Connected Modules


Adventures


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

Hi all,

I know that there are a few modules that can be run as a mini-AP, but my messageboard search-fu is weak this morning.

I'm planning on running a game (or hopefully more) for my SO's nephew. Don't really want to do something as long as a AP, but I figured that if I start with one of the modules that connects to the other modules then if he likes his character we can continue on in that vein.

Oh, what point-buy do the APs and modules assume?

Thanks much.


chavamana wrote:

Hi all,

I know that there are a few modules that can be run as a mini-AP, but my messageboard search-fu is weak this morning.

I'm planning on running a game (or hopefully more) for my SO's nephew. Don't really want to do something as long as a AP, but I figured that if I start with one of the modules that connects to the other modules then if he likes his character we can continue on in that vein.

Oh, what point-buy do the APs and modules assume?

Thanks much.

The three connected mods I believe you are referring to are:

Crypt of the Everflame
Masks of the Living God
City of Golden Death

I read a recent post from James Jacobs where he mentioned that Paizo mods and APs are written with an assumed 15 point-buy, but that a 20 point-buy would also work equally fine.

Mods are also written with the assumption of the medium advancement XP track. However, for these particular adventures, I'd recommend using the fast. If you stick with medium, you may find yourself coming up short of the starting levels for each successive adventure. Or, if you'd prefer medium, you could add in sidequests and the like to boost things up.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

That was one (thank you very much).

I could have sworn that there was one other set of three.

Sovereign Court

There is also the Falcon's Hollow series:
Hollow's Last Hope
Crown of the Kobold King
Carnival of Tears
Revenge of the Kobold King
Hungry are the Dead

They are for 3.5.

You could also roll in Pathfinder Society Scenario #43 The Pallid Plague


PDiddy wrote:

There is also the Falcon's Hollow series:

Hollow's Last Hope
Crown of the Kobold King
Carnival of Tears
Revenge of the Kobold King
Hungry are the Dead

They are for 3.5.

You could also roll in Pathfinder Society Scenario #43 The Pallid Plague

And Into the Haunted Forest, I believe.

RPG Superstar 2008 Top 16

Chavamana, is your SO's nephew an adult? If not, you might want to skip Carnival of Tears. Scenes of horror and torture featured in that mod might be a bit rough for a minor.

RPG Superstar 2011 Top 16

These two are connected to each other:
- Tower of the Last Baron
- Chimera Cove

but 2 modules alone probably do not an AP make.

I'd recommend the Falcon's Hollow line as the most "AP-like" set.

Liberty's Edge

Sir_Wulf wrote:
Chavamana, is your SO's nephew an adult? If not, you might want to skip Carnival of Tears. Scenes of horror and torture featured in that mod might be a bit rough for a minor.

If by "minor" you mean 6 year old. A teenager could handle it fine. The falcon's hollow series is great except maybe hungry are the dead which is a pain to run as a dm.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

One of the nice things about the Falcon's Hollow stuff is that the Hollow's Last Hope pdf is free and relatively short, so you can get a good story for free to test the waters. Also, it's pretty much designed to be followed up directly with Crown of The Kobold King.

The other modules have the same base town, and a good gm can involve a lot of the great npcs introduced in the first modules as a way of keeping the players vested in Falcon's Hollow.

On the downside, most of these modules came out before Pathfinder RPG and may require some conversion from D&D 3.5 to PF.

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