DM Aron Marczylo's Kingmaker OOC


Play-by-Post Discussion

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Master of Gaming and Grognardia Current map

I'll update and move it all to a new thread. Give me some time as things have gone a little crazy this end.


Male Human Bard (Arcane Duelist) 5

But do you want me to roll up another month? I can have it up whenever you'd like :)


Master of Gaming and Grognardia Current map

Will need you to roll up a loyalty check. I'll get a new threat up soon.


Male Human Bard (Arcane Duelist) 5

Yeeesh, there it goes!

Loyalty check: 1d20 + 33 ⇒ (14) + 33 = 47 vs DC 46.


Master of Gaming and Grognardia Current map

By the skin of your teeth there. I'll be using this OOC thread and connecting it after I post the IC thread. Needless to say, it's a good thing you passed it.


Master of Gaming and Grognardia Current map

Okey, done a quick post. Possibly innaccurate, but as you can see, that loyalty roll saved people from a panic.

Just tell me where you're all heading and we'll start from there. Remember you can't do right over rivers, but only where there are Bridges. West of the capital or North-East to cross the bridge and go that way.

Edit: btw, will need a look at the map but I'm sure you've all seen the condition of Bron's newest map.


Master of Gaming and Grognardia Current map

In case any of you missed it, Part 2 Thread is here.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

All - I think we are about ready to head to the south and move into the second AP, but posting has become quite intermittent by a couple of us. If people are no longer into this campaign, please let the rest of us know so that we can decide how to proceed.


Male Human Wizard 5 (hp: 40/40 AC: 13, FF: 12, T:12) Perception +5

I am ready and willing. I have a much easier time posting when it is in the moment. I think posting for a month at a time overwhelms me.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Yeh - the month at a time stuff is much more of a tabletop issue where everyone can respond. It is tough on a pbp. But, it is time to move on, lets get back up to speed and kill some trolls.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

I'm still available, just haven't been on the site in a couple days due to RL BS. Plus I hadn't realized that we moved onto part two till just a moment ago. I'll put something up in a tic.


Master of Gaming and Grognardia Current map

Will need some updates on how the maps look as there are xp values on construction. For instance:

Filling a square with four blocks of buildings- 2,400XP, Filling three city squares with buildings- 7,200XP, Filling an entire city grid with buildings- 19,200XP.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Here are the current city maps. I believe that everything is up to date. We should have the exp for the first two goals. Filling a whole district will take a while, although if we build the Waterfront, market and stables together with a few houses, we will be pretty close.

Evergreen - Month 18

Stagsholm - Month 18

Olegsburg - Month 18


Master of Gaming and Grognardia Current map

Ahh I forgot you had achieved the second award. All it cool. Only 600 odd xp to go.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Actually, the second reward is a combo, we had the square in Olegburg and 2 squares in Evergreen. The castle is one all by itself, so that helps. We only got the third square in Evergreen a few months ago when we built the monument.

It will be another 18 months or so before we get the whole district filled in, and even then only if we do not expand the other towns too fast. We are a little tight on BP at this point.

I would like the Waterfront, although a barracks/watchtower would be good and are 1/2 price because of the town hall. Also, an Arena decreases the cost of a Garrison -->City Walls/Barracks.

So, we will have to decide. Soon we will have to start upping our defense, that is without a doubt.


Master of Gaming and Grognardia Current map

Yeah. The castlr counts as a fill too. You may find new areas to expand as there are many ruins in these lands as it has been taken in the past.


Male Human Bard (Arcane Duelist) 5

No internet for me at home for the next few days, folks. I lost last month's ISP bill and they disconnected me. I'll pay it this week and should get everything back in a couple days. I'll try to sneak out a few posts on the university's network when I can.

edit: Shame I lost the timing for the banter :(


Male Human Wizard 5 (hp: 40/40 AC: 13, FF: 12, T:12) Perception +5

DM Aron,

I was not aware of Ant Haul. That is a very nice spell. I traded it out with Shield.


Master of Gaming and Grognardia Current map

Is a great spell for spell casters


If I recall correctly, there is even an item that provides the spell as a continuous effect. Harness something.

But I thought we had a bag of holding out somewhere in the group?


So before we say goodbye to the gnome, can we exchange that information?


Master of Gaming and Grognardia Current map

Yeah I'm just making the map now. I assume none of you are buying extra mapped areas then?


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Na, 500 per hex is a little steep.


Master of Gaming and Grognardia Current map
Carina Stigard wrote:
Na, 500 per hex is a little steep.

lol. Fair enough, I'll look back at what was agreed and then make the map.


Male Orc Expert 5

Given that Telias can likely explore a hex by himself and escape from any dangers he encounter its kind of unnecessary to give them that much money for what will probably to turn out to be little to no payoff.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

Truth. It's not like we won't find what's out there anyway.


Master of Gaming and Grognardia Current map
TarkXT wrote:
Given that Telias can likely explore a hex by himself and escape from any dangers he encounter its kind of unnecessary to give them that much money for what will probably to turn out to be little to no payoff.

oh I don't know about that. Since this is the next step in the adventure surely there will be far more valuable treasure, right?


Male Human Wizard 5 (hp: 40/40 AC: 13, FF: 12, T:12) Perception +5

Level 5: Wizard

Hit Points: 1d6 ⇒ 4


Init 8, HP 56/56, Speed 30 AC 20, Touch 13, Flat-footed 18, CMD 19, Fort 6, Ref 10, Will 7

Awww crap dats lvl3 spells memcasters4lyfe.

1d8 ⇒ 6 hp


Male Human Wizard 5 (hp: 40/40 AC: 13, FF: 12, T:12) Perception +5

I am just about set with updating Zorestar.

Feats:
+Combat Casting (5th Level)

I also have a Wizard's Bonus Feat at 5th level. I am considering Fast Study .

Please remind me, DM Aron. Was there any benefit to gaining Item Creation Feats in this campaign, or is the cost of creating an item the same regardless?

On the question of languages, could somebody kindly straighten me out. I understand that you get a bonus language by spending a rank in linguistics. However, do you also get a bonus language for every point of your Intelligence Modifier. Do you also get three additional languages beyond that if Linguistics is a class skill?


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

+1 Cavalier
HP: 1d10 ⇒ 5 +1 favored class +2 con

Bonus Feat: Power Attack
Feat: Ironhide (+1 Natural Armor)

+1 Ride
+1 Handle Animal
+1 Perception
+2 Survival

Donal:
Feat: Toughness
+1 Swim

Statblock updated


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

I think that you can make wands, scrolls and potions for 1/2 price. Wands would be nice as wands of Mage Armor, Shield, and similar wands can be very useful and will free up your and my spell slots. Also, you could probably work with Bron to craft Wands of CLW.

Check the Wizard bonus spells, I thought they had to be Craft Feats or MetaMagic feats. Not sure if Fast Study qualifies.
_______________

Still trying to figure out how to level.

I think 2nd level spell - Burning Arc
1st level - Mage Armor (but if Zorestar takes Craft Wands, I will probably take something else.

Feat: Spell Focus
--> Need your opinions.
Spell Focus(Evocation) <-- fits with the orc bloodline
Spell Focus(Conjugation) <-- allows Augment Summoning in two levels


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Fast Study is a wizard special ability from the APG that can be taken in place of the bonus Feat.


Master of Gaming and Grognardia Current map
Zorestar A. Lebada wrote:

I am just about set with updating Zorestar.

Feats:
+Combat Casting (5th Level)

I also have a Wizard's Bonus Feat at 5th level. I am considering Fast Study .

Please remind me, DM Aron. Was there any benefit to gaining Item Creation Feats in this campaign, or is the cost of creating an item the same regardless?

On the question of languages, could somebody kindly straighten me out. I understand that you get a bonus language by spending a rank in linguistics. However, do you also get a bonus language for every point of your Intelligence Modifier. Do you also get three additional languages beyond that if Linguistics is a class skill?

As Carina said, you get to make wands, potions and scrolls at half price as normal due to the face they are disposable items. Player's get over-powered if they have magic weapons and equipment that they were able to spend the months of kingdom building constructing. Basically Alex had seen it where everyone entered part 2 with +2 weapons and armour and so on.

Fast Study is fine, though how often would it be a benefit to you? There are two other members of the party who require time to repare spells (Plus ganit once he levels up enough in Ranger) and you all don't leave areas unless you are all ready to leave. Unless Zorestar would like to take up a shift of watch at night? Then it'd be pretty awesome.

I believe every rank in linguistics adds a language with the int modifier I think by RAW it's for starting characters to gain languages through intelligence as stated in the core: "The Number of bonus languages your character knows at the start of the game."

Afterall...if I suddenly became smarter I wouldn't suddenly know Japanese unless I studied it.

More on Linguistics, no you don't get 3 extra languages if a class skill. Basically it's Rank = No. of Languages.

Hope that answered everything for you.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Yeh, with languages you get languages when you start as a bonus. A rank of linguistics is essentially giving credit for something you have been practicing for a while. Learning kobold from the soot scales or Orc from James would be realistic. Claiming to suddenly know Polygot or cycloptic without having even bought a book is within the rules, but sort of unrealistic.


Male Human Wizard 5 (hp: 40/40 AC: 13, FF: 12, T:12) Perception +5

I am inclined to think that Combat Casting would be more useful than Craft Wand.

The problem I have with Item Creation Feats is that I feel that I am basically giving up my feats to save money.

The advantage of the Arcane Discovery: Fast Study is that I can leave some spell slots open and it would not take very long to prepare those spells and cast them as needed. This also fits in very well with Zorestar's role playing as a very intelligent able student.

As for learning languages. I think Zorestar could certainly spend some time in a library with books and language tapes. :p In fact the role playing for that is quite fun. I am just trying to get my ranks and intelligence bonus to agree with the number of languages Zorestar speaks.

Anyone, Please let me know your two copper's worth on the one copper for my thoughts.


Master of Gaming and Grognardia Current map
Carina Stigard wrote:
Yeh, with languages you get languages when you start as a bonus. A rank of linguistics is essentially giving credit for something you have been practicing for a while. Learning kobold from the soot scales or Orc from James would be realistic. Claiming to suddenly know Polygot or cycloptic without having even bought a book is within the rules, but sort of unrealistic.

Also it's a way to measure what languages were bought like in 3.5 you could buy one with a skill point, something I notice with some NPCs in CotCT which explain why at times they origonally seem to be short on skill points.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Zorestar - it is your choice, but in this campaign, we are rather limited on what magic items we can buy. For instance we might never get a Wand of Mage Armor or other simple wands. If you take the Craft Wand feat, you can make a lot of wands at a fairly low price, but more importantly we can get exactly what we want for that lower price. If our cities do not generate what we want/need, we may never get them.

I understand that it is one of your feats and I am not the one using the feat, but I think that creating magic items would also be in your nature of your knowledge/preparedness character. What better way to be prepared than to have a satchel filled with wands capable of casting most any important spell - Wand of Gravity Bow for Ganit would be great. Wands of Mage Armor/Shield are great long duration defensive spells that Bron and I can use before going into battle. It will require a UMD for Bron, but being a bard with high Charisma, he should be able to get the Wand of Shield to work most any time to give him a +4 to AC when wielding his favorite bastard sword 2-handed.

I understand the "trading a feat for money" ideology, but in this AP as I understand it, even Craft Wondrous Item where you still have to pay full price is useful as we simply will not be able to purchase many of the important items without being able to craft them. We only get what we are lucky enough to roll up and if DM Aron starts rolling nothing but Dust of Sneezing, then we are going to be travelling around only able to give undead bad colds.

As far as Fast Study goes, it is sort of strange. How often will you have 1 minute to prepare an extra spell, but not 15 minutes? If you see the enemy, probably you have 10 seconds, or can retreat and have 30 minutes to set up the ambush.


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

I am leveled. I went with Spell Focus(conjugation). It will help the DC of my Grease, and allows me to take Augment Summoning in two levels at which point I will take Summon Monster III most likely.

Still have not taken my new Level 1 spell as it is dependent on Zorestar's decision since I would prefer not taking Mage Armor if I can get a wand to do this.


Male Human Wizard 5 (hp: 40/40 AC: 13, FF: 12, T:12) Perception +5

Ok, Carina, you convinced me. I will take Craft Wand and Fast Study will have to wait.


Male Human Expert 1

Level 5
Class Ranger 3
Base Attack +1
Saves Fort -, Reflex -, Will +1
Hit Points HD + Favored Class: 1d10 + 1 ⇒ (9) + 1 = 10
Skills 6. Acrobatics +1, Knowledge (nature) +1, Perception +1, Sense Motive +1, Survival +1, Stealth +1
Special Endurance, 1st Favored Terrain (Forest)
Feat Weapon Focus (longbow)


Male Human Bard (Arcane Duelist) 5

What do you guys think about blur and mirror image? I'm thinking of taking one or the other for survival (Bron has low low HP) but dunno which one.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

Personally, I'm a bigger fan of Mirror Image than I am of Blur. I should mention that it has nothing to do with the versatility or power or either spell. I just like Mirror Image more. So, for what it's worth...


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

Mirror Image + Shield = greatly extended hp


Female Changling(Hulking) Sorcerer - Orc Bloodline/5 - HP: 12/28; AC16,T14,FF13

I took Burning Disarm as my new level 1 spell. Not sure what other good Level 1 spells fit with my character, but this seems right down the Orcish/Fire angle.


Master of Gaming and Grognardia Current map
Carina Stigard wrote:
I took Burning Disarm as my new level 1 spell. Not sure what other good Level 1 spells fit with my character, but this seems right down the Orcish/Fire angle.

nice choice, but useless if what you're fighting doesn't have metal weapons. Being out in nature there's a chance you might not fight many opponents with metal weapons, but who knows. It can be a very useful spell at a critical moment.

Players found it Hilarious when early on in the CotCT game where their cleric of Calistra kept disarming my mellee combatants. Though...as the DM I didn't find it too Hilarious.


Male Human Bard (Arcane Duelist) 5

So let's see where this goes. I honestly do not see Bronwyn agreeing with the fey's demand while she keeps the men hostage (he would gladly help her afterwards or in another situation). Were it not so, he would side with the fey instantly (she was on her 'home', saw people invading and cutting down part of it and reacted as best as she could). I think if someone got to Telias' cabin and started cutting down his favorite trees they would already be torn apart by bears.


Master of Gaming and Grognardia Current map
Bronwyn Greenwood wrote:
So let's see where this goes. I honestly do not see Bronwyn agreeing with the fey's demand while she keeps the men hostage (he would gladly help her afterwards or in another situation). Were it not so, he would side with the fey instantly (she was on her 'home', saw people invading and cutting down part of it and reacted as best as she could). I think if someone got to Telias' cabin and started cutting down his favorite trees they would already be torn apart by bears.

That's the idea. She needs them as a bargining chip to protect her home, but won't hurt them. You doupt she would anyway as she is only interested in protecting her home.

however the man isn't going to move unless he finds a new source of trees to cut down.


Human Ranger 3 / Rogue 2
Stats:
HP 38/38; AC 18, touch 13, Flat Footed 15; CMD 19; Fort +3, Reflex +9 (Evasion), Will +4; Perception +11 (+1 v traps; +2 v Humans); Initiative +3

Ganit can't make a point (imagined or legitimate) without being crude and/or offensive. It's the price I have to pay for boosting his DEX and the expense of CHAR.

If you actually read the bestiary description for nixies, they have a history of enslaving people to make them build their underwater wonder lands so his views aren't entirely unfounded. Pair that with my personal sentiment that all fey are creepy and irrational (thank you *Grey Jester*)... I decided a long time ago that fey would be my 2nd favored enemy so I'll slather that up as thick as I can.


Master of Gaming and Grognardia Current map

Swear it didn't say that in bestiary 3, but do like the roleplaying with Ganit being suspecious of her. Of course the loggers won't leave unless the logging has been resolved, which I guess Ganit knows as he got the roll, butt hasn't stated.

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