
Starsunder |
I don't know if this topic has been done before, but hopefully it wont hurt to do it again if it has. :p
1- Epic vampire template: Whether its a vampire master, the firstborn vampire, vampire lord, whatever you wanna call it.
2- Kaiju: I believe James made a comment that kaiju would be great for epic level challenges, and I agree!
3- Epic nightshades: They are referenced in the Bestiary II, and I'd love to see some of these bad boys statted up.
4- Abominations: One of the best (if not THE best) things to come out of the ELH 3.0, IMO. Go crazy I say.
5- A Paragon or Monster of Legend type template: Yes, some people overused it and tried slap it on everything, but used correctly it does have it's place, and can be neat flavor-wise.

Dren Everblack |

I don't know if this topic has been done before, but hopefully it wont hurt to do it again if it has. :p
1- Epic vampire template: Whether its a vampire master, the firstborn vampire, vampire lord, whatever you wanna call it.
2- Kaiju: I believe James made a comment that kaiju would be great for epic level challenges, and I agree!
3- Epic nightshades: They are referenced in the Bestiary II, and I'd love to see some of these bad boys statted up.
4- Abominations: One of the best (if not THE best) things to come out of the ELH 3.0, IMO. Go crazy I say.
5- A Paragon or Monster of Legend type template: Yes, some people overused it and tried slap it on everything, but used correctly it does have it's place, and can be neat flavor-wise.
Personally I am simply looking forward to creating a balor or pit fiend with class levels. Balor Magus... sweeeet.

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That Epic Vampire template should be like Alucard from Hellsing. It's basically vampire with all of their abilities turned to 11 and all their weaknesses removed (except specially enchanted holy text can hold him back a little).
Most of these creatures should either be one-of-a-kind or from some crazy extraplanar region. Heck, we could have a whole set of planes designed to be near instant death for any non-epic character and are normally kept off-limits by the rulers of the outer planes (another layer of planes, basically).

drumlord |

They are actually deities listed in the Inner Sea World Guide. They might be minor enough to qualify as epic monsters, though.
Yeah in Golarion they seem to be elevated to extreme importance, sort of in charge of all daemons. But we're talking epic here. Treerazor is a minor deity sort of, no?

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Adamantine dragons.
Like your usual metallics, but you know... better.
You fight good dragons? ;)
But yeah, Mithril, Adamantine, Platinum, etc would be good epic metallics. Void, Iridescent, etc would be interesting color dragons. (Void means that literally no light reflects off of them. You spot them by noticing that light ceases to exist where they are.)
Also interesting would be primordial dragons that have few (if any) spells but have many more supernatural powers and resistances. Maybe even regeneration.

Evil Lincoln |

Monsters larger than colossal and mechanics for monsters larger than colossal.
Characters beyond 20th ought to be able to fight a fully-awakened havero in a straight-up battle.
Villains of planetary mass are also welcome, especially if they have alternate forms of demon-samurai and the voice talents of Orson Welles.

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More Spawn of Rovagug would be cool, but might be too Golarion-specific for a generic "epic" beastiary.
I'd like a demon lord template, basically a menu of abilities that could be applied to some sort of base to make custom abyssal lords.
I liked the concept of the abominations in the 3.0 ELH, but the actual challenge/CR did not align very well at all. Took my group's level 27 party like 2 entire sessions to fight one of those time things.
Draeden from the old BECMI immortal set would be cool. Actually a lot of those monsters would work well. (For those who don't know, draeden were about 20 miles long and consisted of a central brain with 40 mouths on tentacles).
I'd like to see monsters that require cleverness and creativity to defeat, not just big numbers. Maybe some monsters who are basically artifacts with specific methods of destruction.
In the vein of the vampire lord above, epic versions of a lot of iconic undead like liches, mummies, etc. for undead that have existed for eons. I'm thinking like the Antediluvians from oWoD.
How about a swarm hundreds of miles across?

DreamAtelier |
DreamAtelier wrote:Adamantine dragons.
Like your usual metallics, but you know... better.
You fight good dragons? ;)
But yeah, Mithril, Adamantine, Platinum, etc would be good epic metallics. Void, Iridescent, etc would be interesting color dragons. (Void means that literally no light reflects off of them. You spot them by noticing that light ceases to exist where they are.)
Also interesting would be primordial dragons that have few (if any) spells but have many more supernatural powers and resistances. Maybe even regeneration.
Regrettably, it does seem to happen with regularity in groups I play in...
I mean, it's not like we hunt them down (often), but I'd say we end up killing about 1 out of every 4 good dragons we come across. Sometimes we just don't realize it's a good dragon right off, cause no one in the group has knowledge arcana, and it's acting all threatening, so it dies. Other times we're playing on the border between chaotic neutral and chaotic evil, and the (lawful) good dragons try to give us orders, and that NEVER ends well.
And every now and then one of us plays a true neutral balance keeper, and then you have to kill one good dragon for every evil dragon you kill.

Fozbek |
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Starsunder |
I'd like a demon lord template, basically a menu of abilities that could be applied to some sort of base to make custom abyssal lords.
Yep. I like this idea.
I liked the concept of the abominations in the 3.0 ELH, but the actual challenge/CR did not align very well at all. Took my group's level 27 party like 2 entire sessions to fight one of those time things.
Yes, which is why I'd love to see them redone PF style.
In the vein of the vampire lord above, epic versions of a lot of iconic undead like liches, mummies, etc. for undead that have existed for eons. I'm thinking like the Antediluvians from oWoD.
My man! Exactly my thoughts.

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Tiny Coffee Golem wrote:I like the thousand armed pillar like creature from greek mythology. The name escapes me.I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.
Are they sure those were creatures and not just 3 groups of 50 dudes standing near each-other? ;)
"It's like a Cerberus, but also has three dog bodies."
"Isn't that just three dogs standing next to each-other?"
"..."

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Tiny Coffee Golem wrote:I like the thousand armed pillar like creature from greek mythology. The name escapes me.I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.
Those guys don't need "epic" rules.
The come close, though.
Just sayin'.

deinol |

The fiercest beings known to Pathfinder:
Jeff Alvarez
Judy Bauer
Jason Bulmahn
Ross Byers
Christopher Carey
Liz Courts
Cosmo Eisele
Crystal Frasier
Lissa Guillet
James Jacobs
Chris Lambertz
Sara Marie
Rob McCreary
Erik Mona
Mark Moreland
Stephen Radney-Macfarland
Sean K Reynolds
Sarah Robinson
F. Wesley Schneider
Chris Self
Lisa Stevens
Jeff Strand
James L. Sutter
Gary Teter
Andrew Vallas
Pierce Watters
Vic Wertz

Joey Virtue |

Fozbek wrote:Tiny Coffee Golem wrote:I like the thousand armed pillar like creature from greek mythology. The name escapes me.I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.Those guys don't need "epic" rules.
The come close, though.
Just sayin'.
I think he is saying this creature is in Bestiary 3

Starsunder |
A demon lord template isn't as cool as individual hand-crafted statistics.
I totally agree, but a demon lord template would be cool for whipping up a lesser known (or completely new) demon lord fairly quick. I always enjoyed templates and piecemeal monsters using tables and the like (the random monster generator from the AD&D 1st Ed. DMG comes to mind).

Starsunder |
James Jacobs wrote:I think he is saying this creature is in Bestiary 3Fozbek wrote:Tiny Coffee Golem wrote:I like the thousand armed pillar like creature from greek mythology. The name escapes me.I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.Those guys don't need "epic" rules.
The come close, though.
Just sayin'.
Thats kinda what it sounds like to me.
*wishful thinking*

Echo Vining |

Fozbek wrote:Tiny Coffee Golem wrote:I like the thousand armed pillar like creature from greek mythology. The name escapes me.I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.Those guys don't need "epic" rules.
The come close, though.
Just sayin'.
So that's... CR 24? 25?

Golden-Esque |

Fozbek wrote:Tiny Coffee Golem wrote:I like the thousand armed pillar like creature from greek mythology. The name escapes me.I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.Those guys don't need "epic" rules.
The come close, though.
Just sayin'.
Oh hai, Bestiary 3 Spoilerz. :-)

SmiloDan RPG Superstar 2012 Top 32 |

A FAST incorporeal swarm with evasion that causes Con drain and maybe negative levels.
Another epic swarm of constructs that absorbs all it harms, so it basically has vampiric touch, so when it hurts you, it absorbs parts of your body and breaks them down and incorporates it into its own mass, healing itself and giving itself additional hitpoints/hit dice--and increases its base damage!!!
A hydra psionicist that gets one psionic attack per head.
A spellstealer, that can grab a spellcaster's spell and take control of it itself, as an AoO. So it can refocus a Reverse Gravity on the fighter instead of itself, and then steal the benefits of a mass heal and apply it to itself, etc. etc.
WEREDINOSAURS!!!!!!!!!!!!!!

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Worldeater Spawn: A spawn of a huge many-tentacled alien super-intelligence that lays its eggs inside the planet's moon. When the egg hatches, apocalypse ensues. While the tides are thrown in disarray, the planet's surface is showered in moon rocks and the hungry spawn stretches its tentacles to eat the planet itself.

Quandary |

Planar Ooze
So vast that it itself is an entire plane of existence.
It generally can only be interacted with by plane-shifting to within the Ooze itself,
where it controls most of the basic qualities of existence.
Most interactions of this sort end with complete assimilation, though brave adventurers may dare fate.
Assimilated creatures, or creatures created within the ooze, may travel to other planes,
where they function as emissaries of the Planar Ooze, at all times in-tune with the Planar Ooze´s thoughts,
although what those thoughts are is not generally understood.
Some societies who have had (limited) contact with the Planar Ooze or it´s emissaries
envision the Planar Ooze as a Deity-like figure, or on par with Divine planes like Hell or Elysium.
It is not known how accurate this belief actually is...
Societies with more detailed experience tend to be assimilated to the Planar Ooze.
It is also not known the relation of different Planar Oozes betweenst themselves,
whether they are splits from an original Planar Ooze,
or if they all began life as a more mundane Ooze before growing to their present state.
Template: Planar Ooze Emissary
Immune to mind-affecting effects or those which target creatures which are constrained to the plane of origin of their caster/user. Ooze Traits. Outsider Traits. May Summon N creatures with the Ooze Emissary Template (creature type depends on will and capabilities of the Planar Ooze which they represent).
TEmplate: Planar Ooze Avatar
As per Planar Ooze Emisary, but they can plane-shift at will, and can choose to Call other Ooze Emissary or Ooze Avatar creatures if they wish to. Gain Spell Resitance as per their Planar Ooze master -10 (-5 for Greater Avatars).
:-)

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Planar Ooze
So vast that it itself is an entire plane of existence.
It generally can only be interacted with by plane-shifting to within the Ooze itself,
where it controls most of the basic qualities of existence.
Most interactions of this sort end with complete assimilation, though brave adventurers may dare fate.
Assimilated creatures, or creatures created within the ooze, may travel to other planes,
where they function as emissaries of the Planar Ooze, at all times in-tune with the Planar Ooze´s thoughts,
although what those thoughts are is not generally understood.
Some societies who have had (limited) contact with the Planar Ooze or it´s emissaries
envision the Planar Ooze as a Deity-like figure, or on par with Divine planes like Hell or Elysium.
It is not known how accurate this belief actually is...
Societies with more detailed experience tend to be assimilated to the Planar Ooze.
It is also not known the relation of different Planar Oozes betweenst themselves,
whether they are splits from an original Planar Ooze,
or if they all began life as a more mundane Ooze before growing to their present state.Template: Planar Ooze Emissary
Immune to mind-affecting effects or those which target creatures which are constrained to the plane of origin of their caster/user. Ooze Traits. Outsider Traits. May Summon N creatures with the Ooze Emissary Template (creature type depends on will and capabilities of the Planar Ooze which they represent).TEmplate: Planar Ooze Avatar
As per Planar Ooze Emisary, but they can plane-shift at will, and can choose to Call other Ooze Emissary or Ooze Avatar creatures if they wish to. Gain Spell Resitance as per their Planar Ooze master -10 (-5 for Greater Avatars).:-)
Eureka 7?