
John Benbo RPG Superstar 2011 Top 8 |

I just started running Kingmaker the other night and I thought it might add to the game by introducing variable weather elements, especially with the characters being low enough level that just can't magic the effects away. Has anyone come up with a random weather generator?
My other idea is since the Stolen Lands is the size of Maine and contains much of the same geography, I might just use the 10 day report feature on weather.com for my area (NH, near the Maine border). As a New Englander, I can tell you that the weather up here can be quite schizophrenic, going from cold enough to snow one day to hot and humid the next.

RuyanVe |

Hm, there was a thread about that in this very sub-forum... can't find it.
I just rolled d100.
From winter to late spring they had a 10% chance of good weather (read: no snow/rain/hail/arrows...). The rest of the days being filled with miserable weather (cold, strong winds from the north, rainy, overcast to heavily clouded).
I usually played on their morale and built up an atmosphere of a tiny light (the PCs) in an ocean of wild, wide, unchecked wilderness.
I decided for summer being short and rainy and fall being wet and windy. Sooner or later it's not going to matter while travelling with PCs applying constant endure elements, having lasting castings of tiny hut and utilizing teleport when exploring is over.
But just having one PC fail his saving throws 10 days in a row against influenza or the common cold (see afflictions on PFSRD - was worth it.
Ruyan.

John Benbo RPG Superstar 2011 Top 8 |

Hm, there was a thread about that in this very sub-forum... can't find it.
I just rolled d100.
From winter to late spring they had a 10% chance of good weather (read: no snow/rain/hail/arrows...). The rest of the days being filled with miserable weather (cold, strong winds from the north, rainy, overcast to heavily clouded).
I usually played on their morale and built up an atmosphere of a tiny light (the PCs) in an ocean of wild, wide, unchecked wilderness.I decided for summer being short and rainy and fall being wet and windy. Sooner or later it's not going to matter while travelling with PCs applying constant endure elements, having lasting castings of tiny hut and utilizing teleport when exploring is over.
But just having one PC fail his saving throws 10 days in a row against influenza or the common cold (see afflictions on PFSRD - was worth it.
Ruyan.
Heh, that reminds of good ole "Oregon Trail." I didn't even think of disease but for the first couple of levels that could work.

RuyanVe |

Caineach |

Incidentally, the general concesus is that the Stolen Lands are in an area with 4 distinct seasons all about the same length, snowy winters and warm to hot summers. Germany or New York make good reference points. There was a link for grabbing local weather for a town, picking a random year and using actual weather at a location to determine it in game.

![]() |
using a suggestion from an earlier thread, I use weather reports for Dresden, Germany from about 10 years ago. I've got a year's worth of weather pre-built, and I know enough about what is coming up that I can integrate it into the game (and into Kingdom building).
That is a brilliant idea. Based on this idea I just pulled a years weather data and will be using that in my game. It allows me to have weather patterns that make sense and are valid... Since they actually happened. :)
This should make things in my campaign just that much better. :)
I, also, like the idea of inflicting a cold on the PCs if they stir during a heavy rain day. :)

![]() |

Ramarren wrote:using a suggestion from an earlier thread, I use weather reports for Dresden, Germany from about 10 years ago. I've got a year's worth of weather pre-built, and I know enough about what is coming up that I can integrate it into the game (and into Kingdom building).That is a brilliant idea. Based on this idea I just pulled a years weather data and will be using that in my game. It allows me to have weather patterns that make sense and are valid... Since they actually happened. :)
This should make things in my campaign just that much better. :)
I, also, like the idea of inflicting a cold on the PCs if they stir during a heavy rain day. :)
Totally stealing this. Great idea.

![]() |

Ramarren wrote:using a suggestion from an earlier thread, I use weather reports for Dresden, Germany from about 10 years ago. I've got a year's worth of weather pre-built, and I know enough about what is coming up that I can integrate it into the game (and into Kingdom building).That is a brilliant idea. Based on this idea I just pulled a years weather data and will be using that in my game. It allows me to have weather patterns that make sense and are valid... Since they actually happened. :)
This should make things in my campaign just that much better. :)
I, also, like the idea of inflicting a cold on the PCs if they stir during a heavy rain day. :)
Did this slow down the exploring for your groups? Did you add xp if it made encounters more adverse to the group?

![]() |
Thrantor wrote:I, also, like the idea of inflicting a cold on the PCs if they stir during a heavy rain day. :)Did this slow down the exploring for your groups? Did you add xp if it made encounters more adverse to the group?
Hehe... well, they have so far survived the wet just fine... Durn decent fort checks. Nobody has failed one yet. But I'm hoping they do since they have been wandering around in 30-40 degree weather without cold weather clothes and in the rain. I've been using Rochester NY from 1991. :)
The last encounter that was dramatically affected... ended in a character death. owlbear in a thunderstorm... Not pretty. It ended in the obit forum. :)

![]() |

Inspired by the suggestion about using historical data I have opted to use the Kiev historical weather.
It seem to reflect very well the local conditions: wide, flat plains, open to the north, with a nearby sea (to the south instead of east).
Speaking with JJ on the forum he said that eastern Poland or Ukraine was a good match.
If someone want them you can find the historical weather tables here. using that site you can find weather data from all the world. Really handy.