
dave.gillam |
So Ive got a new sorcerer starting out. And Im plotting to be a controller type Elf
I was thinking instead of using a bow for damage (meh), using a sling to throw thunderstones, tanglefoot bags, alchemist fire and other stuff.
Is there a reason I couldnt? and what else could I throw?
(obvious;y, I like "outside the box" characters)

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So Ive got a new sorcerer starting out. And Im plotting to be a controller type Elf
I was thinking instead of using a bow for damage (meh), using a sling to throw thunderstones, tanglefoot bags, alchemist fire and other stuff.
Is there a reason I couldnt? and what else could I throw?
(obvious;y, I like "outside the box" characters)
I would impose a penalty to toss Alch Fire, Acid, and Tangle foot bags as they are not stones (bullet size and shape) however you might want to consider this Go to http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/flask -thrower-1. You should also use light it can be super useful as a distraction or as a tracer/illuminating enemies. Perhaps Caltrops? Indelible Ink to mark a foe running away in a city (easy to identify later). I don't think there are a lot of spells you can simply cast on a stone and let loose unless you want to craft a magical item (I would make the cost equivalent to a magical arrow). For example you could create a sleep bullet for 70gp or purchase one for 132gp (it's a poor item choice however since the save is DC 11.
http://www.d20pfsrd.com/magic-items/magic-weapons