Nazard |
Oh boy, we're in trouble now. The goblin heroes have come out of the woodwork. Keep a look out for a rabid wolverine, because that thing will mess you up.
Also, make sure you watch the ground, because any second, you might find an unconscious and bleeding goblin lying in front of you as a tripping hazard. There may or may not be a female goblin lying on top of him and calling him "STOOPIDS".
Wander Weir |
All this hush hush talk is awfully suspicious...I think Malan is conspiring to kill us all!
I only just now read the spoiler text that Navior gave us permission to read. It amuses me to no end to see just how close to being correct I was, particularly given that it was Aago who got hit with a crit.
Nazard |
Wander Weir wrote:All this hush hush talk is awfully suspicious...I think Malan is conspiring to kill us all!I only just now read the spoiler text that Navior gave us permission to read. It amuses me to no end to see just how close to being correct I was, particularly given that it was Aago who got hit with a crit.
Hey!! After the "gnome" were we!? Watch yourself, bud, or Awgin might find himself in a compromising position with some level-draining undead...
Joana |
I believe the Rajah's Combat Medic ability from the Merciful Healer archetype means he doesn't take AoOs for healing in battle.
Navior |
I believe the Rajah's Combat Medic ability from the Merciful Healer archetype means he doesn't take AoOs for healing in battle.
Ah yes, you're right! I was wondering why he did that, and I double-checked the rebuke death ability, thinking maybe it didn't attract AoOs. I completely failed to check his other abilities. Thanks for pointing it out! :)
Javell DeLeon |
Sorry about that Navior. I knew I should have threw that on my post as an fyi. That's my bad.
Regarding Chuffy: Hey, maybe Poog's around and he will heal you. :)
Probably not, though, seeing how he never used that WAND OF CURE LIGHT WOUNDS with 9 charges left on it for us. ;)
Joana |
Gil takes a 5-foot step to M64, reloads, and fires his crossbow at Goblin 8.
Attack: 1d20-4
On a one it lodges in a building, a two it sails after its friend into the swamp. 1d2"Dammit! If I lit them on fire, at least it would look like fireworks!! Stupid, worthless, piece of junk crossbow!!"
Ha! I have an oracle with a crossbow like that in a RotRL game. She'd do just as much good just taking the bolts out and breaking them over her knee one by one, and she wouldn't have to carry the weight of the crossbow. :)
Wander Weir |
Aago Belwas wrote:Actually, Navior, with his Snapping Turtle style, Aago would be able to deflect that first hit, though still taking the greater damage from the other.Ah right, it would. Although technically, I don't think you ever stated you were activating Snapping Turtle Style (which takes a swift action). However, we'll let that go. The first hit misses and I'll add Snapping Turtle to the active effects. :)
Actually, I did activate it but I did it as part of descriptive active text rather than OOC text, and that was over a week ago now. So I don't blame you for missing it.
Aago Belwas, Wed, Oct 12, 2011, 09:21 PM
Aago almost stumbles to his knees as the foul goblin comes out of nowhere and stabs him in the leg. Acting on instinct, he spins around with a whirl, sweeping his injured leg out to catch the goblin in the head.
Unarmed Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 3 ⇒ (4) + 3 = 7Turned to face the goblin now, he drops into his snapping turtle stance, one hand extended to ward off any blows.
"You filthy bugger," he growls.
Wander Weir |
Yeah, I suspect I wrote that post while multitasking with something else since I completely forgot to outline actions more clearly with the OOC code. Oh well, live and learn, etc. etc.
I was sort of astonished that it's been a week already. I know pbp combat moves slow but it doesn't seem to move that slow. I must be getting old.
Navior |
Navior |
Navior |
Navior |
Done. "Joana" is now a previous character. I actually wish there was a way to completely remove such things. Any time someone accidentally posts with the wrong alias, or a lurker peeks in, they get listed as a character in the game. I can move them to "previous" characters, but I can't get rid of them completely.
Navior |
After the goblin heroes recovered the fireworks, Chief Gutwad sent them out to explore more areas on Scribbleface's map. There was another shipwreck and a cave. They found nothing at the shipwreck, but in the cave, they found a huge pile of treasure and fireworks. It was after bringing that treasure back to the village that the skeletons attacked the town, seemingly in retribution for the treasure being taken. After most of the goblins fled, Chief Gutwad gave up the treasure and the skeletons took it back and left. However, since some of the fireworks were used in the battle, the goblins remain fearful that the skeletons will realize that they are missing some of the treasure and will return to look for it.
Wander Weir |
Wander Weir wrote:Hey man, Aago completely agrees with Malan on this one. Or at least, he would, if he were actually near enough to hear what was going on.I thought he agreed with Melon that she should be killed, rather than with Malan that she should merely be restrained. :)
He's conflicted about whether or not to kill her, but he definitely doesn't believe she should be free. He's not all that thrilled about killing a harmless looking old beastie, given that there's no real honor in it. On the other hand, he wouldn't put it past her to try eating them if she had the chance.
Joana |
She didn't get to be the oldest goblin in the Licktoad tribe ever by not realizing when she's outmatched. Now, if you were to leave Corinna alone to guard her, as Malan suggested, we might be back in the Chuffy/Malan situation where one alias tries to kill another. :)
(Eh, Foofelah wouldn't kill her on purpose; just try to disable her and get the heck away to hide.* It'd be a pretty even fight between them; Corinna's AC is 1 better, and she has 1 more hit point. Probably come down to who rolled better.)
Dax Thura |
I'd pay to see that fight. They'd both be taking tentative strikes that don't come within a foot of connecting because they were afraid of a counterstrike. We'd eventually have to push them closer to one another. The fight would be over as soon as one of them actually struck the other. It wouldn't even have to cause much damage, jsut 1 point would do it.
Joana |
Right, what are our options? I think Melon's the only one advocating for killing her outright; if she's not killed, our options are: 1) take her with us to fight the chief; 2) let her go; 3) tie her up and leave her behind; 4) tie her up and leave her behind with a guard; ... what else? any other ideas?
Nazard |
Tie her, gag her, and bring her with us? Let her go free and follow her? Knock her unconscious and bring her? Knock her unconscious, tie her and leave her? Tie her and kill her?
Okay, maybe not the last one. I think Aago favors the first one.
Arranged marriage with a dwarf, or are we not trying to be unnecessarily cruel?
Navior |
Gutwad is a more accomplished combatant than most goblins. He's said to be particularly proficient at killing humans, able to shoot them dead with a bow from a mile away. Of course, that's probably hyperbole. In close combat, he likes to use a spear instead of a dogslicer.
Navior |
They don't know much more than Old Foofelah has already said, other than Slorb is dead. When Chief Gutwad ordered them and Chuffy to throw all the treasures out of the Moot House so the skeletons could collect them, Chuffy also threw Slorb out and the skeletons killed him. (Actually, they're pretty sure Chuffy killed Slorb first and then threw him out, but Chuffy claimed the skeletons killed him.) They don't know where Chuffy's got to (or that he's now dead).
Navior |
There is also a door between the treasury and Gutwad's bedroom.