Update on monster campaign


Pathfinder First Edition General Discussion


Several months back I had made mention of starting up my first PF campaign, which was actually a bit different in us being an all monster party. Some posters had expressed they would be interested in hearing later how it turned out, so giving an update now.

Never have done the all monster party before and we were all intrigued how it would work out. So far, really enjoying it.

Our party consists of a Fighter, Inquisitor, Ranger, Sorceror (myself), Rogue and a Fighter/Wizard (going to eventually take the Eldritch Knight PrC). All of us are Hobgoblins, with the exception of the Fighter/Wizard, who is a drow.

What the story is we were all part of large clan that was attacked from a combined effort of other clans and we are some of the remnants (The drow was originally our slave in the clan). As for our alignment, we are all straight neutral. Our DM decided to go this route instead of evil to keep it simple with the problems evil has associated with it. Things like interparty fighting, giving us the option to form alliances with classes that can detect evil (i.e. Paladins). He wanted us to be at a point where we were not forced to do 'x' action because we are a certain alignment. So we all felt neutral was the best choice.

After our attack, we found a run down, but well hidden village that we claimed as our own. Not only is our party neutral, but the remaining monsters that banded with us. There is about 40 of us in total, half of that is women and children. So we basically have our own settlement going.

It's been fun so far, but challenging as we have no means to go to a general store and buy even the most basic supplies. So what we have had to do is become very self sufficent as a tribe/community. We have pretty much all of the trades covered. A fisherman, carpenter, stone mason, 2 weaponsmiths (1 is a duergar NPC, the other our Rogue), an Armorsmith, bowmaking and leatherworker.

There is one more we have, but can't think of it right now. One we don't have covered is farmer. But with our location it is difficult to do so as we are located in a swampy region. We aren't literally in a swamp, our village is on hard ground, but we don't have any surrounding area big enough to farm. Besides, it would also draw unwanted attention from nearby towns if farming fields began popping up. So we basically fish and hunt for our food.

Our recent session was actually a very beneficial one in helping us make a big step forward in our continuing prosperity. We basically found an ore mine so we can finally start putting our armorsmithing and weaponsmithing to use.

The situation behind attaining the mine is interesting in that we made a deal with the spellcaster undead (necromancer) in the mine. She doesn't mind if we inhabit the mine, as long as we leave her alone and at times bring her more dead bodies (to reanimate). She will also let her skeletons do the mining for us. Works out for us. One thing a couple of us, myself included, are concerned about is her acquiring too big of an undead army. So we will have to be careful how many bodies we bring her. Make sure her numbers are kept relatively low.

The mine is in a good spot because it is hard to get to being on the other side of a river and only one bridge in the area. There are is a goblin tribe on the same side of the mine, but they leave it alone due to the stories of the mine being haunted (i.e. undead).

To top it off, we actually have a troll (it was already there) who lives under the bridge and requires 10 gp for safe passage. We thought of dispatching the troll, but thought about it more in that it would be better to keep him for more security. And we promised to give him a bonus if he killed anyone refusing to pay the toll, to not eat the bones (so we could give them to the necromancer). lol

So, now we have a supply route. Don't plan on transporting too much ore so it doesn't draw attention. But things are looking promising now. :)

Sorry for being so long and thanks to those who took the time to read!

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