| Fred Ohm |
Yes, it's in The Infernal Syndrome.
Problem with these rules is that the outsider can't actually possess the target for long, only stay inside using indirect means of control. Direct control is costly (only epic fiends can use it more than twice per day), very temporary (1 round per HD), the target get a (difficult) save each round, and it's a mind-affecting effect.
Otherwise, the target get one (easier) save per day to expel the fiend to an adjacent square, stunned for 1 round and forbidden from possession attempts for the day.
All in all, the rules from the Fiendish Codex are much more advantageous for the possessing fiend. At least when it comes to possessing creatures.
| Azure_Zero |
What are the rules for posession by spirits?
There son't seem to be any in the basic bestiary, or the PRD.
3.5 Hordes of the Abyss had some fairly extensive rules, but I wondered if there were any specific to Pathfinder.
Council of Thieves: The Infernal Syndrome has rules as does 3.X Fiend Folio, Book Of Vile Darkness (I think), and Fiendish Codex I: Hordes of the Abyss.
The 3.X possession rules were updated more as time went on I believe Fiendish Codex I has the most complete possession rules for 3.5, while Council of Thieves: The Infernal Syndrome is the ONLY Pathfinder version of the possession rules so far.
Svipdag
|
Thanks guys :)
I think I'll use the rules from the fiendish codex as I own that already. It is necessary for the host creatures (shadows in this instance) to have control of their hosts or to be bolstering them. The shadows are a little weak for either system and will require a little house ruling, but its more to have a working mechanism for a story mechanic rather than a life or death PC situation... It seems the Pathfinder version would not meet my needs in this instance, especially if they would need to be epic shadows to possess and control the hosts in question...