DM NomadSage's Jade Regent OOC


Play-by-Post Discussion

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I'm away until Sunday... I can make short replies, but no major updates til I get back.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Also of note, I'll be sparse next week as I'm backpacking in the Sierra Nevadas.


Things be kinda slow recently... losing Maeve was a bit of a kick in the gut, but I hope you guys are still invested. I know that Heng is hiking, and I've got a 2-week vacation coming up next week. I'd hate to shut things down that long, but we can go on break now and pick it up I get back.

That being said, I'm still willing to bring in a new 5th PC, if you guys don't think it'd be too awkward. I can recruit while we're on break, and get them in hopefully before the HoWB delve. Thoughts?

Lastly, at the end of the "Ancestral Spirits" scene, you have reached 10th level! You can use the time to work out your level ups... =D


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I'm still invested and 100% willing to play, having a great time with Harlan. I'm posting slower to give the others a chance to chime in.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I'm in till the end. Enjoying playing this character and really like the other 3 characters/players as well. Plus, we're starting to get to the heart of the AP's plotline as well, so that's pretty exciting.

And I'm still ambivalent about a 5th character. If you think its necessary, let's do it, but just don't want to jack up the party dynamic.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

I am in, forgive me lately since I started a new job things have been crazy and no computer access at work. I know have to go to a school until December but will have computer at home.

Liberty's Edge

M Half-Orc Holy Mystic Monk

I'm back! more or less in one piece : )

GMNom- moves and breaks during the summer are to be expected. I'll certainly be ready to go when you get back! My summer break is over so no more big absences expected for me this year other than a week in Oct and the end of Dec.

I wouldn't mind an arcane caster to join the mix- I think that mysterious white haired rogue that showed up isn't likely to survive long...

I'm back to monk-eying around
HP!: 1d5 + 3 ⇒ (4) + 3 = 7

1 rank @ diplomacy, nobility, perception, sense motive.

Improved evasion and +1 on flurry.

I think that is all.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

HP: 1d5 + 3 ⇒ (2) + 3 = 5

Gain Spell Grapple Vanguard spell maneuver
Add level 4 spells:
- Vitriolic Mist
- Greater Invisibility

Skills:
+1 Perception
+1 Intimidate
+1 Stealth


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Arcane strike increases to +3 as well.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

HP: 1d5 + 3 ⇒ (3) + 3 = 6 +1 Con

Spell Level 0 Detect Poison
Spell Level 5 Breath of Life, Cure Light Wounds Mass, Break Enchantment
+1 BAB
+1 Will
Mystery Power: Slow and Steady No longer slowed by armor.

Skills
+1 Perception
+1 Diplomacy
+1 K. Religion
+1 Spellcraft
+2 Cooking

Liberty's Edge

M Half-Orc Holy Mystic Monk

One more week, right? This is the only reliable game I'm playing in and it shows. We're making excellent progress on the AP. I really appreciate that.

Malnival- Do you still have access? Are you working on your level up?


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Yes, Nomad should be home next weekend. He's swinging by my place Thursday on his way home to see our brand new baby who was just born yesterday! Woot!.

This campaign is doing extremely well. I think we will easily finish. I'm really excited about advancing the story, myself. I'm normally not a huge Asian themed fan, but I like the way this one is coming together.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Yeah, working level up and have access at night.
HP1d5 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

M Half-Orc Holy Mystic Monk

Cool! Congratulations, Parity!


I'm checking in from holiday... I'm still out until next week. I've had a lot less time than expected (not complaining)! I'll be full up again probably next Monday or Tuesday. Thanks for being patient! =D


I'm back home... relaxing and unpacking today. I'll try to get an update out later today or tomorrow. Make sure your level up's are complete and we should be good to go.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I'll update my profile tonight, Hero Lab is up to date but I didn't update the site yet.


Malnival, you still with us?

Liberty's Edge

M Half-Orc Holy Mystic Monk

sounds like he's got limited access. Forward I say. release the hounds or large spiders or whatever!!

I'm the gingerbread man!


Sorry for the delay... long day at work that gave me no opportunity to post!

Liberty's Edge

M Half-Orc Holy Mystic Monk
DM NomadSage wrote:
Many traps are based on attack rolls.

True, but usually for a targeted weapon attack. This is obviously area of effect. In fact if it were truly targeted daggers, wouldn't there be an attack roll for each and only d4 damage. I'm just saying this is poorly designed. Though I love Pett's stuff, he can do things like this at times.

Also, to be fair, I was the only one who stated I was moving in. Parity specified that he was hanging back to consider and Harlan was worried about traps. Since we don't have a rogue, I'm consciously playing trap detector though I'd feel better about it if it wasn't such an obvious hose.

You're the boss, but I just thought I'd respectfully point that out.


Gotcha... I'm using the trap straight out of the module.

As for the scouting role, party order, etc... none of that has been mentioned up to now, so I have no way of knowing that. If you want to, that's cool, just give me a heads up.

Liberty's Edge

M Half-Orc Holy Mystic Monk

I'll throw this out to the others-
Well, could be only the door was trapped, but i'm thinking the battle noise is BS to lure us in incautiously and there's more pain to come.

I think that a non-rogue can detect non-magical traps so if I'm taking 20 I think I should at least see them with a 36. Not much we can do about traps after that though. Looks like I just have to suck it up. We are all airwalking which should bypass floor triggers, but I'm not sure what else we can do about it. Remember the good old days of the 10 foot pole? or a good old bag of critters.

Speaking of old times, we could always test how flammable the webs are...


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Man, I shoulda brought a 10 foot pole or better yet an 11 foot pole. You know, for those things you wouldnt touch with a 10 foot pole.

We are not in a terrible rush, so I'm ok with regular take 10 searches. Should eliminate some traps, although we can't really disable them.


You had the option of bringing Sandru... =D

Liberty's Edge

M Half-Orc Holy Mystic Monk
DM NomadSage wrote:
You had the option of bringing Sandru... =D

doh! yeah, but he's a swashbuckler archetype. they give up trapfinding and trap sense... although I guess maybe he's still got decent disable device?


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I'll look into picking up a wand of detect traps next town we find.

Liberty's Edge

M Half-Orc Holy Mystic Monk
Harlan Starshine wrote:
Harlan waits, unsure of the plan but waiting on diplomacy.

"unsure of the plan"? It is a brilliant plan that cannot fail! In any case, keep more neutralize poison handy ; )

my thoughts are that we can find out where the oni are hiding. All we've seen so far are a bunch of spiders.

GMNom- is the ground level of the pagoda any bigger than the square we've got mapped? how many stories high is it?


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Yeah, I know what's going on, but Harlan is still a trusting lad. On the one hand it's gotten him lots of lumps, but on the other he's got a kick ass winter wolf mount out of the deal.


The ground floor is pretty much what you've got, minus the small bit still blacked out. You're not sure how many stories there are, but the roof is about 150 ft up.

Liberty's Edge

M Half-Orc Holy Mystic Monk

oops, i keep forgetting about Kelda.


Okay, so what is your plan? Stone shape is a touch spell, so that presents a problem for Harlan unless he's invisible *and* flying. I assume everyone else will wait until there's an opening then charge?


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

My posting rate will be slowed for the next few days as my wife's water has broken. Feel free to GM PC me.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Woot! Super exciting! Go Harlan. Just had my first a few weeks ago.

Liberty's Edge

M Half-Orc Holy Mystic Monk

congrats, Harlan. I will also be absent thurs-sun. no kids or anything. I'll be at a music festival. Robo-Heng as needed.


Congrats and have fun!! If two of you are out, I'll just slow-roll until everyone is back.


Waiting on Malnival's input.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Thanks all. Mom and baby are healthy, we're all taking a much needed sleep break tonight. I'm too tired to post but I'm up to date on all threads, and not to worry, this shouldn't affect my ability to post as I'm normally in front of a computer for 12+ hours a day.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Awsome!


Congrats again to Harlan and the family! No hurry on posting, with Heng also AFK, I'll get an update out this weekend.

I think I've finally decided to put out a call for 1 more PC. I just sense that things have reached a comfortable quiet in the group. Maeve was a big catalyst for discussion (or conflict?) within the party. Not that I'm asking for drama, but an infusion of fresh blood might be a good thing.

Liberty's Edge

M Half-Orc Holy Mystic Monk

I'm back. Proceed.


Welcome back! Hope everyone had a great weekend! I'll have something out tomorrow...


Hey folks, I have to apologize for my generally sporadic updates over the last few weeks or so, especially on the weekends. Life, work, etc are all factors, but ultimately it's my input (or lack thereof) that's slowing things down. I'll have a post out later today... thanks for being patient! =)


Guys?


Waiting on Malnival.

Liberty's Edge

M Half-Orc Holy Mystic Monk

yuhp.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Sorry


On the road today, and away from home for a week... I will be able to post though. Please welcome James and his character, Kiyomi, to the group!

And... Go Red Sox! =D


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

James/Kiyomi ... excellent. Will make a nice rounding out for the party. Welcome to our motley bunch once you hop on!

Harlan! The goat chili for our guest!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Yes, welcome. Try the chili. It won't bite, I promise...

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