
Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

@ Parity:
It says it right here: "As a standard action, a vanguard of 3rd level or higher can cast a spell with a range of touch and deliver it through an attack with his bonded weapon."
My translation: 1 standard action to cast a touch spell via an attack with the bonded weapon.
This is backed up by the 10th level boost, which then allows you to save the spell if you miss. To me, that implies you *have* to use it immediately prior to 10th level.
I'll grant that its not worded specifically either way.
Please reread touch spells in general and tell me why you would assume immediately. I believe you're eliminating an important part of touch spells, the hold, by an assumption that I believe is incorrect. The loss of the spell comes from the miss. That's the difference over a touch spell without a channel which allows you to attempt again and again. Why add the immediate?

Maeve Haela |


DM NomadSage |

We're working from the revised edition, which is the latest. A quick search didn't bring up anything on the topic, but I might delve more later.
I hate this lawyer crap, but to me, its in the wording. If it didn't include "As a standard action", but instead started with "A vanguard of 3rd level...", I'd agree with you.
Either way, I'm not going to rule you can't use it as you have been, since its vague and poorly written, and the entire discussion is moot when you hit 10th. I didn't catch it when I looked at it the first time, and only now because I took a 2nd look in the context of combining it to vital strike and other abilities.

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I suppose now's a good time to point out that the Vanguard has apparently undergone extensive errata since the campaign started. Might be the answer is in the new version.
Weapon Channel didn't change in the revised edition and the old version in the SRD link is the only one up. Otherwise I'd have to retype it from the .pdf.

Maeve Haela |

Hokay, sheet updated. Did a quick endgame sheet and found I can squeeze in both craft feats by level 13 if I skip Dimension Door and Dimensional Agility....which is a neat trick, but I was never going to have enough feats for Dimensional Dervish anyway.
Got Crane Wing, retrained Janni Style to Craft Wondrous Item, took See Invisibility as a spell.

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Loots:
dark blue rhomboid ioun stone (alertness feat),
a glove of storing,
a necklace of green and white jade circles (600 gpv),
and four topaz crystals (3600).
anyone want the stone or glove?
and is there a big city coming up, NonSage?
I'm kinda surprised the AP doesn't have one of the NPCs taking up a craft feat since there have been few opportunities to buy gear over the top of the world. Koya's gotta be the highest level caster we've got. I could see her supplementing with Craft Wondrous Item; just sitting in her wagon knitting magical caps and such : )

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity would definitely use the glove of storing to be able to swap 1-handed to 2-handed easier.
Could use the ioun stone as well, but being blind seems like a bit of a waste.
Other loots if we decide to start crafting (plus extras for future reference for myself)
Would like a +2 or 4 Cha headband and a +4 Con belt.
Next on the list is swapping the +1 light steel shield of l. fort for a +1 heavy steel shield of l. fort (or better)
Spellguard bracers
Strength item of some sort
--------------------
Speaking of items ... whatever happened to that figurine that summons a ghost warrior? Did we sell it?
--------------------
Nomad Sage, Feat retrains: Cleave for Antagonize, Cleaving Finish for Step Up

DM NomadSage |

FYR: Feat Retraining Link
Took me a few min to find it... a bit further back than I remember, but we have come a long way! =)

Maeve Haela |

BTW, you never answered my question about using other people's spellcasting for prerequisites (For example, for a Holy weapon allowing Koya to cooperate to cast the Align Weapon spell as needed.)

nomadicc |

BTW, you never answered my question about using other people's spellcasting for prerequisites (For example, for a Holy weapon allowing Koya to cooperate to cast the Align Weapon spell as needed.)
@ Maeve: It depends, you need to be more specific on the requirement.

Maeve Haela |

Ah, didn't see that. And I just read the rules more closely. The short version is, yes, "have access" to item crafting prerequisites can be filled by someone other than the crafter. The catch is that this means everyone involved in making the item is tied up for every day of the crafting. So, in the above example, to make the holy weapon, neither Maeve nor Koya could work on anything else during that time.
Not that Maeve can make weapons right now, but. . . you get the idea.
Scrolls and wands can also be used to supply the spell, but that gets so expensive that you may as well have just bought the item to begin with, in most cases.

Maeve Haela |

Right. That said, I had forgotten about the Spellcraft requirement. I'll probably play around with my skill points (for level 9) to get a few more ranks in there. Since retraining will take two IC weeks, presumably no crafting will be getting done before Ordu-Aganhei, so I suppose I'm tentatively ready to go.

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post 858-
as for the rest-
1 lesser dragon slaying arrow- group
1 potion of protection from arrows-group
potion of barkskin- group1 belt of mighty constitution +2- Parity
1 horse terra-cotta talisman- Parity
1 necklace of fireballs (type II)- Harlan
1 wand of ray of enfeeblement (15 charges)- Mal
1 ring of feather falling-Mal

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I have it. HA HA!
I'M guessing I forgot it sincerity wasn't in Hero Lab at the time. Will see if it is now.

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Once we get to the city, i'll likely trade up my belt of giant strength to a belt of physical perfection and ring of protection +1 to +2.
I forgot Koya's brewing offer. I'll likely get some potions of eagle's splendor to get full benefit from Smite. That'd be a nice upgrade for my medallion- cast dragon's glory (eagle splendor) 1/day.
i'll take the ioun stone if no one wants it.

Maeve Haela |

Hmm...I'll see if I can cobble together some kind of "Requests Queue" to handle things. For right now, the ground rules are going to have to be pretty simple:
1) One item at a time, per character. If you have a request to get a gift made, that'll count separately.
2) Requests will be handled in the order recieved, unless there's a pressing whole-party need (for example, we need more charges on that Ring of the Ram to batter down a castle gate.)
3) Obviously, I won't do any items that Maeve literally can't make. That's pretty much going to mean we're restricted to CL8 or below for now.

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Maeve, caster level is only a requirement if spelled out in the prereqs.
AND
1) I'd like to request a headband of alluring charisma +4 as my first item.

DM NomadSage |

New thread is up! LINK
I inactivated the previous thread... I'm assuming everything there was wrapped up, but if you want to flex-time in a sidebar during the trek, you can drop it into the new thread.
I looked at the distance on the map, and it was closer to a week to the city rather than three. You still have about 2000 miles to go to get to Minkai, so the trip isn't done quite yet! =D
Regarding the new, combined forum thread for the remaining chapters... to help searching back, I'll link the start of major sections on the campaign page. At least will help narrow things down when searching for references.

Maeve Haela |

Interesting cultural note no one likely cares about: There isn't actually a 'traditional' interpretation for the gift of a black rose - primarily because a black rose cannot naturally exist. It's possible through advanced genetic engineering (or magic,) of course, and you can get very close even with selective breeding alone.
In the victorian era, both for the color and the fact that the only way to give a black rose would be to dry them out to the point of decay, the black rose would be taken to mean a wish for death or hate of the subject. Modern Japanese ikebana has adopted the interpretation simply by virtue of not having one of their own - but a living black rose could be open to different meanings. One guess would be "A life impossible to live" for a flower that cannot be, yet continues to survive regardless. "Undeath" is an obvious extrapolation from there.
It's also entirely possible the Prince was just being thoughtless and wanted to give a gift of the rarest flower in the garden, or presumed the intended recipient wouldn't be fully aware of such things.

Maeve Haela |

Maeve's point was that this guy /might/ make a good ally, and she wants people to evaluate him in that light. If he IS a good prospect, we're not going to find better even if we're pretty sure he can't mobilize the entire army to invade Minkai - even just a few units to add support for a rebellion later could make a huge difference, and for him gives a chance to get in good with the upcoming regime...but given the long odds that's not something to be decided before we've actually met him.

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I get that and we should start evaluating everyone, but until we have the lay of the land, we need to hold our cards close to our chest. We don't rightly know that building an army is the way to go. Something more subtle and political may be more appropriate especially given the strong Asian influence here.

Maeve Haela |

True, although "Later" could mean "after the scope of the campaign." Maeve's not about closing options if they're possible.
That said, this guy isn't exactly a /strong/ candidate considering the welcome rather emphasized trying to get the attention of some foreign girl he's never met. Any foreign girl.
...but long shots are better than no shots.

Maeve Haela |

Maeve kind of had more to say on the subject to mis-direct things without, y'know, actually lying about it. An inheritance could just mean money or other things. And with the right phrasing, Minkai wouldn't even come up. But she /had/ wanted to see just how interested the Prince was in order to figure out how much bending of the truth was actually needed, instead of being interrupted.
Oh well.

Maeve Haela |

Mal - actually, the Sword Saint abilities require the use of a katana or wakizashi (and Maeve's ethical requirements can be fulfilled by the Order of the Blue Rose), plus I found a little number called the "Blade of the Sword Saint" that is essentially a katana that works with Flurry of Blows that I was going to ask about at some point. . .

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

It's about money vs time. If we have one wondrous crafter, we should be OK unless time becomes a constraint. If you don't want to pay full price for a scimitar (or katana for Maeve), you may want to stick with Craft Weapon. Weapons ratchet up in price faster than other things so it may be worth it, by my guess of course. Someone should run a spreadsheet :)

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Good call. I was gonna pay full price for a new shield ... If you pick up the send and armor, ill hold off.

Parity |
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects:
Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I meant Mal ... if he doesn't get it, I'll buy the shield.

DM NomadSage |

Ordu-Aganhei
Small city
Base Value: 6,400 gp
Purchase Limit: 37,500 gp
Additional Items Available: oil of align weapon (good), +1 corrosive dagger, scroll of boiling blood, wand of reduce person, potion of disguise self, scroll of ki arrow, archon's torch, staff of fire, potion of remove curse, winged shield, scroll of greater false life, wand of tongues, helm of telepathy, crystal ball (with true seeing), ring of spell storing

Maeve Haela |

Going to sell my Boots of the Winterlands for 1250 GP. Not likely to need them anymore.
Buying crafting components for Bracers of Armor +4, for 8000 GP, and to upgrade her Cloak of Resistance to +3 for 4000 GP.
At the moment, the crafting queue stands as follows:
No Crafting, 7 days(Still retraining)
Maeve, Bracers of Armor +4, 16 days
Parity, Headband of Alluring Charisma +4, 16 days
Maeve, Cloak of Resistance, 8 days
If anyone has any other requests, they'll go in before Maeve's second item.