| Darren Roy |
Round 2, 21/29 HP, no effects
Not sure if I'll be on to post in order, so posting action now. Use whichever is applicable.
Aid another (vs 14, I'd imagine, due to the cover of the corner) 1d20 + 8 ⇒ (6) + 8 = 14 to add 2 to Filios's next attack against the zombie in L8.
| Solomon Wise-axe |
Dropping his spear where he stod, Solomon moves towards the closer zombie, flanking it if possible, draws his axe, and attacks.
Attack1d20 + 5 ⇒ (20) + 5 = 25 +2 if flanking
Damage 1d8 + 3 ⇒ (3) + 3 = 6
Confirm Critical 1d20 + 5 ⇒ (11) + 5 = 16 +2 if flanking
Critical Damage 2d8 + 6 ⇒ (6, 6) + 6 = 18 (x3 critical weapon)
| sunshadow21 |
Initiative order with pertinent status information, bold still to go this round
Tripe; bomber's eye, enlarged
Darren; entangled
Solomon
Petvar
Zombie 2(J8): 6 damage, Zombie 1(L8)
Filios
Morthos
Solomon's swing takes a chunk out of one of the zombies as it only barely avoids a much more lethal blow. Zombie 2 continues to beat on Petvar, but Zombie 1 is ordered to turn on Filios. They both get nothing but air with their attempts.
Zombie 1 attack 1d20 + 6 ⇒ (6) + 6 = 12
Zombie 2 attack 1d20 + 6 ⇒ (1) + 6 = 7
| Petvar Tarmikos |
I think Filios skipped me when he made his comment. I should go before the zombies.
Rnd 2, 17/24 hp, +2AC/+2CMD (20AC)
Petvar swings hard with both weapons at the Zombie in front of him. Filios or Morthos, can you get behind Tripe? We can flank him if we hurry.
Morningstar: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
MS Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Light Hammer: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
LH Damage: 1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
IF that drops Zombie 2, Petvar will 5' step up into its spot in J8.
| Filios |
Round 2, HP: 22/25, AC: 23, Aided
Filios attacks Zombie 1 from a FLANKING position with both weapons.
LS ATT: 1d20 + 5 + 2 + 2 ⇒ (12) + 5 + 2 + 2 = 21
SS ATT: 1d20 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12
LS DAM: 1d8 + 4 + 2d6 ⇒ (8) + 4 + (3, 3) = 18
SS DAM: 1d6 + 2 + 2d6 ⇒ (2) + 2 + (1, 1) = 6
Sunshadow: Can you repost the map, I am alittle confused with positioning, and the enlarged Tripe would help, if possible?
| Morthos von Janderhoff |
Round 2:
26+8/35 hp, Mage Armor, Shield, False Life
Unperturbed by the suddenly much enlarged Tripe, Morthos 5' steps closer to the man, defensively casts a spell, and then grips his axe tightly, determined to keep him busy!
Concentration check: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23 Vs DC 19.
False Life hp: 1d10 + 3 ⇒ (5) + 3 = 8.
| sunshadow21 |
With the Darren's and Petvar's help, Filios finally connects with the zombie in front of him, almost taking it out with one swing.
Tripe looks down at the dwarf and swings hard at him with his spiked gauntlet, but his fist bounces off the magical energy surrounding his shorter foe as he draws a long spear with his other hand.
attack 1d20 + 7 ⇒ (13) + 7 = 20
| Solomon Wise-axe |
Round 3, 29/29 hp, +2 AC/CMD til the beginning of my next turn.
Solomon takes a step back from the zombie he was attacking. Pointing his axe at the enlarged alchemist, Solomon barks, "LAY DOWN! NOW!", in a very Commanding tone.
Expend one of my uses of my Command Domain power. Will save DC 14 or the alchemist drops to the floor.
| Petvar Tarmikos |
At least its not as bad as my groups dice last night. I GM and they voted to use the Critical Hit and Fumble Decks from Gamemastery. In four hours of gaming we went through 11 Critical Fumble cards and 7 Critical Hit cards. And they loved every minute of it. Except the bard, who lost a foot due to a critical hit by a bear trap. lol
| Petvar Tarmikos |
Sorry about that, things went around so fast I didn't realize it was my turn. Or maybe I just wanted to drag it out a little longer because I don't want it to end. ;)
Rnd 3, 17/24 hp, +2AC/+2CMD (20AC)
Petvar takes another swing at the zombie between him and Tripe. This is only delaying the inevitable. I shall end you!
Morningstar: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
MS Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10
If that drops the zombie Petvar will 5' step up next to Tripe and swing his light hammer at Tripe. Else the second swing will go to the zombie and then 5' step up to Tripe if that drops the zombie.
Light Hammer: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
LH Damage: 1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
| sunshadow21 |
The morningstar gets another good solid blow, but once again the zombie absorbs enough of it to remain standing.
Zombie 2 attack on Petvar1d20 + 8 ⇒ (6) + 8 = 14
Zombie 1 attack on Petvar 1d20 + 8 ⇒ (15) + 8 = 23
damage 1d6 + 6 ⇒ (4) + 6 = 10
Tripe orders both zombies to lay into Petvar, and despite the holy aid from Solomon's god, one of them does break through Petvar's defenses dealing 10 damage.
Zombie status: Zombie 2: 16 damage, severely hurt; Zombie 1:18, hanging together by a handful of muscles.
| Morthos von Janderhoff |
Round 3:
26+8/35 hp, Mage Armor, Shield, False Life
Morthos attempts to bring his axe down on Tripe with a mighty blow, hewing away at him as a lumberjack would at a tree!
MW Ancestral Greataxe, Arcane Strike: 1d20 + 7 ⇒ (14) + 7 = 21, for 1d12 + 7 ⇒ (7) + 7 = 14 Magical Slashing damage.
| Filios |
Round 3, HP: 22/25, AC: 23, Aided
Filios lays into the zombie in L8 from a flanking position with only his Long Sword.
LS ATT: 1d20 + 7 + 2 + 2 ⇒ (14) + 7 + 2 + 2 = 25
LS DAM: 1d8 + 4 + 2d6 ⇒ (6) + 4 + (2, 6) = 18
After finishing off the zombie, Filios moves to H7, under the table, in an attempt to work his way around the back of Tripe.
| sunshadow21 |
Tripe simply answers the last jibe by jabbing his spear at Solomon, though the only positive effect is the he knocks some more books and equipment on the floor, making it harder for the party to get to him. Darren can feel the glue holding him down start to weaken a bit, and things that probably a few more seconds of exposure to the air is all that is needed to be free of it.
attack 1d20 + 7 ⇒ (4) + 7 = 11
The area inside the green outline is difficult terrain.
Initiative order with pertinent status information, bold still to go this round
Tripe; bomber's eye, enlarged
Darren; entangled
Solomon
Petvar: 10 damage
Zombie 2(J8): 11 damage
Filios
Morthos
| Petvar Tarmikos |
If Solomon destroys zombie, Petvar will move up next to Tripe and attack with his morningstar.
Morningstar: 1d20 + 6 ⇒ (4) + 6 = 10
MS Damage: 1d8 + 3 ⇒ (1) + 3 = 4
If not, Petvar will lay into the zombie with all his might.
Morningstar: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
MS Damage: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Light Hammer: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
LH Damage: 1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6
| Filios |
Round 4 - After Zombie action, of course, HP: 22/25, AC: 23
Filios Five foot slides out from under the table to a flanking position with Morthos at G8. He lets loose on Tripe!
LS ATT: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
LS DAM: 1d8 + 4 + 2d6 ⇒ (5) + 4 + (3, 6) = 18
SS ATT: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
SS DAM: 1d6 + 2 + 2d6 ⇒ (5) + 2 + (6, 2) = 15
You will pay in blood Tripe!
| Morthos von Janderhoff |
Round 4:
26+8/35 hp, Mage Armor, Shield, False Life
Nodding to Filios, Morthos does his best to 'distract' Tripe!
MW Ancestral Greataxe, Arcane Strike: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29, for 1d12 + 7 ⇒ (2) + 7 = 9 Magical Slashing damage.
Crit Confirmation: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20.
As much as I would like it to, I am fairly certain that that is not a crit :-/
| Petvar Tarmikos |
The zombie is still standing as the morningstar's damage is once again not what you would have expected, but it is definitely starting to look hurt. It attacks Petvar again, and though it almost breaks through the armor, a lucky stud stops it from doing any damage.
attack 1d20+6
Yes, now everyone knows I'm a lucky STUD!
| sunshadow21 |
Despite coming within a razor's edge of taking out a chunk of lung, Morthos' blow is deflected at the last minute by a tough rib, but still does a respectable amount of damage. While not enough to deal a near mortal blow, it is enough to regain his attention. Deciding he didn't care for the little dwarf standing there any more, in his insanity he devices a new plan to deal with the trouble maker. Instead of attacking the dwarf with his fist again, he puts his weight on the empty vat by the dwarf, trying to use his size to push it over onto the dwarf. All he succeeds in doing though is almost throwing out his own back, which simply enrages him even more than he already was.
Strength Check 1d20 + 6 ⇒ (1) + 6 = 7
start of round 5
The area inside the green outline is difficult terrain.
Initiative order with pertinent status information, bold still to go this round
Tripe; bomber's eye, enlarged; 9 damage
Darren
Solomon
Petvar: 10 damage
Zombie 2(J8): 14 damage
Filios
Morthos
| Darren Roy |
Round 5, 21 HP
Delay action until after Petvar goes.
Feeling the entangling goop weaken enough to move, Darren picks up his sword and waits for an opportune moment to join the fray.
Hopefully Petvar will finish the zombie in J8, and Darren will move to that spot - that's the closest he can get this round. Otherwise, he'll drop his sword again, and try pulling the table back to make room around Tripe. Strength check 1d20 + 4 ⇒ (20) + 4 = 24.
| Petvar Tarmikos |
Rnd 5, 14/24 hp, +2AC/+2CMD (20 AC)
Petvar screams in rage against the remaining zombie, ABONOMATION! and attacks with full fury.
Morningstar: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
MS Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Light Hammer: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
LH Damage: 1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7
| Filios |
Round 5, After Zoimbie, of course, HP: 22/25, AC: 23
Filios attacks again from a flanking position with Morthos.
LS ATT: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
LS DAM: 1d8 + 4 + 2d6 ⇒ (2) + 4 + (1, 6) = 13
SS ATT: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
SS DAM: 1d6 + 2 + 2d6 ⇒ (2) + 2 + (3, 3) = 10
I just cannot hit this joker!
| sunshadow21 |
This time it is the light hammer that slams into the zombie, but once again, the damage is less impressive than it would normally be. The zombie tries once more to maul Petvar, having recieved no new instructions from Tripe. He lands a clean hit, dealing 10 more damage. Tripe laughs as Petvar reels from the slam.
attack 1d20 + 6 ⇒ (16) + 6 = 22
damage 1d6 + 6 ⇒ (4) + 6 = 10