Fear, Horror, and Madness


Carrion Crown

Dark Archive

In 2nd Ed the Ravenloft Campaign Setting had Fear, Horror and Madness checks.

In 3.5 there were Fear, Horror and Madness Will saves.

While I am all in favour of players' roleplaying and having their pcs act disturbed or outright fleeing a horrific scene or an encounter with the macabre, will the Carrion Crown AP have an optional mechanic for this in similar viein to Chase or Haunt rules?

Or, being a Pathfinder AP, do the pcs get to be 'heroic' in every sense of the word and thus not succumb to what would make lesser men cower with dread?


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Good question. I would really like to see something like this.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Given how PC's can undo the laws of reality, a mechanic which forces them to acknowledge the horror aspect of the AP seems a good idea.

Paizo Employee Creative Director

Part four of Carrion Crown will have an optional sanity mechanic similar to Call of Cthulhu... but for the most part, the game rules getting in play to MAKE your characters scared will be limited to effects that cause fear effects.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
Part four of Carrion Crown will have an optional sanity mechanic similar to Call of Cthulhu...

:-D!!!

Liberty's Edge Contributor

baron arem heshvaun wrote:

In 2nd Ed the Ravenloft Campaign Setting had Fear, Horror and Madness checks.

In 3.5 there were Fear, Horror and Madness Will saves.

While I am all in favour of players' roleplaying and having their pcs act disturbed or outright fleeing a horrific scene or an encounter with the macabre, will the Carrion Crown AP have an optional mechanic for this in similar viein to Chase or Haunt rules?

Or, being a Pathfinder AP, do the pcs get to be 'heroic' in every sense of the word and thus not succumb to what would make lesser men cower with dread?

Its ok Baron... I will be your fear, horror, and madness check all rolled into one.

Grand Lodge

Looking forward to the Cthulhu mechanics but the APG (or is it the DM book?) also has some base rules on Sanity etc.

Dark Archive

Tim Hitchcock wrote:
Its ok Baron... I will be your fear, horror, and madness check all rolled into one.

O_o

I want my mommy!

Contributor

Helaman wrote:
Looking forward to the Cthulhu mechanics but the APG (or is it the DM book?) also has some base rules on Sanity etc.

The GameMastery Guide has a simple system for sanity and madness.

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