Tobacco in Golarion


Lost Omens Campaign Setting General Discussion


What nations in Golarion would be known for the tobacco?


Arcadia or Tian Xia would be my suggestions for it's origin. The major powers on the Inner Sea coastline would be the major importers and distributors.

Paizo Employee Creative Director

We haven't actually covered this that I know of. I would NOT say it comes from Arcadia though. Too far away, and not enough trade. There's plenty of tobacco in the Inner Sea region, so it likely has a fair amount of production there somewhere. If I had to nail down tobacco-producing countries, I'd be tempted to give that honor to Cheliax, Andoran, and Taldor. Or maybe to Molthune and Nirmathas and Druma.


Wacky tabacky? Perhaps from Kelesh or Katapesh? Or is Pesh the closest thing to that?

Sczarni

Jeff de luna wrote:
Wacky tabacky? Perhaps from Kelesh or Katapesh? Or is Pesh the closest thing to that?

Katapesh already has Pesh


Here's what a quick PDF search brought:

Tobacco is smoked in Ustalav (Carrion Hill, p. 30) and Korvosa (Seven Days to the Grave, p. 60), and produced in such far-flung locations as Nirmathas (Mask of the Living God, p. 21), and the Sodden Lands (Hangman's Noose, p. 13). Note that this is only a small sample of mentioned locations. Tobacco is also statted out on p. 18 of the Adventurer's Armory.

Paizo Employee Creative Director

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Jeff de luna wrote:
Wacky tabacky? Perhaps from Kelesh or Katapesh? Or is Pesh the closest thing to that?

Flayleaf is actually the closest analogue to wacky tabacky (if by which you mean pot). Pesh is more like opium.


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In the first chapter of Hell's Pawns, Radovan smokes some "pungent Taldan cigars" to annoy Varian.

Scarab Sages

PFWiki Scribe wrote:

Here's what a quick PDF search brought:

Tobacco is smoked in Ustalav (Carrion Hill, p. 30) and Korvosa (Seven Days to the Grave, p. 60), and produced in such far-flung locations as Nirmathas (Mask of the Living God, p. 21), and the Sodden Lands (Hangman's Noose, p. 13). Note that this is only a small sample of mentioned locations. Tobacco is also statted out on p. 18 of the Adventurer's Armory.

Although I can completely understand if this isn't something that you're interested in, I would love to see a complete listing of these mentions as well as their page references. It might be fun to try and make sense out of Golarion's tobacco trade.

Thanks!

Grand Lodge

The question is what area(s) of Golarion have the preferred climate to support large tobacco crops? Tobacco needs humidity and a fairly moderate temperature in order to thrive...

Most of the tobacco grown in the US is grown in southern states such as Virginia (though some is grown in a few north eastern states like Connecticut). There are many large growers of tobacco in countries such as Honduras, Nicaragua, Ecuador, Cuba, and even Jamaica (and arguably, the best tobacco comes from these small countries because of their ideal climate). The biggest producers are China, Brazil, India, and the United States according to Wikipedia. But production of this scale seems to be in place solely to support the huge demand of cigarettes. I mean, China and India are not known for their quality cigars or pipe tobacco...


There's a large number of tobacco farms in southwestern Ontario, too, so while humidity might be ideal, it's not necessary for profitable crops.


Kajehase wrote:
In the first chapter of Hell's Pawns, Radovan smokes some "pungent Taldan cigars" to annoy Varian.

But whether they we simply packaged or redistributed there isn't

In general I imagine that spell-based agriculture technics or those designedable with high Int and Wis might allow for tobacco being grown in other locales than humid and moderately temperant.

Molthune seems like an ideal region for tobacco's initial introduction to the Inner Sea though, even if it first grew in the First World, or was Xin-Shalast or whatever.

Dark Archive

Just remember, the Gnomes grow the best stuff.


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For one of my players, I created Kyonin Special that's made from leaves and aromatic flower buds that are carefully roasted and left outside in the sun for several weeks. The cured leaves and flowers are then delicately rolled into a tight plug, suitable for pipe smoking, between the breasts to two virgin elves.

Its high price is justified by the difficulty of finding a virgin elf, much less two of them.


So funny story about Tobacco, for the price of 1 tinder twig you could make 45 well stuffed cigars, how stuffed is well stuffed? Well that would be 20 grams which is the upside of large cigars, in fact according to national cancer institute.
Large cigars can measure more than 7 inches in length, and they typically contain between 5 and 20 grams of tobacco. Some premium cigars contain the tobacco equivalent of an entire pack of cigarettes. Large cigars can take between 1 and 2 hours to smoke.
So for the price of 1 tinder twig, you can have enough tobacco to make 45 20 gram cigars,with 7 or so grams left over.I had a dwarf who was going to casually smoke cigars, I did the math one day and was astonished.

Grand Lodge

H.P. Makelovecraft wrote:

according to national cancer institute.

Large cigars can measure more than 7 inches in length, and they typically contain between 5 and 20 grams of tobacco. Some premium cigars contain the tobacco equivalent of an entire pack of cigarettes. Large cigars can take between 1 and 2 hours to smoke.

However, the most commonly smoked cigars fall into the 4-5 inch range, and are somewhere between 1/4 to 1/2 inch in diameter...

These typically take about an hour to an hour and a half to smoke. The cigars that get into the 7 inch or more range, can take two/two and a half hours to get through...


James Jacobs wrote:
Jeff de luna wrote:
Wacky tabacky? Perhaps from Kelesh or Katapesh? Or is Pesh the closest thing to that?
Flayleaf is actually the closest analogue to wacky tabacky (if by which you mean pot). Pesh is more like opium.

Wouldn't there be plenty of cannabis around, even if just for hemp? We all know that hemp rope exists in the game, so clearly it's coming from somewhere.


Cannabis is illegal in most places where Pathfinder is marketed-- which is why Golarion has normal alcohol and tobacco, but things like 'flayleaf' and 'pesh' to stand in for cannabis and opium. Paizo doesn't want to be seen as promoting the use of illegal drugs, which is why alcohol and tobacco and coffee are A-okay but cannabis and opium have to be replaced with fictional substitutes.

Presumably, Golarion hemp comes from non-psychoactive strains of the cannabis plant. Or... from the fibers of the flayleaf plant.


Viktyr Korimir wrote:

Cannabis is illegal in most places where Pathfinder is marketed-- which is why Golarion has normal alcohol and tobacco, but things like 'flayleaf' and 'pesh' to stand in for cannabis and opium. Paizo doesn't want to be seen as promoting the use of illegal drugs, which is why alcohol and tobacco and coffee are A-okay but cannabis and opium have to be replaced with fictional substitutes.

Presumably, Golarion hemp comes from non-psychoactive strains of the cannabis plant. Or... from the fibers of the flayleaf plant.

There actually is regular opium in the game. A few characters in at least two different APs have had good ole' fashioned opium addictions.

I doubt that the devs would bother to change one property of one plant because certain places don't have legalized consumption. They probably haven't dwelled on the issue because of the issues of promotion that you mentioned, but it seems unlikely that it isn't thrown out completely. So unless some Paizo personality says otherwise, I'm sticking with the regular kind of cannabis for rope making.

And if rope were made from flyleaf they'd probably have mentioned that somewhere, because all of the sudden you're looking at huge fields of flayleaf being grown all over for simple rope manufacture, which would make the price of a single dose of it as a drug (10gp, the price of a cow) ridiculously overpriced.

Liberty's Edge

what official products mention tobacco?

Mike


Digitalelf wrote:

The question is what area(s) of Golarion have the preferred climate to support large tobacco crops? Tobacco needs humidity and a fairly moderate temperature in order to thrive...

Most of the tobacco grown in the US is grown in southern states such as Virginia (though some is grown in a few north eastern states like Connecticut). There are many large growers of tobacco in countries such as Honduras, Nicaragua, Ecuador, Cuba, and even Jamaica (and arguably, the best tobacco comes from these small countries because of their ideal climate). The biggest producers are China, Brazil, India, and the United States according to Wikipedia. But production of this scale seems to be in place solely to support the huge demand of cigarettes. I mean, China and India are not known for their quality cigars or pipe tobacco...

Sounds like Sargava would be perfect.


Sandpoint may very well be a "hemp" producer, if parallels between it and Point Arena hold up... ^.^


Carbon D. Metric wrote:
Just remember, the Gnomes grow the best stuff.

I thought the "halfling's leaf" was the best. Gandolf seemed to perfer it. Though enslaved halflings growing tobacco may draw too many real world paralells.


Brun Wolfholm wrote:
Carbon D. Metric wrote:
Just remember, the Gnomes grow the best stuff.
I thought the "halfling's leaf" was the best. Gandolf seemed to perfer it. Though enslaved halflings growing tobacco may draw too many real world paralells.

I'm guessing Cheliax grows a lot of cotton, so that bridge is already crossed.

Shadow Lodge

My first thought was Geb. But other than being run by undead (I'm envisioning zombies doing the harvesting), I can't really remember anything about the land itself.


Qstor wrote:

what official products mention tobacco?

Mike

See my post further upthread.


Evil Midnight Lurker wrote:
Sandpoint may very well be a "hemp" producer, if parallels between it and Point Arena hold up... ^.^

Which begs the question then.

Is the Sandpoint Devil real? Or does it only show up after the witnesses have had a few nips of, ah, 'hemp'?

Yes I know the Sandpoint Devil is statted up. But then so are Animate Dreams. Why not a Unique Animate Hallucination?

Sczarni

A lot of tobacco sold as cigarettes in the United States (most notably Camels) are actually made from Turkish tobacco.

Both my real and fictional senses of geography are atrocious- would Katapesh be a similar environment to Turkey? I know that both feature places that are more fecund than pure deserts.


James Jacobs wrote:
Jeff de luna wrote:
Wacky tabacky? Perhaps from Kelesh or Katapesh? Or is Pesh the closest thing to that?
Flayleaf is actually the closest analogue to wacky tabacky (if by which you mean pot). Pesh is more like opium.

So does that mean we can use Flayleaf to make really high quality rope and other products besides smoking?


ARISE, THREAD! ARIIIIISE!!!

*begins ritual for necrothread*

Anyone ever find anything about the cost or description of hookahs in Pathfinder?

Silver Crusade

They're mentioned in the Alchemist's Handbook, don't have my copy with me atm though, sorry.


Rysky wrote:
They're mentioned in the Alchemist's Handbook, don't have my copy with me atm though, sorry.

I thought I remembered something to that effect, but couldn't find anything at all in the SRD (though I could swear I saw it once. Maybe it's Product Identity kinda stuff? That would be odd.).

I guess It's time to dig through my books.

Silver Crusade

Archives of Nethys has them listed under the Black Market section


Rysky wrote:
Archives of Nethys has them listed under the Black Market section

OOH! Thanks! Looks like it's in Adventurer's Armory.

Soo... dumb question: I notice more links to Archives of Nethys than D20pfsrd. Is the latter a no-no here?

Liberty's Edge

The PFSRD is for-profit and can't include Golarion lore without reskinning it, so it'll be a little less useful for talking about items in Golarion. Generally I see it linked over AoN pretty overwhelmingly in the Rules forums, though.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
Grimcleaver wrote:
Digitalelf wrote:

The question is what area(s) of Golarion have the preferred climate to support large tobacco crops? Tobacco needs humidity and a fairly moderate temperature in order to thrive...

Most of the tobacco grown in the US is grown in southern states such as Virginia (though some is grown in a few north eastern states like Connecticut). There are many large growers of tobacco in countries such as Honduras, Nicaragua, Ecuador, Cuba, and even Jamaica (and arguably, the best tobacco comes from these small countries because of their ideal climate). The biggest producers are China, Brazil, India, and the United States according to Wikipedia. But production of this scale seems to be in place solely to support the huge demand of cigarettes. I mean, China and India are not known for their quality cigars or pipe tobacco...

Sounds like Sargava would be perfect.

pretty much. they need export capital, and pirates need their pipes.

plus, exporting stuff you stick in your mouth and set on fire sounds pretty cheliaxan to me.


Gark the Goblin wrote:
The PFSRD is for-profit and can't include Golarion lore without reskinning it, so it'll be a little less useful for talking about items in Golarion. Generally I see it linked over AoN pretty overwhelmingly in the Rules forums, though.

For me at least it's because there is a google version of d20pfsrd that I can browse at work and because the search function on their website it better. The website is good for quick reference.

However, Archives of Nethys is more accurate, doesn't "editorialize" the content, and has setting specific content.

Scarab Sages

Carbon D. Metric wrote:
Just remember, the Gnomes grow the best stuff.

At least garden gnomes do .

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