German Diver

His Excellency Codwin I's page

25 posts. Alias of Jeremiziah.


Full Name

His Excellency Codwin I of Augustana, Supreme Elect of the Free Peoples of Andoran

Race

Human

Classes/Levels

Alchemist 3

Gender

Male

Size

Medium

Age

32

Alignment

NG

Location

Anywhere he is becomes a protectorate of Andoran

Languages

Common,

Occupation

Ruler

Strength 10
Dexterity 13
Constitution 10
Intelligence 18
Wisdom 10
Charisma 10

About His Excellency Codwin I

Description:

Who can say what happens in the mind when experiments go wrong? When a mild-mannered alchemist mixes a faulty tincture and imbibes it with a whiskey chaser, who is to say that he does not actually become His Excellency Codwin I of Augustana, Supreme Elect of the Free Peoples of Andoran? I'll tell you who - nobody, that's who.

Particulars:
Height: 5'10"
Weight: 180 lbs.
Hair: Brown
Eyes: Brown

Personality:

His Excellency is pretty sure - no, he's positive that he is His Excellency Codwin I of Augustana, Supreme Elect of the Free Peoples of Andoran. All personality quirks and oddities thereof are thus exhibited in good faith.

Background:

Drugs. Alchohol. Insanity (or at the very least, Multiple Personality Disorder).

XP: 3,300

Equipment:

Alchemical grease, Alchemical solvent (vial), Alchemist’s kindness, Alkali flask, Antiplague (vial), Bladeguard, Bloodblock, Casting plaster, Flash powder, Light detector, Liquid ice (flask), Nushadir (vial), Smelling salts, Smoke pellet, Sneezing powder (pouch), Soothe syrup, Weapon blanch, adamantine, Weapon blanch, cold iron, Weapon blanch, silver, Abacus, Portable Alchemist's lab, MW Backpack, Periscope, Earplugs, Acid (flask), Alchemist’s fire (flask), Everburning torch, Holy water (flask), Smokestick, Sunrod, Tanglefoot bag, Thunderstone, Tindertwig, Alchemist's kit, 3 empty flasks, Chain Shirt, Blowgun, 20 darts, MW Dagger, Purple Worm poison (1 dose), Large Scorpion venom (2 doses), Shadow Essence (poison)(1 dose)

Wealth:
389 gp

Combat Statistics:

Initiative: +0 (+0 DEX)

AC: 15 (+4 Armor, +1 Dex), Touch: 11, Flat-Footed: 14
Saves: FORT +3, REF +4, WILL +1

Weapon 1: Bomb +3 (+4 within 30 feet) (+2 BAB, +1 DEX [+1 Point-Blank Shot]), Damage 2d6 +4 Fire, 6 Splash (Ref DC 15 for half on Splash)
Weapon 2: Blowgun, 20 Darts +3 (+4 within 20 feet) (+2 BAB, +1 DEX [+1 Point-Blank Shot]), Damage: 1d2 (plus whatever poison)
Weapon 3: MW Dagger +2, Damage: 1d4 (19-20 x2)

CMB: 2 (+2 BAB, +0 STR)
CMD: 13 (+2 BAB, +0 STR, +1 DEX, +10)

Max HP: 22
Current HP: 17

Skills:

Appraise: +10 (3 Ranks)
Craft: Alchemy: +10 (+13 when creating Alchemical Items)(3 Ranks)
Disable Device: +7 (3 Ranks)
Heal: +6 (3 Ranks)
Knowledge (arcana): +10 (3 Ranks)
Spellcraft: +10 (3 Ranks)
Use Magic Device: +6 (3 Ranks)
Perception: +6 (3 Ranks)

Feats:

Point Blank Shot
Splash Weapon Mastery (Adventurer's Armory, Pg. 31)

Class Abilities:

Discovery (2): Infusion
Alchemy
Brew Potion
Mutagen
Throw Anything
Poison Resistance +2
Poison Use
Swift Alchemy

Extracts Per Day:

1: (3+1)

Extracts Known:

1: disguise self, enlarge person, expeditious retreat, shield, true strike, comprehend languages, ant haul, cure light wounds

Extracts Mixed:

1: disguise self, true strike (used), CLW (used), CLW (used)

[spoiler=Favored Class History]
1: +1 HP
2: +1 HP
3: +1 HP