Assuming eventual epic rules, lets propose monsters for epic bestiary


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I don't know if this topic has been done before, but hopefully it wont hurt to do it again if it has. :p

1- Epic vampire template: Whether its a vampire master, the firstborn vampire, vampire lord, whatever you wanna call it.

2- Kaiju: I believe James made a comment that kaiju would be great for epic level challenges, and I agree!

3- Epic nightshades: They are referenced in the Bestiary II, and I'd love to see some of these bad boys statted up.

4- Abominations: One of the best (if not THE best) things to come out of the ELH 3.0, IMO. Go crazy I say.

5- A Paragon or Monster of Legend type template: Yes, some people overused it and tried slap it on everything, but used correctly it does have it's place, and can be neat flavor-wise.


I like the thousand armed pillar like creature from greek mythology. The name escapes me.

Also, it would be interesting to see another age category for dragons. Perhaps something that not all dragons achieve. etc.


Starsunder wrote:

I don't know if this topic has been done before, but hopefully it wont hurt to do it again if it has. :p

1- Epic vampire template: Whether its a vampire master, the firstborn vampire, vampire lord, whatever you wanna call it.

2- Kaiju: I believe James made a comment that kaiju would be great for epic level challenges, and I agree!

3- Epic nightshades: They are referenced in the Bestiary II, and I'd love to see some of these bad boys statted up.

4- Abominations: One of the best (if not THE best) things to come out of the ELH 3.0, IMO. Go crazy I say.

5- A Paragon or Monster of Legend type template: Yes, some people overused it and tried slap it on everything, but used correctly it does have it's place, and can be neat flavor-wise.

Personally I am simply looking forward to creating a balor or pit fiend with class levels. Balor Magus... sweeeet.


If they don't have stats in the daemon book, the Four Horsemen. Would LOVE to put some PCs against them.

Liberty's Edge

That Epic Vampire template should be like Alucard from Hellsing. It's basically vampire with all of their abilities turned to 11 and all their weaknesses removed (except specially enchanted holy text can hold him back a little).

hellsing ultimate episode 8 spoiler:
In episode 8 of the OVA he actually releases the souls of those he has consumed, but as slave soldiers under his command. He takes out a whole army by himself by calling on the millions of souls he's consumed. During this time he's ostensibly slightly weakened.

Most of these creatures should either be one-of-a-kind or from some crazy extraplanar region. Heck, we could have a whole set of planes designed to be near instant death for any non-epic character and are normally kept off-limits by the rulers of the outer planes (another layer of planes, basically).

Liberty's Edge

drumlord wrote:
If they don't have stats in the daemon book, the Four Horsemen. Would LOVE to put some PCs against them.

They are actually deities listed in the Inner Sea World Guide. They might be minor enough to qualify as epic monsters, though.


StabbittyDoom wrote:
They are actually deities listed in the Inner Sea World Guide. They might be minor enough to qualify as epic monsters, though.

Yeah in Golarion they seem to be elevated to extreme importance, sort of in charge of all daemons. But we're talking epic here. Treerazor is a minor deity sort of, no?


Adamantine dragons.

Like your usual metallics, but you know... better.

Scarab Sages

2 people marked this as a favorite.

The Dread Gazebo.

Liberty's Edge

DreamAtelier wrote:

Adamantine dragons.

Like your usual metallics, but you know... better.

You fight good dragons? ;)

But yeah, Mithril, Adamantine, Platinum, etc would be good epic metallics. Void, Iridescent, etc would be interesting color dragons. (Void means that literally no light reflects off of them. You spot them by noticing that light ceases to exist where they are.)

Also interesting would be primordial dragons that have few (if any) spells but have many more supernatural powers and resistances. Maybe even regeneration.


Monsters larger than colossal and mechanics for monsters larger than colossal.

Characters beyond 20th ought to be able to fight a fully-awakened havero in a straight-up battle.

Villains of planetary mass are also welcome, especially if they have alternate forms of demon-samurai and the voice talents of Orson Welles.

RPG Superstar 2009 Top 16

Child of Lamashtu (Template for monstrous races)
Lamashtu's still born for a new semi divine creepy undead.
New Hags


Nosferatu
demilich
epic dragons
colossus
demi deities
abominations
rules for beyond colossal
Primal beings
Epic celestial and fiendish beings
Epic golems

Sovereign Court RPG Superstar 2011 Top 32

More Spawn of Rovagug would be cool, but might be too Golarion-specific for a generic "epic" beastiary.

I'd like a demon lord template, basically a menu of abilities that could be applied to some sort of base to make custom abyssal lords.

I liked the concept of the abominations in the 3.0 ELH, but the actual challenge/CR did not align very well at all. Took my group's level 27 party like 2 entire sessions to fight one of those time things.

Draeden from the old BECMI immortal set would be cool. Actually a lot of those monsters would work well. (For those who don't know, draeden were about 20 miles long and consisted of a central brain with 40 mouths on tentacles).

I'd like to see monsters that require cleverness and creativity to defeat, not just big numbers. Maybe some monsters who are basically artifacts with specific methods of destruction.

In the vein of the vampire lord above, epic versions of a lot of iconic undead like liches, mummies, etc. for undead that have existed for eons. I'm thinking like the Antediluvians from oWoD.

How about a swarm hundreds of miles across?


StabbittyDoom wrote:
DreamAtelier wrote:

Adamantine dragons.

Like your usual metallics, but you know... better.

You fight good dragons? ;)

But yeah, Mithril, Adamantine, Platinum, etc would be good epic metallics. Void, Iridescent, etc would be interesting color dragons. (Void means that literally no light reflects off of them. You spot them by noticing that light ceases to exist where they are.)

Also interesting would be primordial dragons that have few (if any) spells but have many more supernatural powers and resistances. Maybe even regeneration.

Regrettably, it does seem to happen with regularity in groups I play in...

I mean, it's not like we hunt them down (often), but I'd say we end up killing about 1 out of every 4 good dragons we come across. Sometimes we just don't realize it's a good dragon right off, cause no one in the group has knowledge arcana, and it's acting all threatening, so it dies. Other times we're playing on the border between chaotic neutral and chaotic evil, and the (lawful) good dragons try to give us orders, and that NEVER ends well.

And every now and then one of us plays a true neutral balance keeper, and then you have to kill one good dragon for every evil dragon you kill.


Also, how about the primal inevitables that were alluded to as being scary enough to keep the daemons at bay at one point?


Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.

Heck-a-ton-of-cherries.

Actually - Hecatonchires is the one to use on the Google image search.


Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.

I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

We always need more titans.


ryric wrote:
I'd like a demon lord template, basically a menu of abilities that could be applied to some sort of base to make custom abyssal lords.

Yep. I like this idea.

Quote:
I liked the concept of the abominations in the 3.0 ELH, but the actual challenge/CR did not align very well at all. Took my group's level 27 party like 2 entire sessions to fight one of those time things.

Yes, which is why I'd love to see them redone PF style.

Quote:
In the vein of the vampire lord above, epic versions of a lot of iconic undead like liches, mummies, etc. for undead that have existed for eons. I'm thinking like the Antediluvians from oWoD.

My man! Exactly my thoughts.


Snorter wrote:
The Dread Gazebo.

And, of course, stats for Eric.

Liberty's Edge

Fozbek wrote:
Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Are they sure those were creatures and not just 3 groups of 50 dudes standing near each-other? ;)

"It's like a Cerberus, but also has three dog bodies."

"Isn't that just three dogs standing next to each-other?"

"..."


the dreaded Honey Badger.


The honey badger is two tiers above epic, in the range of "gnaws on the testicles of good and evil deities for breakfast"


Lords of faerie. I want to really know why I shouldn't tick off the fey races.

Paizo Employee Creative Director

I'd like stats for all 30+ demon lords mentioned in "Lords of Chaos."

A demon lord template isn't as cool as individual hand-crafted statistics.

Also, honey badgers are an excellent choice.

Paizo Employee Creative Director

Fozbek wrote:
Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Those guys don't need "epic" rules.

The come close, though.

Just sayin'.


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

The fiercest beings known to Pathfinder:

Jeff Alvarez
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Paizo Employee Creative Director

1 person marked this as a favorite.

Oh, and the Oliphaunt of Jandelay.

And Achekek.

And... I'd better stop now.


James Jacobs wrote:
Fozbek wrote:
Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Those guys don't need "epic" rules.

The come close, though.

Just sayin'.

I think he is saying this creature is in Bestiary 3


James Jacobs wrote:
A demon lord template isn't as cool as individual hand-crafted statistics.

I totally agree, but a demon lord template would be cool for whipping up a lesser known (or completely new) demon lord fairly quick. I always enjoyed templates and piecemeal monsters using tables and the like (the random monster generator from the AD&D 1st Ed. DMG comes to mind).


Joey Virtue wrote:
James Jacobs wrote:
Fozbek wrote:
Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Those guys don't need "epic" rules.

The come close, though.

Just sayin'.

I think he is saying this creature is in Bestiary 3

Thats kinda what it sounds like to me.

*wishful thinking*

Paizo Employee Creative Director

Starsunder wrote:

Thats kinda what it sounds like to me.

*wishful thinking*

Sometimes, wishes come true.

Just sayin', again.


James Jacobs wrote:
Starsunder wrote:

Thats kinda what it sounds like to me.

*wishful thinking*

Sometimes, wishes come true.

Just sayin', again.

HHHHHHHHHNNNNGGGG!!

Like I needed another reason to get the Bestiary III.

Spoiler:
I was gonna get it anyway. :p


James Jacobs wrote:

Oh, and the Oliphaunt of Jandelay.

And Achekek.

And... I'd better stop now.

Mhar.

Scarab Sages

Witchlight Marauder... yeah... I went there....


James Jacobs wrote:
Fozbek wrote:
Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Those guys don't need "epic" rules.

The come close, though.

Just sayin'.

So that's... CR 24? 25?


Omnivorous planar seeds.
Also positive energy life-cancers that bring about organic singularities.

Dark Archive

TheAntiElite wrote:

Omnivorous planar seeds.

Also positive energy life-cancers that bring about organic singularities.

Ooh, that sounds very kaorti-like (with a dash of mother cyst-ness)...

Sphere of annhilation swarms would suck.


Also, Glooms (I love the flavor), and Hoary Hunters (ditto).

Contributor

All those daemonic experiments dumped into the Abyss, the Maelstrom, or just left to wander Abaddon.


The thing that tried to crawl out of the face on Mar Sharif.

Jon Brazer Enterprises

I'd like to see Pathfinder's take on the leShay, or something like them.


Great old ones and other cosmic beings, monsters bigger than colossal, monsters consisting of multiple parts each capable of their own actions and with their own statistics, unique entities, God like races, Godlings and demi-Gods


James Jacobs wrote:
Fozbek wrote:
Tiny Coffee Golem wrote:
I like the thousand armed pillar like creature from greek mythology. The name escapes me.
I believe you're referring to the Hekatonkheires, the "hundred-handed ones". There are three of them, each with 100 hands and 50 heads. They helped overthrow the Titans and now guard the gates of Tartarus, where the Titans are imprisoned.

Those guys don't need "epic" rules.

The come close, though.

Just sayin'.

Oh hai, Bestiary 3 Spoilerz. :-)


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Golden-Esque wrote:
Oh hai, Bestiary 3 Spoilerz. :-)

I know! Now the plot is ruined for me.

RPG Superstar 2012 Top 32

A FAST incorporeal swarm with evasion that causes Con drain and maybe negative levels.

Another epic swarm of constructs that absorbs all it harms, so it basically has vampiric touch, so when it hurts you, it absorbs parts of your body and breaks them down and incorporates it into its own mass, healing itself and giving itself additional hitpoints/hit dice--and increases its base damage!!!

A hydra psionicist that gets one psionic attack per head.

A spellstealer, that can grab a spellcaster's spell and take control of it itself, as an AoO. So it can refocus a Reverse Gravity on the fighter instead of itself, and then steal the benefits of a mass heal and apply it to itself, etc. etc.

WEREDINOSAURS!!!!!!!!!!!!!!

Dark Archive

Worldeater Spawn: A spawn of a huge many-tentacled alien super-intelligence that lays its eggs inside the planet's moon. When the egg hatches, apocalypse ensues. While the tides are thrown in disarray, the planet's surface is showered in moon rocks and the hungry spawn stretches its tentacles to eat the planet itself.


Planar Ooze
So vast that it itself is an entire plane of existence.
It generally can only be interacted with by plane-shifting to within the Ooze itself,
where it controls most of the basic qualities of existence.
Most interactions of this sort end with complete assimilation, though brave adventurers may dare fate.
Assimilated creatures, or creatures created within the ooze, may travel to other planes,
where they function as emissaries of the Planar Ooze, at all times in-tune with the Planar Ooze´s thoughts,
although what those thoughts are is not generally understood.
Some societies who have had (limited) contact with the Planar Ooze or it´s emissaries
envision the Planar Ooze as a Deity-like figure, or on par with Divine planes like Hell or Elysium.
It is not known how accurate this belief actually is...
Societies with more detailed experience tend to be assimilated to the Planar Ooze.
It is also not known the relation of different Planar Oozes betweenst themselves,
whether they are splits from an original Planar Ooze,
or if they all began life as a more mundane Ooze before growing to their present state.

Template: Planar Ooze Emissary
Immune to mind-affecting effects or those which target creatures which are constrained to the plane of origin of their caster/user. Ooze Traits. Outsider Traits. May Summon N creatures with the Ooze Emissary Template (creature type depends on will and capabilities of the Planar Ooze which they represent).

TEmplate: Planar Ooze Avatar
As per Planar Ooze Emisary, but they can plane-shift at will, and can choose to Call other Ooze Emissary or Ooze Avatar creatures if they wish to. Gain Spell Resitance as per their Planar Ooze master -10 (-5 for Greater Avatars).

:-)

Liberty's Edge

Quandary wrote:

Planar Ooze

So vast that it itself is an entire plane of existence.
It generally can only be interacted with by plane-shifting to within the Ooze itself,
where it controls most of the basic qualities of existence.
Most interactions of this sort end with complete assimilation, though brave adventurers may dare fate.
Assimilated creatures, or creatures created within the ooze, may travel to other planes,
where they function as emissaries of the Planar Ooze, at all times in-tune with the Planar Ooze´s thoughts,
although what those thoughts are is not generally understood.
Some societies who have had (limited) contact with the Planar Ooze or it´s emissaries
envision the Planar Ooze as a Deity-like figure, or on par with Divine planes like Hell or Elysium.
It is not known how accurate this belief actually is...
Societies with more detailed experience tend to be assimilated to the Planar Ooze.
It is also not known the relation of different Planar Oozes betweenst themselves,
whether they are splits from an original Planar Ooze,
or if they all began life as a more mundane Ooze before growing to their present state.

Template: Planar Ooze Emissary
Immune to mind-affecting effects or those which target creatures which are constrained to the plane of origin of their caster/user. Ooze Traits. Outsider Traits. May Summon N creatures with the Ooze Emissary Template (creature type depends on will and capabilities of the Planar Ooze which they represent).

TEmplate: Planar Ooze Avatar
As per Planar Ooze Emisary, but they can plane-shift at will, and can choose to Call other Ooze Emissary or Ooze Avatar creatures if they wish to. Gain Spell Resitance as per their Planar Ooze master -10 (-5 for Greater Avatars).

:-)

Eureka 7?

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