Interest Check for a nWoD Mortals Game


Gamer Connection


I was thinking of running a nWoD game and wanted to see how much interest I could rustle up.

I'm not sure about a lot of stuff in the campaign yet, so it may be awhile before it gets off the ground.

Some definite points are:
- Mortals to start, maybe go supernatural later
- PC's background, history and family very in depth.
- Skills in weaponry need to be defined in background.
- Most likely based in a city I know, i.e. Dallas, Austin or maybe somewhere in California.

Well, that's all I can think of for now. Thanks in advance for the interest.


Pathfinder Lost Omens Subscriber

Second favorite game system. Count me in.


Me too Scranford.

Also wanted to add that I'm open to some campaign suggestions and such.

This will be my first nWoD game as storyteller and want it to be enjoyable.


I might be interested as well. I do like the system but would like more info. Also I will warn ya player replacement might be a bit hard.


seekerofshadowlight wrote:
I might be interested as well. I do like the system but would like more info. Also I will warn ya player replacement might be a bit hard.

What would you like to know Seeker? If it dies from difficult player replacement, then that is what was meant to happen :) As long as we say we tried.


I think it would be easier to go on with less people using this system though.

I am throwing around the idea of running a SAS from White Wolf. Possibly the Ruins of Ur, sounds fun and action packed.

Liberty's Edge

Been a long time, CHP!

I'd definitely be interested in this if you'd want me as a player. WoD seems like it would be a great system for a PbP since the RP aspects are so much more focused on over combat which is where online games tend to bog down. Hopefully the game will flourish in this environment.

As for suggestions, I don't know that I have too many of those. I don't have any problem if you wish to start with something home built or a module. I'm happy to build into whatever variation of the world you are most comfortable with.

Let us settle more on an idea and I'll submit a character, maybe it will help flesh things out further as we back-and-forth about the background.


Mortals to start.

Is this going to be a Hunters game then or are you planning to have people start as undeclared with them 'developing' their supernatural template at a later point in the game story after some sort of introduction?

Liberty's Edge

Smerg, It sounded like developing supernatural templates at all was a possibility thing rather than a necessity since he hasn't determined the story he's going to run yet.

I know we've used WoD to simulate zombie apocalypse type stories where everyone stayed human assuming they survived and used the more traditional setting for the campaign to stage horror or mystery games as well as those focused on politics or making deals with the darkness rather than just those where the players become superhuman.

I'm not sure just what style(or player power relative to the rest of the world) CHP is going to go for in this game, I just wanted to chime in that WoD can be great even without the power jumps you often see.


Pathfinder Lost Omens Subscriber

I'll throw out a few ideas. The SaS module would be fine, but here's some things I've been considering.

1. People vs. Monsters with a twist. Still modern, but kind of combine James Bond RPG with WoD. Set in late 60's early 70's cold war era, but with a different set of bad guys...Vampires, Werewolves, ghosts etc.

2. After the battle of Bull Run, the CSA, and the USA decided to make a truce, and let the Southern States leave the union. Within 10 years slavery had disappeared anyway due to increased use of mechanisms. Later after the Russian /Japanese combined force tried to take the Western States, and Western Canada (Which they still hold), the Western states broke off from their respective alliances and established the Western Union of Independent States. Many skirmishes and wars between the CSA and USA over time, and constant states of warfare, have kept technology from progressing as far as it should have and much is still at the WWII era or before. Into this Maelstrom we are thrown. Is it possible? Could USA, CSA, and WUIS states work together to overcome this new threat?

3. After the Bay of Pigs, World War III broke out. It didn't go nuclear, but with biological warfare, and every nation of the world involved, 75% of the worlds population was decimated or uprooted. It is now 30 years later, and the boundaries, and alliances of the world, as well as the development of technology are not what we see today.

As you can see, I'm a big fan of Alternate History, but would like to keep things in the last half century technology wise anyway...Just some thoughts.

Liberty's Edge

Interested. Always have been in WoD. Not enough people. It has this strange stigma attached to it (rightly deserved, I suppose).

I wouldn't mind for any setting but prefer Vampire, in the style of the Bloodlines PC game. Dark, gritty, sometimes humorous.

Would this be play by post or using some chat program?


I was initially intending this to be more open play for the PC's. I didn't really want to stick to a strict path. I kinda dig Scranford's #3 up there and am brainstorming a little with that.

I have no problem at all moving into a supernatural setting later in play, but I really want to start out as "normal" humans and work our way into the shadows. If it ends up that the PC's form an agency to rid the world of supernaturals, that's cool too.

Smerg wrote:
Is this going to be a Hunters game then or are you planning to have people start as undeclared with them 'developing' their supernatural template at a later point in the game story after some sort of introduction?

@ Smerg: Undeclared at first. I have all the books, but honestly haven't read many of them other than Vampire and the WoD books. I don't really care for Mage though.

As far as the SAS module goes, you will have less room to play with your overall character than in an open game. Specifically, the Ruins of Ur game assumes you are either military or something similar.

Plissken wrote:
Would this be play by post or using some chat program?

It would be a PbP on these boards.


Pathfinder Lost Omens Subscriber

Bump


If any of you want to create a character, you can use this TEMPLATE and paste it into your profile.

-Follow the standard character creation guidelines and I will most likely reward some extra stuff due to background.
- PC's background, history and family very in depth.
- Skills in weaponry need to be defined in background.

I know there isn't much info story wise, but I think it would be very easy to bring everyone together no matter the background. Let me know if you would like some more info and I will try to flesh it out.

Liberty's Edge

I think the biggest question would be just a general idea of which of the settings you decided on. Is it more modern day? Are things more or less as they are in the real world, just with a touch of the supernatural, or are there any major changes that we should be aware of?


Modern day, I would say exactly what you said above. If you want to add something in your background for plot hooks or what has drawn you into realizing what lies in the shadows, that's fine.


Here is the profile I made for a character in another game (Thanks Seeker of S&L). Maybe I could modify him a bit, if you think he'd fit into what you have in mind for the game.

EDIT: I swear I did a background for him somewhere. I'll have to search for it, but basically grew up on a reservation...studied under his great grandfather...got older and rebelled; Drugs/alcohol...ended up doing some hard time...had a way with animals...got a job working for a Veterinarian in Kentucky, also doing farm work...fell in love with the bosses daughter...world ended etc. I'll look it up and post it when I find it, if this background works. If not give me a few clues and I'll come up with something.


I'm going to open a discussion thread tomorrow so we can get down to business.

Haven't got to look at him very closely scranford, but the concept is cool.

Liberty's Edge

Just to say that I haven't forgotten or slipped off, I have the stats part of my character pretty much ready to go and am now just trying to flesh out the background and history behind him.

My current idea was that he was a professional burglar, skilled enough to have made a decent living for himself but never having been top of his game or anything. He went for what he thought would be a big score and came across something that terrified him and had him leave his old life behind. Since then he swears he sees signs of things everywhere but isn't sure if he's paranoid, really being followed, or if they've always been there and he just didn't know it.

I took unseen sense with vampires to represent that last thing, but if something else makes more sense for what you have in mind, then that works for me.

Here are the stats I have prepared below, it was a very long day at work so I'll finish filling them out tomorrow.

Spoiler:
Intelligence (2), Wits (3), Resolve (1)
Strength (2), Dexterity (4), Stamina (2)
Presence (2), Manipulation (3), Composure (2)

Virtue: Fortitude
Vice: Greed

Merits: Fast Reflexes, Unseen Sense-Vampires, Resources 3

------------------------------------------------
Mental Skills
Academics (-3), Computer (2), Crafts (-3), Investigation (1), Medicine (-3), Occult (1), Politics (-3), Science (-3)

Physical Skills
Athletics (2), Brawl (1), Drive (1), Firearms (-1), Larceny (4), Stealth (3), Survival (-1), Weaponry (-1)

Social Skills
Animal Ken (-1), Empathy (1), Expression (-1), Intimidation (-1), Persuasion (1), Socialize (-1), Streetwise (2), Subterfuge (3)

Specializations: Larceny-Lockpicking, Larceny-Security Systems, Subterfuge-Con Jobs
------------------------------------------------
Size: 5
Speed: 5
Initiative: 7
Defense: 3
Health: ([X], [ ], [ ], [ ], [ ]-1, [ ]-2, [ ]-3)
Willpower: ([X], [X], [X], [ ], [ ], [ ])
------------------------------------------------
Equipment: Disguised Camera, Flashlight, Lock Picks, Full-Size Van

Personal Weapons: Holdout Pistol, Knife, Sap

------------------------------------------------
Name:
Birthday:
Hometown:
Height: 6'
Weight: 180
Eyes: Grey
Hair: Brown
Tattoos: None

Parents:

Siblings:

Occupation:

Lifestyle:

Goals/Motivations:

Traits:
------------------------------------------------
History:


You mention a couple things like SAS ?module? from White Wolf (is this like Special Air Service?)

You also mention that you liked Scranton's post Bay of Pigs, WWIII, biological apocalypse suggestion (#3).

You also mention the possibility of a city based campaign.

Before I figure out a character, I would like to know what 'fits' your thoughts of story or where you might be directing a story and some of the setting / background.


SAS stands for Storytelling Adventure System.

I am going to go with city based campaign.

Have your character be from wherever works for you and I will make up a way to get them where I want. Most likely Dallas.

Shadow Lodge

Celestial Half-Porc wrote:
I don't really care for Mage though.

I'd like to express interest for a WoD game. But how can you hate Mage? Mage is 100% awesome!


PsionicFox wrote:
Celestial Half-Porc wrote:
I don't really care for Mage though.
I'd like to express interest for a WoD game. But how can you hate Mage? Mage is 100% awesome!

Ok, it's more lack of knowing than hate. If I read it more I'd probably like it.

Been stuck at home watching my daughter the past few days, so haven't had a lot of computer time. Hope to have the discussion thread up some time today though.


How would someone that works for the government as an intelligence analyst fit into your game?

I am thinking of a person that there day job is reviewing briefing articles submitted by various groups and then drawing up scenarios and recommending policy choices.

Possibly a specialist with a particular region or culture working for the BIR (Bureau of Intelligence and Reserch) or DIA (Defense Intelligence Agency).

I pulled the idea looking in my copy of Conspiracy X of people that might be plugged into wider things or ideas.


Smerg wrote:

How would someone that works for the government as an intelligence analyst fit into your game?

I am thinking of a person that there day job is reviewing briefing articles submitted by various groups and then drawing up scenarios and recommending policy choices.

Possibly a specialist with a particular region or culture working for the BIR (Bureau of Intelligence and Reserch) or DIA (Defense Intelligence Agency).

I pulled the idea looking in my copy of Conspiracy X of people that might be plugged into wider things or ideas.

The DIA sounds good. We can say you were sent to Dallas to gather intelligence, among other things, because of the terrorist bombing attempt on the Fountain Plaza office tower in downtown Dallas. You could be reviewing briefing articles submitted by the FBI.


sorry for vanishing man, got really busy here. Game sounds interesting and while I really would like to be in a non d20 game, prob not the best time for me to add another game.

Looks like you have a core of players and scranford is an excellent player by the way, you are lucky to have him {he was one of the few good things about the failed attempt that was my game:)]

Anyhow, I wish y'all luck and have fun.


Aww that sucks. Thanks, and from what I've seen around here, you would have been a nice addition also. Thanks for the interest and input.


Celestial Half-Porc wrote:
Smerg wrote:

How would someone that works for the government as an intelligence analyst fit into your game?

I am thinking of a person that there day job is reviewing briefing articles submitted by various groups and then drawing up scenarios and recommending policy choices.

Possibly a specialist with a particular region or culture working for the BIR (Bureau of Intelligence and Reserch) or DIA (Defense Intelligence Agency).

I pulled the idea looking in my copy of Conspiracy X of people that might be plugged into wider things or ideas.

The DIA sounds good. We can say you were sent to Dallas to gather intelligence, among other things, because of the terrorist bombing attempt on the Fountain Plaza office tower in downtown Dallas. You could be reviewing briefing articles submitted by the FBI.

Sounds good.


Tarlane wrote:

Just to say that I haven't forgotten or slipped off, I have the stats part of my character pretty much ready to go and am now just trying to flesh out the background and history behind him.

My current idea was that he was a professional burglar, skilled enough to have made a decent living for himself but never having been top of his game or anything. He went for what he thought would be a big score and came across something that terrified him and had him leave his old life behind. Since then he swears he sees signs of things everywhere but isn't sure if he's paranoid, really being followed, or if they've always been there and he just didn't know it.

I took unseen sense with vampires to represent that last thing, but if something else makes more sense for what you have in mind, then that works for me.

Here are the stats I have prepared below, it was a very long day at work so I'll finish filling them out tomorrow.

** spoiler omitted **...

Looks good Tarlane, no reason why you shouldn't be in Dallas.


Tommy Butcher wrote:

Here is the profile I made for a character in another game (Thanks Seeker of S&L). Maybe I could modify him a bit, if you think he'd fit into what you have in mind for the game.

EDIT: I swear I did a background for him somewhere. I'll have to search for it, but basically grew up on a reservation...studied under his great grandfather...got older and rebelled; Drugs/alcohol...ended up doing some hard time...had a way with animals...got a job working for a Veterinarian in Kentucky, also doing farm work...fell in love with the bosses daughter...world ended etc. I'll look it up and post it when I find it, if this background works. If not give me a few clues and I'll come up with something.

Could you possibly change him to be from an Oklahoma reservation and be in Dallas getting away from the bosses.daughter dilemma? I think he would work great.


PsionicFox wrote:
Celestial Half-Porc wrote:
I don't really care for Mage though.
I'd like to express interest for a WoD game. But how can you hate Mage? Mage is 100% awesome!

Any concepts brewing that you would like to play?


Pathfinder Lost Omens Subscriber
Celestial Half-Porc wrote:
Tommy Butcher wrote:

Here is the profile I made for a character in another game (Thanks Seeker of S&L). Maybe I could modify him a bit, if you think he'd fit into what you have in mind for the game.

EDIT: I swear I did a background for him somewhere. I'll have to search for it, but basically grew up on a reservation...studied under his great grandfather...got older and rebelled; Drugs/alcohol...ended up doing some hard time...had a way with animals...got a job working for a Veterinarian in Kentucky, also doing farm work...fell in love with the bosses daughter...world ended etc. I'll look it up and post it when I find it, if this background works. If not give me a few clues and I'll come up with something.

Could you possibly change him to be from an Oklahoma reservation and be in Dallas getting away from the bosses.daughter dilemma? I think he would work great.

Sure no problem. I'm still looking for his background document. I've got one more computer to check, and if it's not there I'll have to re-write it. sigh!!


Well, sorry guys. Thought I was gonna be able to do this, but don't have the time anymore. I had to give up my Council of Thieves game I'm running also. Maybe at another time I'll be able to. Thanks again for the interest and hope to see you again if I actually have the time to start one.

Liberty's Edge

Good luck on whatever overtook your life, CHP.

Was good to see you again, hopefully we'll catch up in a game sometime when things calm down in your world.

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