
Captain Sir Hexen Ineptus |

I would like to inquire why exactly pounce and rake were restricted to quadruped body types? Also why was this pounce not restricted to natural attacks ether?
I have an old feral template character I was hoping to make with this, but the pounce and rake restrictions just got me.
If it has something to do with power, could I request an evolution that costs more and can be taken by any body type with limbs and claws perhaps at a later level?
Thanks

Captain Sir Hexen Ineptus |

Quadruped
Starting Statistics: Size Medium; Speed 40 ft.; AC +2 natural armor; Saves Fort (good), Ref (good), Will (bad); Attack bite (1d6); Ability Scores Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11; Free Evolutions bite, limbs (legs) (2).Biped
Starting Statistics: Size Medium; Speed 30 ft.; AC +2 natural armor; Saves Fort (good), Ref (bad), Will (good); Attack 2 claws (1d4); Ability Scores Str 16, Dex 12, Con 13, Int 7, Wis 10, Cha 11; Free Evolutions claws, limbs (arms), limbs (legs).
Well if strength is the only difference, then 2 points isn't that much of a difference. However you do start with claws, so that could be an issue.
So here is my solution if power is an issue.
2-Point Evolution
Variety Pounce (Ex): As per pounce, but for any form with the limbs evolution. The summoner must be at least 5th level before selecting this evolution.
This way you can get it cheaper with quadruped. If a double, or one point, increase in cost, then fine; make it a 3 point evolution. 4 would be too much though.
If for some reason you don't want serpentine body or aquatic body to get pounce, call it Biped Pounce

Captain Sir Hexen Ineptus |

Pounce should not be a feat.
The evo of pounce is definitely meant to be the selling point for quadruped base forms. At higher levels, something else for the others would not be out of place, of course.
I was talking about a feat to allow the access to buy the feat. What level you need to be to get that is another matter.

Zephyr Runeglyph |

Well if strength is the only difference, then 2 points isn't that much of a difference. However you do start with claws, so that could be an issue.
It's not the only difference. Large and Huge Bipedal Eidolons have a longer reach than Quads or Serpents. I'd say that can be a fairly big deal. Not sure if it completely justifies all the advantages that Quads get, but it's there.

Captain Sir Hexen Ineptus |

Captain Sir Hexen Ineptus wrote:Well if strength is the only difference, then 2 points isn't that much of a difference. However you do start with claws, so that could be an issue.It's not the only difference. Large and Huge Bipedal Eidolons have a longer reach than Quads or Serpents. I'd say that can be a fairly big deal. Not sure if it completely justifies all the advantages that Quads get, but it's there.
Very true. I don't mind paying more for it though. Maybe 4 point version isn't out of the question... You are correct about the reach.

Archomedes |

I would like to inquire why exactly pounce and rake were restricted to quadruped body types? Also why was this pounce not restricted to natural attacks ether?
I have an old feral template character I was hoping to make with this, but the pounce and rake restrictions just got me.
If it has something to do with power, could I request an evolution that costs more and can be taken by any body type with limbs and claws perhaps at a later level?
Thanks
Just add the limbs(arms) evolution to a quadruped eidolon base and fluff the eidolon as having become centaurish. There are no mechanical benefits or penalties for having a torso.
Or simply take the arms evolution on a quadruped base and fluff it as being mechanically a quadruped but for cosmetic appearances a biped. If your GM is cool with reskinning your eidolon then saying your eidolon looks different than the rules say it does should be fine.