Scent vs concealment?


Rules Questions


Just curious how scent works vs invisible and concealed creatures.

While the rules are specific about location,

Quote:
The creature detects another creature's presence but not its specific location. Noting the direction of the scent is a move action. If the creature moves within 5 feet (1 square) of the scent's source, the creature can pinpoint the area that the source occupies, even if it cannot be seen.

it says nothing on how this would apply to miss chances, grappling or attacking an invisible enemy that scent has located for instance.


You can automatically target the correct square for your attacks. This is the only benefit. You do not ignore the concealment miss chance.

This is still immenseful useful, particularly as many druids automatically have a 'spotter' for the party.

Paizo Employee Developer

Over 5ft away: The sniffing creature - we'll say it's a wolf sniffing out a delicious pixie - the wolf can smell the pixie flitting about. It knows something is there, but not precisely where. The wolf can take a move action to note which direction the pixie is.
Now wolves don't have ranged attacks, but we'll give this one a shoulder-mounted rocket launcher. The wolf can fire his shoulder-mounted rocket launcher at the pixie. He knows which direction to fire... I'd give him a direction, north south, east, or west. He can fire his rocket and hope he hits the proper square. If he does not, he misses (maybe we break out grenade-like rules, but I think the rocket just keeps going). If he targets the proper square the pixie still has total concealment. That's a 50% miss chance.

5ft away: The wolf knows where the pixie is... exactly. No concealment. They pixie is dinner for the cyber wolf. It's why you just keep moving if you note a wolf has a shoulder-mounted rocket launcher.

[EDIT]
I think I've been ruling this wrong. I saw the word "pinpoint" and thought it worked the same as it did in 3.5, where it was basically 5ft blindsight (as I recall. That's how we treated it) Here, you pinpoint the area. Total concealment. 50% miss chance.


Alorha wrote:
Now wolves don't have ranged attacks, but we'll give this one a shoulder-mounted rocket launcher.

not to be creepy but I think I'm in love.

I am so gving the next wolf encounter some rocket launcher support!

Batts


Awakened Wolf Sorcerer with Eschew Materials and Still Spell (isn't that the one removing Somatic?).

It won't need the Silent Spell, since it will be using Wolf spells it is sufficient that it can speak wolf. (Though Awaken does give laguages... but do they also get the ability to articulate? - I forget.)


Xraal wrote:

Awakened Wolf Sorcerer with Eschew Materials and Still Spell (isn't that the one removing Somatic?).

It won't need the Silent Spell, since it will be using Wolf spells it is sufficient that it can speak wolf. (Though Awaken does give laguages... but do they also get the ability to articulate? - I forget.)

This is basically the concept behind my maggot wizard. She's a little bit behind the curve (having to still spell everything) but is otherwise doing well. Expeditious retreat is awesome when your normal move it counted in inches per hour. :p


Scent - with some effort - allows you to pinpoint the location of creatures. Once you have a creature pinpointed you can attack the location to try and hit the creature (exactly the same as if you are trying to hit an invisible creature that you know is in front of you).

In a sense "scent" is like a lesser form of blindsense - and the same mechanics apply.

Scarab Sages

So, if the wolf nose you're there, and he's been scent to kill you, cast stinking cloud and see if he can find you. :)

In short it allows you one more way to use perception without a visual, much like a listen check.


You still have to roll 50% miss chance.

The general rule is that concealment provokes a miss chance. Scent allows you to pinpoint the location of someone, it does not add a specific rule stating "You may ignore concealment if you have pinpointed a creature."

Therefore the normal chance to miss for concealment still must be observed.

Sorry, scent is cool but not awesome.


Magicdealer wrote:
So, if the wolf nose you're there, and he's been scent to kill you

Wow.

Wow.

Scarab Sages

Troubleshooter wrote:
Magicdealer wrote:
So, if the wolf nose you're there, and he's been scent to kill you

Wow.

Wow.

Yeah, I agree: that stinks.

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