chavamana |
Hi all,
I know that there are a few modules that can be run as a mini-AP, but my messageboard search-fu is weak this morning.
I'm planning on running a game (or hopefully more) for my SO's nephew. Don't really want to do something as long as a AP, but I figured that if I start with one of the modules that connects to the other modules then if he likes his character we can continue on in that vein.
Oh, what point-buy do the APs and modules assume?
Thanks much.
Joseph Wilson |
Hi all,
I know that there are a few modules that can be run as a mini-AP, but my messageboard search-fu is weak this morning.
I'm planning on running a game (or hopefully more) for my SO's nephew. Don't really want to do something as long as a AP, but I figured that if I start with one of the modules that connects to the other modules then if he likes his character we can continue on in that vein.
Oh, what point-buy do the APs and modules assume?
Thanks much.
The three connected mods I believe you are referring to are:
Crypt of the Everflame
Masks of the Living God
City of Golden Death
I read a recent post from James Jacobs where he mentioned that Paizo mods and APs are written with an assumed 15 point-buy, but that a 20 point-buy would also work equally fine.
Mods are also written with the assumption of the medium advancement XP track. However, for these particular adventures, I'd recommend using the fast. If you stick with medium, you may find yourself coming up short of the starting levels for each successive adventure. Or, if you'd prefer medium, you could add in sidequests and the like to boost things up.
Sir_Wulf RPG Superstar 2008 Top 16 |
Erik Freund RPG Superstar 2011 Top 16 |
Coridan |
Chavamana, is your SO's nephew an adult? If not, you might want to skip Carnival of Tears. Scenes of horror and torture featured in that mod might be a bit rough for a minor.
If by "minor" you mean 6 year old. A teenager could handle it fine. The falcon's hollow series is great except maybe hungry are the dead which is a pain to run as a dm.
Reckless |
One of the nice things about the Falcon's Hollow stuff is that the Hollow's Last Hope pdf is free and relatively short, so you can get a good story for free to test the waters. Also, it's pretty much designed to be followed up directly with Crown of The Kobold King.
The other modules have the same base town, and a good gm can involve a lot of the great npcs introduced in the first modules as a way of keeping the players vested in Falcon's Hollow.
On the downside, most of these modules came out before Pathfinder RPG and may require some conversion from D&D 3.5 to PF.