Dudeicuf
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So I will be starting a game in a bit with a level 7 character. He's a fetchling with 4 levels of Ninja, and 3 level adjustment because hes possessed by a Babau Demon. It is epic 25 point buy and so I've started with double money, all in all, its allowed me to reach the point where I have 32 stealth.
This is awesome, I will be sneak attacking like never before. Provided...
Hellcat StealthYou are difficult to see in the light.
Prerequisites: Skill Focus (Stealth), Stealth 6 ranks.
Benefit: You may make Stealth checks in normal or bright light even when observed, but at a -10 penalty.
Normal: You cannot make Stealth checks while observed.
Presumably that means I could attack someone, then stealth right infront of them at a still considerable 22 stealth. Then do it again, and again, and again. It doesn't say the -10 is cumulative so is it safe to presume I would remain at 22 stealth in front of this person?
Another question, as stealthing can be part of a move, and tumbling is a move, using this feat, could I tumble around someone and stealth at the same time? I know the GM would argue as they haven't seen me move, just somewhat disappear, they would swing where I was.
My character is going to be the main melee damage dealer in the party, sneak attack or not. If I can sneak though, an extra 4d6 will only help. Thanks for any answers/ideas
| ralantar |
Well anything is possible. If you want to play a multi-classed ranger/psionicist/paladin wombat you certainly can.
The better question is how much does it reek of Limburger.
But if you don't mind the smell..
I see 2 problems with this
Stealth specifically says you can't use it while attacking. The only exception is when using a ranged weapon from concealment. But then it costs a move action to re-stealth.
So what you are attempting, even if you could stealth in combat, Attack(standard)-Stealth(move)-tumble(move) is adding up to too many actions on your turn. IMO
Josh M Foster
Developer
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Stealth is an odd duck, rule-wise, and can be confusing. Hellcat Stealth is not greater invis. You must actually make an effort to rehide, though you can do so observed. As such, if you make multiple attacks, only the first gets the benefit of the stealth. Attacking breaks stealth, that's given in the rules.
Only greater invis or a blind opponent gets you around this.
You'd honestly better off tossing the (in my mind) ridiculous possession stuff and get more Ninja levels, as they get access to greater invis once they hit 10.
Of course even that can be defeated by certain abilities.
Just remember, eventually (if your GM is smart) someone will have glitterdust.