Neo-Geomancer


Conversions


Halp! I've got a PC that is advancing in the Geomancer PrC. Since we've switched over to PF, i'm still trying to think of a nice 10th-Lvl ability for him that wouldn't be over-balancing.

Current idea is giving a free Plant graft from Magic Of Eberron or extra Drifts.

Any other ideas are welcome! Thanks!

RPG Superstar 2012 Top 32

Stone Tell? Find the Path? Some kind of earthy, geographical divination ability might be good.

Maybe one of those apotheosis abilties where his type changes to a different type, like monstrous humanoid, outsider (earth), or plant?


SmiloDan wrote:

Stone Tell? Find the Path? Some kind of earthy, geographical divination ability might be good.

Maybe one of those apotheosis abilties where his type changes to a different type, like monstrous humanoid, outsider (earth), or plant?

Plant subtype is definitely a go, as he 'prays' to a coffee god. Thx!


Is it wrong of me to think that it should have granted awareness of the Art of Fighting, or make you the King of Fighters, or let you summon Metal Slugs?


...or have a showdown of samurai?


At the very least I expected one to end up bearing the mark of the wolf.

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