| Kobold Catgirl |
"Very well. I shall listen at the door to see if the kobolds are trying to sneak up on us while we wait. Momma always said I was a horrible judge of character, but I have a good feeling about this group."
With a slightly manic grin at everyone, Simo moves silently towards the door out of the room.
stealth roll 1d20 + 19
perception roll 1d20 + 10
Simo hears nothing.
Knotted grasps the doorhandle. Nothing happens. It doesn't even seem locked, let alone trapped.| Gromgar the Uncivil |
From upstairs comes a sudden shout of "Science! Science will deal with these kobolds no problem ser dwarf!" There is a clamor, and a large scarred orc climbs down from the upper floor, standing tall at the bottom of the ladder.
He is wearing half plate and on his back sits a huge great axe. He seems to be missing several teeth, and strapped all over him are various vials, flasks, and odd bottles.
"Excuse me folks" he says in surprisingly clear Common, "is this where the group who is going to deal with these foul kobolds has met?" Seeing the dead moths he grins, and lets out a hearty orcish guffaw. "I see I missed the party!"
| Simo Häyhä |
"Oh no, my new found friend who seems totally trustworthy, the party is just getting started. And it's a dance party. Where we dance on kobold corpses. And maybe have snacks after."
Simo will position himself so that Aatu is between him and the door, and use him as cover to hide and prepare to fire
stealth roll 1d20 + 19 ⇒ (6) + 19 = 25
| Gromgar the Uncivil |
"Oh no, my new found friend who seems totally trustworthy, the party is just getting started. And it's a dance party. Where we dance on kobold corpses. And maybe have snacks after."
Simo will position himself so that Aatu is between him and the door, and use him as cover to hide and prepare to fire
stealth roll 1d20 + 19
"Trustworthy?" Gromgar laughs again. "I don't think I have been called that before! I dare say that I am here because a dwarf is paying me to be here, and I fully intend to collect some...specimens as it where..." Gromgar then wanders over to the moth corpses, prodding at them.
| Gromgar the Uncivil |
Without looking up from the moths, and in fact taking a bit of moth goop and tasting it, Gromgar speaks. "I am known as Gromgar! Genius scientist!" He takes the hand that is offered, and then realizes two things. One: that the hand is very hot. And two: that it is nothing but bones. He looks up to the creature who hand is shaking, eyes wide. "Well this is certainly new..."
His Excellency Codwin I
|
Wiping the spew from his finely trimmed beard, His Excellency notices the newcomer(s).
Hile there! Pleased to meet you! Codwin I of Augustana, Supreme Elect of the Free Peoples of Andoran at your service! Or rather, you at mine, I suppose. Good to see another man of science among the group, now. Always need more science. Science never did a thing to hurt anybody! Speaking of which, if any of you have the need, I can quickly brew a tincture whilst we lounge about that will mend your wounds. It would be the work of only a second. Let me know, eh?
Otherwise, desist with the lollygagging! Andoran has not declared war upon these kobolds for naught! On, Andoran! FOR THE EAGLE!
Prior to the door being opened, Codwin will down his Extract of True Strike.
| Kobold Catgirl |
Knotted opens the door. Beyond is a dark corridor. It leads twenty feet ahead, then splits off.
Let's try a text map.
"+"s represent walls.
"v"s represent five feet of empty space.
"dd" represents the door.
"L" represents the ladder.
+++++++++
vvvvvvvvvvv
vvvvvvvvvvv
+++vv++++
+++vv++++
+++vv++++
+++vv++++
+++dd++++
+vvvvvvv++
+vvvvvvv++
+vvvvvvv++
+vvvvvvv++
+++vLv+++
Does any of that not make sense?
His Excellency Codwin I
|
Your excellency, do you have a tincture that will work on dogs? I seem to have shot my friend Aatu here in the back.
Hmm. It would seem, then, that the question really becomes, am I able to brew an extract that will cure either bad aim or lunacy? I actually can cure bad aim, but alas, I've just imbibed that one myself. I could probably cure lunacy as well, but I simply don't know anyone who's sufficiently crazy to test a formula on! You'd think that somewhere in the vast nation that I preside over, there would be someone crazy enough, but I certainly haven't found him.
Barring that...yes. I can make your pooch feel a bit better. Here, pooch!
Codwin will quickly brew and administer an extract of CLW to Aatu.
1d8 + 1 ⇒ (6) + 1 = 7 HP Healed
Also, Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Does anyone else hear that rustling sound? I couldn't possibly be imagining it. It sounds like it's coming from the other side of that fork ahead. ON, ANDORAN!
| Simo Häyhä |
" Thank you, your excellency. I am sure Aatu thanks you as well, though I do not presume to speak for him. My aim is actually quite good, and while I am probably a bit insane, neither was the issue in this case. It was the influence of these currently deceased mind enslaving moths. I shall stay to the back as we advance, since my crossbow is my primary method of offense."
| Kobold Catgirl |
Raviel steps into the intersection. Suddenly, those in the back see four spears jab out at the skeleton.
Attacks: 4d20 ⇒ (17, 10, 16, 12) = 55
Damage: 6, 7, 7, 5. Not counting DR.
There are four kobolds with longspears, and behind them a pair of crossbowmen who are preparing to fire.
The pikemen are wearing mail, the crossbowmen leather armor.
Roll initiative!
Crossbow Init: 1d20 + 4 ⇒ (18) + 4 = 22
Spearmen Init: 1d20 + 1 ⇒ (2) + 1 = 3
"v"s represent five feet of empty space.
"dd" represents the door.
"S"s represent kobold spearmen.
"C"s represent kobold crossbowmen.
"R" represents Raviel.
++++++++++vv+
CvvSvvvSvvCvvv+
CvvSvRvSvvCvvv+
++++vv+++++++
++++vv+++++++
++++vv+++++++
++++vv+++++++
++++dd+++++++
++vvvvvvv+++++
++vvvvvvv+++++
++vvvvvvv+++++
Except for Raviel, just choose where you are.
| Vaki |
1d20 + 8 ⇒ (19) + 8 = 27 Init Check
Upon hearing the sounds of battle, the strange speaking man unsheathes the sword on his back and applies a foul looking substance to the blade. He then promptly disappears.
Move action to draw weapon, Standard to apply a dose of Bloodroot, Swift to use Vanishing Trick to turn Invisible for 3 rounds.
| Simo Häyhä |
init check 1d20 + 5 ⇒ (7) + 5 = 12
"+"s represent walls.
"v"s represent five feet of empty space.
"dd" represents the door.
"S"s represent kobold spearmen.
"C"s represent kobold crossbowmen.
"R" represents Raviel.
"S" represents Simo
"A" represents Aatu
++++++++++vv+
CvvSvvvSvvCvvv+
CvvSvRvSvvCvvv+
++++vv+++++++
++++vv+++++++
++++vv+++++++
++++vv+++++++
++++dd+++++++
++vvvAvvv+++++
++vvvSvvv+++++
++vvvvvvv+++++
Simo continues to use Aatu as cover for stealth, and delays acting until he can snipe a kobold.
His Excellency Codwin I
|
Initiative: 1d20 ⇒ 6
Brigands! Rogues! FOR THE EAGLE!!!
From the first place that he can see the crossbowmen from (this should still leave me way out of range of the spearmen), Codwin will shake a vial and chuck it at the the archers.
Attack: 1d20 + 3 + 20 ⇒ (7) + 3 + 20 = 30 This reflects the true strike +20 insight bonus. I should be several range increments away, though, unless I miss my guess.
Damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6 fire damage, and 6 to all adjacent squares. As part of the splash weapon mastery feat, I can choose an additional square to receive splash damage which has to be adjacent to the squares already receiving it, so if I can catch one of the spearmen in with that, I will.
| Kobold Catgirl |
Init 1d20 +10
perception 1d20 +1
to GM ** spoiler omitted **
Hm. The "averaging" tactic is looking better and better, as we pick up more players. Alright. If there are any unrolled Init checks by tomorrow, we'll say they delayed.
| Kobold Catgirl |
Alright. Init order:
Vaki
Crossbows
Gromgar
Raviel
Simo
Knot
Codwin
Spearmen
Everyone Else, in whatever order
Vaki draws his sword and vanishes. The kobold crossbowmen fire at Raviel.
Attacks: 4d20 ⇒ (16, 12, 17, 15) = 60
Damage: 9, 10, 8 and 13 damage, not counting DR.
Gromgar is up!
In other news, it's really hard to work out level-appropriate challenges for a group that tends to spontaneously acquire new members.
| Gromgar the Uncivil |
Gromgar shouts "SCIENCE!" and charges up the hallway, drawing his Greataxe as he goes. He charges directly at the first Kobold he can see and attempts to slam his large axe into the creature.
Power Attack, Charge Attack, +1 (+2 charge, -1 Power Attack) to Hit, -2 AC (current AC 16) Hit Roll 1d20 + 9 - 1 + 2 ⇒ (4) + 9 - 1 + 2 = 14, Damage Roll 1d12 + 12 ⇒ (5) + 12 = 17
If a charge is not possible he will walk a full 20 feet forward and hurl a bomb at the first Kobold he can see
Bomb Throw Attack Roll vs Touch AC 1d20 + 3 ⇒ (15) + 3 = 18 Damage Roll 1d6 + 2 ⇒ (4) + 2 = 6 Splash Damage 3 in 5 Feet, REF SAVE DC 13 for Half on Splash Damage
| Kobold Catgirl |
It'll take a 30-foot move to get at one of the spearmen. Assuming you do that...
Reflex save: 1d20 ⇒ 18
Gromgar rushes forward and hurls a bomb at one of the spearmen (the upper-left one). The kobold hisses in pain. The one next to him manages to dodge most of the blast, but they both appear mightily displeased.
Raviel is up!
| Raviel Vangua |
Raviel will take a 5-foot step closer to the spear-men next to the one that Gromgar is next to. Raviel will claw once each both spear kobolts making sure to rust their armour through
claw attack 1
to hit 1d20 + 7 ⇒ (20) + 7 = 27
confirm crit 1d20 + 7 ⇒ (11) + 7 = 18
to wound 1d6 + 2 ⇒ (1) + 2 = 3
fire 1d6 ⇒ 1
claw attack 2
to hit 1d20 + 7 ⇒ (6) + 7 = 13
to wound 1d6 + 2 ⇒ (1) + 2 = 3
fire 1d6 ⇒ 2
| Kobold Catgirl |
Raviel will take a 5-foot step closer to the spear-men next to the one that Gromgar is next to. Raviel will claw once each both spear kobolts making sure to rust their armour through
claw attack 1
to hit 1d20 +7
confirm crit 1d20 +7
to wound 1d6 +2
fire 1d6claw attack 2
to hit 1d20 +7
to wound 1d6 +2
fire 1d6
Your rust ability doesn't seem to affect armor, sorry.
Raviel claws at both kobolds, but they both seem only a little irritated.Barely not a crit, I fear.
Simo pauses, wanting to see how Codwin will fare.
Knot moves forward and swings at one of the spearmen, but his attack has no effect.
Codwin is up, then Simo!
| Kobold Catgirl |
really? o.O
Yeah, it does seem a bit odd. Then again, I don't have the KQ on hand. But it makes some sense: If you're hitting the armor, it'd be a little tricky to also deal damage. Plus, your claws may not carry enough 'rust power' in them. It's like the rust monster's bite.
| Kobold Catgirl |
Sorry, I missed that. Lotsa posts.
Save: 1d20 ⇒ 6
Sadly, the spearmen are too far.
Codwin moves forward, throwing his vial at the crossbowmen with impressive accuracy. While the bomb doesn't explode quite as effectively as Codwin had hoped, the other crossbowman is unable to dodge, and they both appear nastily singed.
NOW Simo is up, then anybody who didn't roll init.
| Kobold Catgirl |
i'm going to sneak forward using Aatu and everyone else as cover until i can see a kobold. i think it'll take me a double move, so i won't be able to fire 'til next round.
stealth roll 1d20 + 19
Perceptions: 4d20 ⇒ (17, 2, 13, 4) = 36
Simo sneaks along the wall. The kobolds do not seem to notice him.| Kobold Catgirl |
Seeing the rusting effect Raviel is having on their weapons, the spearmen quickly shift to Knotted.
The spearman Knot attacked steps five feet back.
Attacks (with broken penalty): 4d20 ⇒ (6, 13, 17, 19) = 55
Damages: 3d6 ⇒ (1, 2, 1) = 4
Take 5, 7 and 5 damage.
And anyone else is up. If there're no posts by about tomorrow, Vaki's up.