
![]() |

The description of the "Burning Disarm" spell says:
School transmutation (fire); Level cleric/oracle 1, druid 1, sorcerer/wizard 1
Components V, S
Range Short (25 f. + 5 f./2 levels)
Target Held metal item of one creature or 15 lbs. of unattended metal
Duration Instantaneous
Saving Throw Reflex negates (object, see text); Spell Resistance Yes (object)This spell causes a metal object to instantly become red hot. A creature holding the item may attempt a Reflex save to drop it and take no damage (even if it is not their turn), otherwise the hot metal deals 1d4 points of fire damage per caster level (maximum 5d4). Circumstances that prevent the creature from dropping the item (such as a locked gauntlet) mean the creature gets no saving throw. The heat does not harm the item, and it does not get hot enough or last long enough to ignite flammable objects. The item cools to its previous temperature almost instantly. If cast underwater, burning disarm deals half damage and boils the surrounding water.
Source: Cheliax, Empire of Devils
Can a cleric cast this spell on an enemy's plate armor?
Does the cleric have to belong to the Cheliax faction to use the spell?

![]() |

I would say not unless they where acually holding the armor. It is kind of odd that it allows a locked gauntlet, which as the case seems you would not "hold" either, but would wield or have on. I would probbly allow it until abused, though it isn;t that powerful a spell, so sure.
As far as needing to be Cheliaxian, no, though it is more common and available from there. However, Clerics do not recieve all Cleric spells for free, only those in the PF Core book, so said Cleric would need approval to use it, regardless. In that being Cheliaxian would help.

![]() |

I would say not unless they where acually holding the armor. It is kind of odd that it allows a locked gauntlet, which as the case seems you would not "hold" either, but would wield or have on. I would probbly allow it until abused, though it isn;t that powerful a spell, so sure.
As far as needing to be Cheliaxian, no, though it is more common and available from there. However, Clerics do not recieve all Cleric spells for free, only those in the PF Core book, so said Cleric would need approval to use it, regardless. In that being Cheliaxian would help.
Where does it say that? I play only PFS, and the organized play rules do not mention anything like that.

KnightErrantJR |

It only affects something "held," so its something in someone's hand. The reference to a locked gauntlet isn't about heating up a locked gauntlet, its that you can't drop whatever is in the hand that the gauntlet is locked around.
Keep in mind that the "victim" of the spell can choose to not worry about dropping the item and just suck of the damage. The save is only if they willing to drop the item to avoid damage. So if its worse to drop their item than it is for them to take damage, they can just elect to take the damage.
Still a fun spell though.
As far as availability, that's up to your GM normally, but for organized play, as long as you have a copy of Cheliax, Empire of Devils at the table, you are good to use the spell.

![]() |

Beckett wrote:Where does it say that? I play only PFS, and the organized play rules do not mention anything like that.I would say not unless they where acually holding the armor. It is kind of odd that it allows a locked gauntlet, which as the case seems you would not "hold" either, but would wield or have on. I would probbly allow it until abused, though it isn;t that powerful a spell, so sure.
As far as needing to be Cheliaxian, no, though it is more common and available from there. However, Clerics do not recieve all Cleric spells for free, only those in the PF Core book, so said Cleric would need approval to use it, regardless. In that being Cheliaxian would help.
The first line under Spells in the Cleric chapter of the PF Core rulebook. Clerics only get the spells listed under the Cleric spell list in chapter 10. I don't know how PF handles it, but technically, all spells from other books are not automaticly known, for all classes.

![]() |

I think I have found an unequivocal answer. The spell description says that the spell can be cast on one held item or 15 pounds of unattended metal. The lightest metal armor, a mail shirt, weighs 20 pounds. So the spell cannot affect any metal armor.
That is for an unattended object specifically, though. Otherwise it would say something like "one unattended object or held object, neither of which can be more than 15 lbs". Also, a Mithral Chain shirt is 10 lbs. So, (and not saying you are wrong), would you allow that?

![]() |

Karrek wrote:I think I have found an unequivocal answer. The spell description says that the spell can be cast on one held item or 15 pounds of unattended metal. The lightest metal armor, a mail shirt, weighs 20 pounds. So the spell cannot affect any metal armor.That is for an unattended object specifically, though. Otherwise it would say something like "one unattended object or held object, neither of which can be more than 15 lbs". Also, a Mithral Chain shirt is 10 lbs. So, (and not saying you are wrong), would you allow that?
After I submitted that last post, I had a feeling that someone would point out the weight of a mithral chain shirt. If (a) I happen to have the spell memorized and (b) I want to use it against someone wearing a mithral chain shirt, then I will let the GM decide if it works. If I were the GM and a player wanted to do that, then I would remind him/her that the spell is called Burning Disarm. I have reached the conclusion that the spell is meant only for weapons and other metal objects that one might hold.
The description makes the spell seem almost useless against unattended metal objects. But it might be good for making tea.

Silverjdt |

My question on the boiling issue is this:
Boiling water deals 1d6 points of scalding damage, unless the character is fully immersed, in which case it deals 10d6 points of damage per round of exposure.But with the obvious size and weight limit of 15 pounds of metal typically held in the hand, this still leaves the possibility of someone grabbing something like
Bell Net: Copper bells hang at each the corners of this 5-foot-by-5-foot wire net.
and suspending it in the water to push unsuspecting creatures in to make a giant fish fry. Seems a lil OP for a 1st level spell, don't you think? This last line needs more detail and/or limitations, because as stated earlier, prestidigitation has the tea thing covered already.

Silverjdt |

My question on the boiling issue is this:Quote:Boiling water deals 1d6 points of scalding damage, unless the character is fully immersed, in which case it deals 10d6 points of damage per round of exposure.But with the obvious size and weight limit of 15 pounds of metal typically held in the hand, this still leaves the possibility of someone grabbing something likeQuote:Bell Net: Copper bells hang at each the corners of this 5-foot-by-5-foot wire net.and suspending it in the water to push unsuspecting creatures in to make a giant fish fry. Seems a lil OP for a 1st level spell, don't you think? This last line needs more detail and/or limitations, because as stated earlier, prestidigitation has the tea thing covered already.
More to the point, it's very odd that an instantaneous duration spell would have any lasting effects.