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I know Goblins of Golarion is coming out next month, but, I am going to be running We Be Goblins! for my group next week and I have a fifth player. I don't want to re-hash one of the same goblin characters/traits and need something that can be unique to the fifth wheel as it were.
I'm looking at this guy being a goblin druid named Notoes Eatsjam (or something similar). So what kind of whacky Goblins Traits can ya'll come up with?

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Constant Nose Problem - DC18 - fail indicates that the goblin will immediately stop what s/he is doing and attempt to pick out the offending 'blockage'..oh, wait...did you want traits that help?
here's one....Phlegm Ball - your body produces more mucus than usual. this means that you can cough up and hurl a large ball of phlegm 3/day + your level at an opponent as a thrown weapon. this mucus is sticky and vile smelling. the target suffers -1 on all rolls until it is cleaned off. Hitting the eyes results in the target being blinded....or something to that effect.

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Flatulant - during times of stress ie combat, your digestive system goes into overdrive, producing more gases than usual. You can, as a standard action choose to 'relieve' yourself. This silent but deadly cloud causes all within a 10 foot radius to become sickened unless they succeed on a reflex roll DC 18, where they manage to hold their breath or place a hand over their nose/mouth. Strangely enough, your pack/team/tribe do not suffer from the ill effects of your gastric dilemma and you are considered 'gifted'. Many younger goblins try to emulate you...:D