characters using a pointy stick. Maybe a club or a magic stone, but not a pointy stick.
As a DM, I like to keep my players at the sharp end, makes the games more fun, or so they say.
Greg
| Fergie |
I seem to remember a module in the A series I played in 1st, we started off naked and now equipment. Sticks and stones were the first weapons we came across, if I rememember correctly. Seems there was a volcano about to blow and we had to get out of the caves and attack the slavers on the pier before everyone died.
...
Greg
http://en.wikipedia.org/wiki/Treasure_Hunt_%28module%29
Treasure Hunt!I started a campaign with a version of that I updated to 3.5. Yeah, players don't like having to use homemade clubs and spears, even if they are just fighting giant rats.
The OP seemed to confuse several issues under the umbrella of GM being a jerk. For my 2 e.p. I would just say that sometimes you have to limit the player characters in order to provide challenge (for example - point buy). I would also say that anyone who thinks that 3.5 was "balanced" or even close to it must have played a very different game then I did.
| Greg Wasson |
@Fergie Thanks for the wiki link, it allowed me to find the module I remember...though Allston wrote some pretty good stuff I never played that particular mod. Would love to see an updated of it.
This was the one I remembered A4 In the Dungeons of the Slave Lords
Greg
James Wilber aka The Magus
|
Funny, my experience as a GM has always been - I want you to play anything you want. I want you to have fun.
Then, when I exploit that race/class/combo weakness they whine endlessly about it.
If players had their way:
They would never have an encounter they couldn't defeat.
Opponents can never run away.
No one can ever surprise them.
They should never suffer social pressure in the campaign world for being unusual.
ciretose
|
Funny, my experience as a GM has always been - I want you to play anything you want. I want you to have fun.
Then, when I exploit that race/class/combo weakness they whine endlessly about it.
If players had their way:
They would never have an encounter they couldn't defeat.
Opponents can never run away.
No one can ever surprise them.
They should never suffer social pressure in the campaign world for being unusual.
So much this...
If you let your players do it, they need to understand the NPCs will do it back at them.
And don't get me started on the "Why wouldn't people like my Dhamphir and just dim the lights wherever I go?"
WormysQueue
|
All sticks are balanced if you know what you're doing
Can I quote you on that? I'm still trying to convince my GM to let me play this new fighter archetype from the Ultimate combat, the S-dick, but he thinks I'm too pointy(-headed) and keeps telling me he can't allow such unbalanced player characters.
| Benicio Del Espada |
Benicio Del Espada wrote:All sticks are balanced if you know what you're doingCan I quote you on that? I'm still trying to convince my GM to let me play this new fighter archetype from the Ultimate combat, the S-dick, but he thinks I'm too pointy(-headed) and keeps telling me he can't allow such unbalanced player characters.
Absolutely. You tell that S-dick I'm the final authority on the matter and I say I'm right! I'm always right!
Watch him tremble in fear! Bwa-ha-ha-ha-ha!
| Shuriken Nekogami |
men are clearly too overpowered.
they get a higher upper body strength
they don't have periods
they cannot be incapacitated by pregnancy
they can aim and pee while standing up
and commoners are overpowered, they get one simple weapon of thier choice
at least the maid doesn't get weapon proficiencies, but the maid does get a few bonuses to performing household chores. but household chores do not devastate combat. and i am sure the penalties of nonproficiency balance out swinging a broom or throwing a plate. and these are clearly less powerful than a sharpened stick.
so the only PCs i allow are female human maids. i give them a free french style maid uniform. i ban all the optional maid variants, 'maid of the scarlet mansion' is too overpowered. it's clearly an attempt to beef up the maid. endless throwing knives and the Luna Dial are clearly overpowered.
| Robert Carter 58 |
From reading these forums I've come to the conclusion that most GMs are Richards.
Using a bit of Hyperbole, this is the game Many GMs on this board I think would want to run. (Of course what the players want is inconsequential)
*Any race is allowed, as long as it provides the character with absolutely no benefits.
*Classes are right out. I mean, they all allow the characters to do stuff. SO everyone can only be a commoner.
*Stats are another sticky problem. All stats have to start at 8. and you only have a point buy of 5. I mean a 15 point buy is so overpowered. Also no stats above a 12 are allowed. Characters are not supposed to be able to shine after all. they would have a chance of being able to do things on a roll below a 20.
*HPs are fine. They need them to survive the monsters the characters are having to face.
*Spells. Spells are right out. I mean they can cause damage, or do things, other than slog thru whatever encounter the Gm planned 5 seconds before the game starts.
* Equipment: The only equipment the characters are allowed are a broken pointy stick, and rags for clothes. If they actual weapons they might be able to hurt things. Even KILL the precious GMS monsters.
* Alignment: No evil allowed. But ANYTHING a character does except feed orphans and pet puppies is pure evil, and will be tracked. BUt good acts aren't no matter how big they are. And heaven forbid you attack the monsters attacking you. That's pure 9th level Hell evil!From reading threads on these boards. Combining many of the gripes, b$@!@es, and whining. This is (with a lot of Hyperbole), the game many want. If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
I agree with your points.... a lot of people whine here about EVERYTHING. Whiny whiny whiny posts about how everything is overpowered. I find as GM few things are actually overpowered. Its all about how you incorporate stuff into your game. Of course, I'm a great GM.
| LilithsThrall |
I agree with your points.... a lot of people whine here about EVERYTHING. Whiny whiny whiny posts about how everything is overpowered. I find as GM few things are actually overpowered. Its all about how you...
We've got people complaining about allowing PCs to carry non-broken pointy sticks!
| Shuriken Nekogami |
yes, the 'maid of the scarlet mansion' is clearly a variant made to make the maid stronger.
i don't allow it.
a luna dial that lets you control the universe like some kind of deity all day long. this is clearly a response to the wizard's power.
the ability to pull an endless supply of throwing knives out of thin air is pretty overpowered as well.
and they get more thrown dagger attacks then a zen archer gets with thier bow. and can do it immediately after stopping time.
Lou Diamond
|
The major problem that I see when people talkpmg about things being over powereed is that they have only played in Pathfinder some 3.5.
The Pathfinder design concept is a low powered universe thats how the AP's and Modules are designed. The Designers are greeat fans of Grehawk a lower powered setting than Forgotten realms.
I asked one of my starteing GM's [the esteemed Painlord] in Pathfinder why there were no staffs in PFS. His answer is that staffs would break PFS because they used the casters casting stat to determine saves. IMO this is a easily corectable problem design the mosters and
NPC encounters with a higher point buy so they have better saves rather than taking an Iconic magic item out of play for PFS.
I had the unique pleasure of gaming with one of the best GM's ever to write a fanstay RPG Favid hargrave the wrter for Arduin most on these boards have never heard of him as he passed on 23 years ago He wrote an GM a high power hig fanstay world where the players could have most anything they could think of and not break the system.
David had two Maxims. You can not out fght the GM you can only out think him and Power attracts power.
Pathfinder IMO is a very good gaming system and could be even better
if it was not hobbled by contraints placed on it by the developers
trying to keep it low pwered. Golarian is a wounderful setting and has the possibility to become the best RPG setting ever produced.
Let Pathinder Grow and Golarin folrish and not be constrained by silliy things lioke a 15 point buy for creatioon of modles and AP's
Upthread I read about higher than +0 races. I say life is not fair let your players play what ever race floats thier boat and you as GM take some time and balance your party if you as GM see fit.
The maxim is enjoy the game and have fun.
| Ion Raven |
From reading these forums I've come to the conclusion that most Players are Richards.
Using a bit of Hyperbole, this is the game Many Players on this board I think would want to be run. (Of course what the GMs want is inconsequential)
*All races are allowed, regardless of how much power it has over any other player or the world or even how plausible such a race is given the setting. How are they supposed to get their concept if they can't play their Half Centaur/Half Pixie?
*Gestalt classes all the way, and with 3 or more classes mashed together. They can't accomplish anything without their Barbarian/Wizard/Monk.
*Stats are another sticky problem. All stats have to start at 16 as a minimum and players should be able to roll d20s to add to that. If the stats aren't satisfactory, the players should be able to roll more d20s till their stats make them happy.
*HP should be maxed and doubled every level, if their HP should ever reach halfway, the GM should make sure all enemies stop attacking that character, it would just be bad GMing to put a character under.
*Spells. There needs to be more spells. I mean every class should be able to cast spells and all spells should be available at level 1. No bars held. Also, the GM should never ever keep track of spells.
* Equipment: The Players should start off with everything they ever want; wealth by level or starting gold be condemned. Also, there are artifacts that PCs need, they should start with them.
* Alignment: All alignments should be allowed. Including Chaotic Chaotic, why should the GM care if the party doesn't get along and decides to backstab each other in at night for funzies?
From reading threads on these boards. Combining many of the gripes, b$@!@es, and whining. This is (with a lot of Hyperbole), the game many want. If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
| Benicio Del Espada |
From reading these forums I've come to the conclusion that most Players are Richards.
Using a bit of Hyperbole, this is the game Many Players on this board I think would want to be run. (Of course what the GMs want is inconsequential)
*All races are allowed, regardless of how much power it has over any other player or the world or even how plausible such a race is given the setting. How are they supposed to get their concept if they can't play their Half Centaur/Half Pixie?
*Gestalt classes all the way, and with 3 or more classes mashed together. They can't accomplish anything without their Barbarian/Wizard/Monk.
*Stats are another sticky problem. All stats have to start at 16 as a minimum and players should be able to roll d20s to add to that. If the stats aren't satisfactory, the players should be able to roll more d20s till their stats make them happy.
*HP should be maxed and doubled every level, if their HP should ever reach halfway, the GM should make sure all enemies stop attacking that character, it would just be bad GMing to put a character under.
*Spells. There needs to be more spells. I mean every class should be able to cast spells and all spells should be available at level 1. No bars held. Also, the GM should never ever keep track of spells.
* Equipment: The Players should start off with everything they ever want; wealth by level or starting gold be condemned. Also, there are artifacts that PCs need, they should start with them.
* Alignment: All alignments should be allowed. Including Chaotic Chaotic, why should the GM care if the party doesn't get along and decides to backstab each other in at night for funzies?From reading threads on these boards. Combining many of the gripes, b$@!@es, and whining. This is (with a lot of Hyperbole), the game many want. If this hits a little to close to home, don't flame me, examine your play style, and MAYBE Pathfinder is not the game for you if this is truly the game you want to play.
** spoiler omitted **...
You wouldn't last 5 minutes in my game. There's no oxygen, no gear, and nothing to stand on. I win! All your souls are belong to me!
Auxmaulous
|
The only ground rule I have is that it can only be, with VERY few exceptions, Piazo material. When I run a homebrew, I tell the players up-front any changes I make. I don't ban spells, feats, or classes because I find them overpowered. Only if they do not fit the world vision I am looking for.
That sounds way too restrictive, why don't you just run your players characters while you're at it?
Control freak.
| hgsolo |
I can't believe some of the GM's here even allow broken sticks. Or dull ones. Don't you guys know that sticks are flammable?! That means they can use it as an impromptu torch and see at night. And if they got the idea to attack with it, that torch would deal fire damage!
No way man. No sticks in my game.
On the other hand, I can't believe how restrictive you are Benicio. No oxygen and nothing to stand on? Why don't you just run your players' characters while you're at it?
| Benicio Del Espada |
On the other hand, I can't believe how restrictive you are Benicio. No oxygen and nothing to stand on? Why don't you just run your players' characters while you're at it?
Hey, I've got players knocking the door down to play in my game. You're a naked first level human with a broken stick, floating in space, unable to breathe, with 5 minutes until certain death.
If you lack the imagination to do something with that, you're probably just relying on your min/maxed 12 con to live another round, and you deserve to die. Should have put that 12 in charisma...
| jlord |
That’s it. I’m sick of all this “pointy stick” BS that’s going on in the pathfinder system right now. Broken sticks should be much worse than that. Much, much worse than that.
I should know what I’m talking about. I myself commissioned a genuine broken stick from a squirrel in a park for 1 acorn (that’s less than 2 acorns) and have been practicing with it for almost 2 years now. I can barely even hit slabs of solid steel with my broken stick.
Japanese squirrels spend years working on a single broken stick and break it up to a million times to produce the finest sticks known to squirrel kind.
pointy sticks are thrice as sharp as broken sticks and thrice as hard for that matter too. Anything a broken stick can cut through, a pointy stick can cut through better. I’m pretty sure a broken stick could easily annoy a knight wearing full plate with a simple vertical slash.
Ever wonder why medieval Europe never bothered conquering the squirrels? That’s right, they were too scared to fight the disciplined Squirrels and their broken sticks of destruction. Even in World War II, American soldiers targeted the men with the broken sticks first because their killing power was feared and respected.
So what am I saying? broken sticks are simply the best weapons that the world has ever seen, and thus, require worse stats in the pathfinder system. Here is the stat block I propose for sticks:
broken stick
(One-Handed Exotic Weapon) 1d1-1 Damage 20 x1 Crit -2 to hit and damage as the stick is broken
pointy stick
(Two-Handed Exotic Weapon) 1d1 Damage 20 x1 Crit
Now that seems a lot more workable for the pathfinder system, don’t you think?
tl;dr = sticks need to do less damage in pathfinder, see my new stat block.
EntrerisShadow
|
The DM has had it
I feel so stupid not knowing that was a thing. A friend of mine ran a campaign in D&D once where we were all rabbits (If you were interested, I was a compulsively lying bard named Oz Rabbit) and I'd thought it terribly clever.
Now I know he's just a big fat phony. My world is shattered.
| BigNorseWolf |
BigNorseWolf wrote:The DM has had itI feel so stupid not knowing that was a thing. A friend of mine ran a campaign in D&D once where we were all rabbits (If you were interested, I was a compulsively lying bard named Oz Rabbit) and I'd thought it terribly clever.
Now I know he's just a big fat phony. My world is shattered.
hey, who knows, your DM could have been the start of it all.
| John Templeton |
I have no idea how serious the OP is but the reason it my seem that way is people always complain louder about what they are not enjoying then praising what they do.
WormysQueue
|
The Pathfinder design concept is a low powered universe thats how the AP's and Modules are designed. The Designers are greeat fans of Grehawk a lower powered setting than Forgotten realms.
The thing is that that's not a problem as long as the players have the same preferences. To complain about that would be the same thing as to complain about how Arduin is much too high powered.
btw., David Hargreaves philosophy isn't unkown in the D&D universe. James Ward, creator of Matemorphosis Alpha, follows much the same ideas (or followed, I don't know if he still does), calling it the idea of Game Equilibrium (you can read about it in Dragon Magazine #16).
Interestingly enough, while in principle I agree with those two gentlemen, it seems that in consequence both created worlds I never got attracted by. On the other hand, Gygax, Arneson and others created Greyhawk. So what you call "silly constraints" I call necessary because it helps creating worlds I love :)
| Kalanth |
Hi there, Tim Statler, and welcome to the internet. Will you be staying with us long? Is this you first time in the area?
Forums have a consistent formula whether they be for an MMO, the newest Call of Duty, or a PnP game. Each and every forum you come across is filled with a vast majority of people that complain about the game they claim to love. However, the thing about forums like this one is that using a keen eye you can come across some of the most amazing advice, ideas, and perspectives that can change you game. Take the sinicism out of it and start really looking and you will find some of those things that I refer to.
| Mistwalker |
You wouldn't last 5 minutes in my game. There's no oxygen, no gear, and nothing to stand on. I win! All your souls are belong to me!
Hmm, out of curiosity, how do people procreate in your game?
:)
Tim Statler
|
Hi there, Tim Statler, and welcome to the internet. Will you be staying with us long? Is this you first time in the area?
Forums have a consistent formula whether they be for an MMO, the newest Call of Duty, or a PnP game. Each and every forum you come across is filled with a vast majority of people that complain about the game they claim to love. However, the thing about forums like this one is that using a keen eye you can come across some of the most amazing advice, ideas, and perspectives that can change you game. Take the sinicism out of it and start really looking and you will find some of those things that I refer to.
Oh, I've been here for some time. But some recent threads started to set me off. So I thought I'd be ridiculous about it, to show how many posters came off. And apparently I struck a nerve.
When people whine (or Witch with a B is the more appropriate term) about Detect Magic being overpowered, then it turns out they aren't enforcing the limits, or want to think creatively to counter it but they still want to nerf/ban it - That's not only ridiculous in it self, its idiotic.
When PFS GMS want to track Evil acts (and ONLY evil acts) so they can remove characters from the game. Especially when no one has the EXACT same definition of what an evil act is. That is being a completely Richard GM.
And the only class I DON'T think i've seen an overpowered thread on is the Commoner.
And alot of the *itching threads are like wanting to run a game using the AMBER RPG then complaining it doesn't use dice.
Or wanting to Run using GURPS or HERO and then whining that it doesn't have classes or levels.
| LilithsThrall |
Kalanth wrote:Hi there, Tim Statler, and welcome to the internet. Will you be staying with us long? Is this you first time in the area?
Forums have a consistent formula whether they be for an MMO, the newest Call of Duty, or a PnP game. Each and every forum you come across is filled with a vast majority of people that complain about the game they claim to love. However, the thing about forums like this one is that using a keen eye you can come across some of the most amazing advice, ideas, and perspectives that can change you game. Take the sinicism out of it and start really looking and you will find some of those things that I refer to.
Oh, I've been here for some time. But some recent threads started to set me off. So I thought I'd be ridiculous about it, to show how many posters came off. And apparently I struck a nerve.
When people whine (or Witch with a B is the more appropriate term) about Detect Magic being overpowered, then it turns out they aren't enforcing the limits, or want to think creatively to counter it but they still want to nerf/ban it - That's not only ridiculous in it self, its idiotic.
When PFS GMS want to track Evil acts (and ONLY evil acts) so they can remove characters from the game. Especially when no one has the EXACT same definition of what an evil act is. That is being a completely Richard GM.
And the only class I DON'T think i've seen an overpowered thread on is the Commoner.
And alot of the *itching threads are like wanting to run a game using the AMBER RPG then complaining it doesn't use dice.
Or wanting to Run using GURPS or HERO and then whining that it doesn't have classes or levels.
I've been quite surprised by all the GMs who don't allow their PCs to have non-broken sharpened sticks - they can only have sharpened sticks if they are broken. Richards, the lot of them!
Pan
|
When PFS GMS want to track Evil acts (and ONLY evil acts) so they can remove characters from the game. Especially when no one has the EXACT same definition of what an evil act is. That is being a completely Richard GM.
To be fair the only alignments not allowed are evil ones in PFS. Even if you can prove the actions are not evil if they are disruptive to the group they may fall under the "Don't be a jerk" rule. After all, PCs can be Richards too.
| Monkeygod |
I'm pretty sure the entire point of this thread is to give me much lulz, which it has done in spades.
Now however, I must light you all on fire for being trolls. I would say I'm sorry, but I try not to lie to people I don't know or can't see**
| hgsolo |
hgsolo wrote:On the other hand, I can't believe how restrictive you are Benicio. No oxygen and nothing to stand on? Why don't you just run your players' characters while you're at it?Hey, I've got players knocking the door down to play in my game. You're a naked first level human with a broken stick, floating in space, unable to breathe, with 5 minutes until certain death.
If you lack the imagination to do something with that, you're probably just relying on your min/maxed 12 con to live another round, and you deserve to die. Should have put that 12 in charisma...
GAWD! I'M JUST TRYING TO PLAY MY CONCEPT! I'M A TOUGH, GRITTY DWARF!
I also happen to be really handsome. And tall. Taller than most dwarves. Actually, I'm 6 ft tall. I think you should bump up my base land speed because my character has longer than average legs. Not that it really matters if we have nothing to stand on, but still...
| Bwang |
Had a 'dm' that had done this twice to a 3.0 group before I joined the campaign (at party level 3). The only monk I've played under the new rules. The Sorcerer and I had a lot of fun, running about stark naked and as deadly as before. After we escaped the third and fourth 'You wake up...', the sorry excuse for a 'dm' seems to have discarded that card.