Trapsmithing


Rules Questions

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So I'm playing a character that I plan on building into a 20 Bladebound Magus/10 Trapsmith Rogue. However there's one problem with this. I have no idea how good Traps are. So I come here.

Is trapsmithing worth it or should I consider a different Concept?

Thanks in advance.


XenoZiden wrote:

So I'm playing a character that I plan on building into a 20 Bladebound Magus/10 Trapsmith Rogue. However there's one problem with this. I have no idea how good Traps are. So I come here.

Is trapsmithing worth it or should I consider a different Concept?

Thanks in advance.

firstly, this is a level 30 character, secondly, if your DM lets you custom design traps and let's you recover resettable traps, I feel it can be worth it, but have never tried it.


Traps for characters has never been a decent choice by RAW, they are too expensive and take too long to make. The only option that allows for "quick" traps that I know of is the ranger option/archtype, and even then I wouldn't bother, they are too narrowly focused to give up casting spells for.

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Kierato wrote:
XenoZiden wrote:

So I'm playing a character that I plan on building into a 20 Bladebound Magus/10 Trapsmith Rogue. However there's one problem with this. I have no idea how good Traps are. So I come here.

Is trapsmithing worth it or should I consider a different Concept?

Thanks in advance.

firstly, this is a level 30 character, secondly, if your DM lets you custom design traps and let's you recover resettable traps, I feel it can be worth it, but have never tried it.

Was aware of this, Campaign's designed around building to 30.


XenoZiden wrote:
Kierato wrote:
XenoZiden wrote:

So I'm playing a character that I plan on building into a 20 Bladebound Magus/10 Trapsmith Rogue. However there's one problem with this. I have no idea how good Traps are. So I come here.

Is trapsmithing worth it or should I consider a different Concept?

Thanks in advance.

firstly, this is a level 30 character, secondly, if your DM lets you custom design traps and let's you recover resettable traps, I feel it can be worth it, but have never tried it.
Was aware of this, Campaign's designed around building to 30.

Under these conditions, I would avoid traps, they will not stay worthwhile at all as you approach very high levels.

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