Overland flight, daily distance


Rules Questions


Hi folks,

i've a problem regarding overland flight in animal form.

Consider a druid shaped into an eagle, with a flying speed of 80ft/round.
If he can maintain this form 5 hours per WS, what distance can he travel in 5 hours flight?

To my suprise, i couldn't find any reference to this kind of overland movement.

So i took the 80ft per round: 80ft*10*60*5 => 240000/3 = 80km distance.

BUT: You can also make a double move as full round action. Is this possible if you are flying?

In that case, the druid could fly 160km in 5 hours.

A friend of mine said, that making double moves causes non-lethal damage after a while. Would the Endurance feat be of any help?

Any help would be greatly appreciated.

Grand Lodge

Check out the Movement table in the Additional Rules chapter.

15' move = 1.5 mph
20' move = 2 mph.....

So 80' is 8mph.

You can move double that at a Hustle. However, after 1 hour you start taking non-lethal damage.


.

Page 172 = Table 7-6: Movement and Distance. Is the page you are looking for.

.

So 80 Feet becomes
One Round
Walk: 80
Hustle: 160
Run (x3): 240
Run (x4): 320

One minute
Walk: 800
Hustle: 1600
Run (x3): 2400
Run (x4): 3200

One Hour
Walk: 8 miles
Hustle: 16 miles
Run: ... see page 170-171

One Day (8 hour day).
Walk: 64
Hustle: ... see page 170-171
Run: ... see page 170-171

Table 7-7 has Hampered movement costs and Table 7-8 Does terrian or overland movement penailtys.

Page 170-171 talks about Tactical Movement or Overland Movement, including what walk, hustle, run, forced march, etc does.

Grand Lodge

Overland Movement wrote:

Forced March: In a day of normal walking, a character walks for 8 hours. The rest of the daylight time is spent making and breaking camp, resting, and eating.

A character can walk for more than 8 hours in a day by making a forced march. For each hour of marching beyond 8 hours, a Constitution check (DC 10, +2 per extra hour) is required. If the check fails, the character takes 1d6 points of nonlethal damage. A character who takes any nonlethal damage from a forced march becomes fatigued. Eliminating the nonlethal damage also eliminates the fatigue. It's possible for a character to march into unconsciousness by pushing himself too hard.

According to the Movement and Distance Table a character with a speed of 20ft covers 16 miles in 8 hours over the best terrain. A 30ft speed covers 24 miles, and 40ft covers 32. So each 10ft increase in speed adds 8 miles covered in 8 hours.

Thus we double the 40ft movement speed to get 64 miles per 8 hours of travel at 80ft move speed. Five-eighths of that is 40 miles unless my math is bad.

The character would not take non-lethal until he pushed past the 8 hour mark.

Grand Lodge

Sorry, missed your Endurance question:

Endurance would help you if you travelled longer than 8 hours, but not against the non-lethal for moving double speed.


Hi,

i'm aware of these tables, however, i'm not sure that these apply to all types of movement. As far as i can determine, these tables are for land movement only. That's the reason for this whole topic :)

As i see it, there are just 2 types of movement/travel covered in these rules: Traveling over land and by boat.

Besides, can a flying creature "run"? Double move should be easy, i just move and do nothing else, but running in flight? ;)

Besides wind, there are no obstacles in the air, no path to follow, no difficult terrain etc.
So i can fly linear distance, which should increase the distance i can cover in one day, compared to travel by land should it not?

Grand Lodge

Flying is traveling over land, therefore overland movement. :) The tables assume you are traveling over even terrain, which flying through the air is certainly even. You already are moving twice the speed of a landbound character, and don't have to follow a roundabout route. You can take a straight line, reducing the distance you have to travel. This already decreases the time you spend traveling. How much more of a benefit do you want?


Brakiri wrote:


So i can fly linear distance, which should increase the distance i can cover in one day, compared to travel by land should it not?

Let's try it like this.

A car is driving down the road at 8mph in a straight line. A remote control plane is flying above the car at 8mph.

Which one reaches the 8 mile mark first?

Answer, neither. Or both, depending on how you look at it. They are both traveling the same speed with no impediments.

The movement table has an entry for overland movement with difficult terrain. The default entry is assuming open flat grassland. In such an assumption, two people traveling the same speed take the same amount of time, wether one is traveling by wing, by leg, or by belly (snake).

Now, realistically, the plane will get their first if the car is not driving in a straight line. This can be taken care of however by simply acknowledging that while both go 8 miles in that hour, the person on foot had to go a mile out of his way to avoid bad terrain. They both *covered* 8 miles. The bird was in a straight line, the person on foot had to weave.

The table isn't giving you straight line distance, it's giving you linear distance. For example, a person has to walk over a mountain range, and it's 1 mile high. He might take all day to get over it, due to height, difficult terrain, etc. Or he might walk 8 miles around the mountain to avoid it and make it in an hour. He covered 8 miles, but the bird who flew over the mountain is now 6 miles beyond him, since he just had to fly up and over the mountain, not go around. Both traveled the same linear distance, but ended up in radically different places because of the layout of their travel.


ok mdt, you have me ;)

The only thing i still don't get is this:

8 miles an hour is an equivalent of 64 ft per round.
Is there any explaination, why they reduce the speed from 80 to 64ft?

I mean, if i have 80ft its easy math to calculate the hourly travel distance. Why did they change it?

But at the end its not THAT important. If i can hustle for one hour, i can travel 16 miles. Another 4 hours with 8 miles/h and 3 additional hours with 3 miles an hour. 57 miles a day. That translates into 91,2km per day of travel. It's close enough.

Next time i will take the air elemental-express ;)


Brakiri wrote:

ok mdt, you have me ;)

The only thing i still don't get is this:

8 miles an hour is an equivalent of 64 ft per round.
Is there any explaination, why they reduce the speed from 80 to 64ft?

I mean, if i have 80ft its easy math to calculate the hourly travel distance. Why did they change it?

Combat movement is different than overland movement. Think of it as the difference between a sprinter and a marathoner. A sprinter is trying to get the maximum distance in the shortest amount of time. He doesn't have to pace himself, he just moves. A marathon runner, on the other hand, is trying for maximum distance over a long period of time. So he's pacing himself, to keep his endurance up.

That's why there's a difference between '30 * 5 rounds per minute * 60 minutes per hour / 5280 = mph' and overland distance. Combat movement tends to be rapid, short, jerky with quick response times.

Ever play Tennis? That's combat movement. Try playing tennis for 8 hours straight. :) A soldier can keep up a steady movement all day long with training, but not the 'helter skelter' adjust and counter adjust of combat.


Reasonable enough :)

Thanks!


Consider a druid shaped into an eagle, with a flying speed of 80ft/round.
If he can maintain this form 5 hours per WS, what distance can he travel in 5 hours flight?

Yes and no

Speed 10 ft., fly 80 ft. (average)

Just like a human has a movement of 30 feet, that's a standard action. You can double move (60 for a human, 160 for an eagle) in a round without having to make a saving throw or check.

This is different than the overland movement distances given for the table. There is, as far as i can see, no direct relationship between the movement speed and the distance covered.

Speices_Base****8 Hour**8hour/base
Human___30______24_____ 0.8
Pony____40______32______0.8
horse___50______48______0.96
Hawk? 80

The most common way they've figured it worked out to base speed/.8= miles per day. So 80*.8 *5/8 (because you're only going for 5 hours) =40 miles= 64 km. Also remember that that's strait line distance with no terrain modifiers, since you're literally going "as the crow flies.


Brakiri wrote:


A friend of mine said, that making double moves causes non-lethal damage after a while.

Double moving over large periods of time is what is meant by hustling.

Hope that helps,

James


Brakiri wrote:

ok mdt, you have me ;)

The only thing i still don't get is this:

8 miles an hour is an equivalent of 64 ft per round.
Is there any explaination, why they reduce the speed from 80 to 64ft?

I mean, if i have 80ft its easy math to calculate the hourly travel distance. Why did they change it?

But at the end its not THAT important. If i can hustle for one hour, i can travel 16 miles. Another 4 hours with 8 miles/h and 3 additional hours with 3 miles an hour. 57 miles a day. That translates into 91,2km per day of travel. It's close enough.

Next time i will take the air elemental-express ;)

Note = when i said 64 in earlier post, i forgot to put Miles after the number 64. Sorry, my mistake. ... that is 64 miles in an 8 hour day.

80 become 64 because

If you have 8 miles per hour speed = during a 8 hour per day = This is 8 miles x 8 hour = 64 miles in a Day over an 8 hour period.

If you spend more than 8 hours (9 +plus)... you are doing a Forced March . So this is why it is listed as 8 hour days.


Oliver McShade wrote:
Brakiri wrote:

ok mdt, you have me ;)

The only thing i still don't get is this:

8 miles an hour is an equivalent of 64 ft per round.
Is there any explaination, why they reduce the speed from 80 to 64ft?

I mean, if i have 80ft its easy math to calculate the hourly travel distance. Why did they change it?

But at the end its not THAT important. If i can hustle for one hour, i can travel 16 miles. Another 4 hours with 8 miles/h and 3 additional hours with 3 miles an hour. 57 miles a day. That translates into 91,2km per day of travel. It's close enough.

Next time i will take the air elemental-express ;)

80 become 64 because

If you have 8 miles per hour speed = during a 8 hour per day = This is 8 miles x 8 hour = 64 miles in a Day over an 8 hour period.

If you spend more than 8 hours (9 +plus)... you are doing a Forced March . So this is why it is listed as 8 hour days.

Sorry Oliver, what he's saying is that 8 miles per hour, which is what you get for 80ft of tactical movement, translates to 64 ft per round when you do the math based on how far you can move in an 8 hour day. That's a difference of 16ft of tactical movement (64ft vs 80ft). Basically, the question was, if I take 80ft of tactical movement per round, and then multiply it by 5 rounds per minute and then multiply that by 60 minutes per hour, it's more than 8 miles in an hour. Why are they giving less movement than you can actual move if you just took move actions all day. The answer was that you can't maintain tactical speed all day, you have to pace yourself, and you get less per round, but more at the end of the day.


Horse 50 would be

One Round
Walk = 50
Hustle (x2) = 100
Run (x3) = 150
Run (x4) = 200

One Minute
Walk = 500
Hustle = 1000
Run (x3) = 1500
Run (x4) = 2000

One Hour
Walk = 5 miles
Hustle = 10 miles

One Day ( 8 hour day )
Walk (5 miles x 8 hour) = 40 miles

Forced March (9 hours plus) = +5 miles for each hour. see page 171 for checks that need to be made.


mdt wrote:


Sorry Oliver, what he's saying is that 8 miles per hour, which is what you get for 80ft of tactical movement, translates to 64 ft per round when you do the math based on how far you can move in an 8 hour day. That's a difference of 16ft of tactical movement (64ft vs 80ft). Basically, the question was, if I take 80ft of tactical movement per round, and then multiply it by 5 rounds per minute and then multiply that by 60 minutes per hour, it's more than 8 miles in an hour. Why are they giving less movement than you can actual move if you just took move actions all day. The answer was that you can't maintain tactical speed all day, you have to pace yourself, and you get less per round, but more at the end of the day.

Note = when i said 64 in earlier post, i forgot to put Miles after the number 64. Sorry, my mistake. ... that is 64 miles in an 8 hour day

1 minute = 10 rounds

Please double check your math or time.


Oliver McShade wrote:
mdt wrote:


Sorry Oliver, what he's saying is that 8 miles per hour, which is what you get for 80ft of tactical movement, translates to 64 ft per round when you do the math based on how far you can move in an 8 hour day. That's a difference of 16ft of tactical movement (64ft vs 80ft). Basically, the question was, if I take 80ft of tactical movement per round, and then multiply it by 5 rounds per minute and then multiply that by 60 minutes per hour, it's more than 8 miles in an hour. Why are they giving less movement than you can actual move if you just took move actions all day. The answer was that you can't maintain tactical speed all day, you have to pace yourself, and you get less per round, but more at the end of the day.

Note = when i said 64 in earlier post, i forgot to put Miles after the number 64. Sorry, my mistake. ... that is 64 miles in an 8 hour day

1 minute = 10 rounds

Please double check your math or time.

I didn't bother doing the math, because I was simply trying to point out what he was talking about, whether it's 5 rounds per minute, or 10, is really besides the point. The point was, if you multiply it out, there is a difference between (rounds per minute * speed * 60) and the hourly rate that given speed is allowed under overland travel rules. If you want to see it, do the math yourself. The original question from the OP was, why is there a difference? He expected the overland travel for an hour for a 30ft character to be (rounds per minute * 30 * 60), and it wasn't , it was a large fraction of it, but not it.

I was pointing out that you missed the OP's point and question. That is all.


mdt wrote:


I didn't bother doing the math, because I was simply trying to point out what he was talking about, whether it's 5 rounds per minute, or 10, is really besides the point. The point was, if you multiply it out, there is a difference between (rounds per minute * speed * 60) and the hourly rate that given speed is allowed under overland travel rules. If you want to see it, do the math yourself. The original question from the OP was, why is there a difference? He expected the overland travel for an hour for a 30ft character to be (rounds per minute * 30 * 60), and it wasn't , it was a large fraction of it, but not it.

I was pointing out that you missed the OP's point and question. That is all.

I understood his point, and his question. They were the result of me forgetting to put the word "Miles" after the 64 entry on the original post.

This resulted in him assuming that 64 was the land speed in feet instead of miles.

My post was simple trying to correct the mistake by relisting the entry as miles.

Then you posted a Counter point, which did not make since to me, due to the math being incorrect, and based on a flawed perception that 64 was in feet instead of Miles, which i had just tried to corrected and explained.

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