creature attacks - stymied by the stat block.


Rules Questions


Quote:


Melee bite +6 (1d6+3), 2 claws +6 (1d3+3)

Given a full attack, does this creature get:

A) 1 bite AND 2 claws, all at +6
B) 1 bite OR 2 claws, all at +6
C) 1 bite at +6 and 2 claws at +1

More importantly, where the heck are the rules for figuring this out?

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Ki_Ryn wrote:
Quote:


Melee bite +6 (1d6+3), 2 claws +6 (1d3+3)

Given a full attack, does this creature get:

A) 1 bite AND 2 claws, all at +6
B) 1 bite OR 2 claws, all at +6
C) 1 bite at +6 and 2 claws at +1

More importantly, where the heck are the rules for figuring this out?

A

And the rules are here. Scroll down to Natural Attacks

Silver Crusade

Pathfinder Adventure Path Subscriber

When you full attack, you make all the attacks on your profile, so it's A).

From full attack rules in the Combat section of the Core Rulebook:

"If you get more than one attack per round because your base attack bonus is high enough (see Base Attack Bonus in Classes), because you fight with two weapons or a double weapon, or for some special reason, you must use a full-round action to get your additional attacks."


So the sample creature has no need of, and gets no benefit from, the Multiattack feat.

Silver Crusade

Pathfinder Adventure Path Subscriber

Nope. Pathfinder made a major change to natural attacks by making almost all of them primary (instead of the "one is primary, the rest secondary" of 3.5). It beefs up monsters while making them easier to run.

Multiattack helps monsters which use both natural attack and manufactured weapons.


Gorbacz wrote:
Multiattack helps monsters which use both natural attack and manufactured weapons.

Or those few that got stuck with lots of secondary attacks, like multiple tentacles. I think that Cthulhu and its spawn much appreciate Multiattack feat.


Drejk wrote:
Gorbacz wrote:
Multiattack helps monsters which use both natural attack and manufactured weapons.
Or those few that got stuck with lots of secondary attacks, like multiple tentacles. I think that Cthulhu and its spawn much appreciate Multiattack feat.

But if the tentacles are their only attack type then the tentacles are primary attacks.

Dragons are a better example of a mixed attack type monster.


This is debatable of course, as both Cthulhu and its spawn might have more or less ability to transform themselves (not to mention being alien, undescribable monstrposities) but taking into account Call Of Cthulhu illustrations I would say that they have 2 claw attacks, 4+ tentacle attacks and possibly 2 wing attacks. Those claws spoil everything, unlike for Aboleths that have only tentacles.


Gorbacz wrote:

Nope. Pathfinder made a major change to natural attacks by making almost all of them primary (instead of the "one is primary, the rest secondary" of 3.5). It beefs up monsters while making them easier to run.

Multiattack helps monsters which use both natural attack and manufactured weapons.

Then why do animal companions get multiattack on level 9? I cannot imagine bears and wolves fighting with manufactured weapons

Drejk wrote:
but taking into account Call Of Cthulhu illustrations I would say that they have 2 claw attacks, 4+ tentacle attacks and possibly 2 wing attacks. Those claws spoil everything, unlike for Aboleths that have only tentacles.

Why do you need stats for beings that cause humans to loose sanity as soon as they see them?


Ksorkrax wrote:
Gorbacz wrote:

Nope. Pathfinder made a major change to natural attacks by making almost all of them primary (instead of the "one is primary, the rest secondary" of 3.5). It beefs up monsters while making them easier to run.

Multiattack helps monsters which use both natural attack and manufactured weapons.

Then why do animal companions get multiattack on level 9? I cannot imagine bears and wolves fighting with manufactured weapons

Drejk wrote:
but taking into account Call Of Cthulhu illustrations I would say that they have 2 claw attacks, 4+ tentacle attacks and possibly 2 wing attacks. Those claws spoil everything, unlike for Aboleths that have only tentacles.
Why do you need stats for beings that cause humans to loose sanity as soon as they see them?

Specific animal companion example. Horse AC gets the bite as a primary and the hooves as secondary, so it benefits from Multiattack. The AC entry also cites a specific exception in that if the AC doesn't have 3+ natural attacks when it gains Multiattack, it gains a second attack with one of its attacks.


Ksorkrax wrote:
Gorbacz wrote:

Nope. Pathfinder made a major change to natural attacks by making almost all of them primary (instead of the "one is primary, the rest secondary" of 3.5). It beefs up monsters while making them easier to run.

Multiattack helps monsters which use both natural attack and manufactured weapons.

Then why do animal companions get multiattack on level 9? I cannot imagine bears and wolves fighting with manufactured weapons

Drejk wrote:
but taking into account Call Of Cthulhu illustrations I would say that they have 2 claw attacks, 4+ tentacle attacks and possibly 2 wing attacks. Those claws spoil everything, unlike for Aboleths that have only tentacles.
Why do you need stats for beings that cause humans to loose sanity as soon as they see them?

Animals companions do not get the standard multiattack feat. They get the multiattack no matter how many attack forms they have (ignoring the prerequisites) and if they only have a single attack (such as the boar) it allows them to take a second attack.

Sovereign Court

Adventure Path Charter Subscriber

Sooo...

a bear animal companion whose master attains 9th level would gain NO benefit from Multiattack bonus feat if I read this correctly.

Is that true?

Thanks

J


Fleanetha wrote:

a bear animal companion whose master attains 9th level would gain NO benefit from Multiattack bonus feat if I read this correctly.

Is that true?

Correct.

Sovereign Court

Adventure Path Charter Subscriber

Mumble mumble moan whinge mumble...

Thanks Are.


Fleanetha wrote:

Mumble mumble moan whinge mumble...

Thanks Are.

three attacks from 1st level is plenty!


Fleanetha wrote:
Mumble mumble moan whinge mumble...

could it not opt to have 2 bites rather than bite/claw/claw


thenovalord wrote:
Fleanetha wrote:
Mumble mumble moan whinge mumble...
could it not opt to have 2 bites rather than bite/claw/claw

Only if it had two mouths, or had its claws amputated (and the latter only because of the special rules for animal companions)


How about this one:

Melee: +1 frost spear +21/+16/+11 (2d6+10/×3 plus 1d6 cold plus slow), bite +14 (2d6+6), tail +14 (3d6+3 plus slow)

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Joshua Letterman wrote:

How about this one:

Melee: +1 frost spear +21/+16/+11 (2d6+10/×3 plus 1d6 cold plus slow), bite +14 (2d6+6), tail +14 (3d6+3 plus slow)

What is the question? The creature gets three iteratvie attacks with its spear, and two secondary attacks with bite and tail. If it doesn't use the spear, the bite weould be primary and hit at +19, while the tail would still be secondary.


You answered it, thanks.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Ksorkrax wrote:
Drejk wrote:
but taking into account Call Of Cthulhu illustrations I would say that they have 2 claw attacks,
Why do you need stats for beings that cause humans to loose sanity as soon as they see them?

Because the game is based on 3.5 OGL and that's how the game defines monsters, if I had to take a wild guess.


Ksorkrax wrote:


Why do you need stats for beings that cause humans to loose sanity as soon as they see them?

You may go crazy but that doesn't mean you can't interact with it in a meaningful way. That meaningful way may have more to do with trying to stay out of its reach while outrunning your compatriots, but having had that happen in Call of Cthulhu, I'm not discounting it.

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