
GM Harpwizard |

In this case we can assume that among the salvaged books one was about celestials and their language. So, if Solaric would read in it from time to time you can take the language.
DMZ, great! I will start reading Celestial every night before bed. I forgot to mention, but for my advancement in favored class I added 1 rank to diplomacy. With this group, I think I will need it! :p

GM Harpwizard |

Zyren,
I have been thinking about developing Solaric's interest in music. I would like him to become a performer on the harp. This may help when he starts doing ceremonies as a cleric, but it may also give him a little more acceptance when visiting taverns if he has something to contribute to the atmosphere. Is it possible to let him already have some training in this and let perform on harp be a class skill for him?

Basilli the Lame |

Solaric - not to pee on your parade but are you aware that by just taking the skill Perform (harp) your skill will be +4, just like a first level bard and certainly as good as a low end performer. Perform is char based. Making it a class skill for you will be saying that you are as good as a bard which I think shouldn't be the case. Unless you wish to swap a trait or something for it (In my humble opinion though).
Ultimately its up to Zyren though of course - his campaign and its up to us all to have fun.

GM Harpwizard |

Solaric - not to pee on your parade but are you aware that by just taking the skill Perform (harp) your skill will be +4, just like a first level bard and certainly as good as a low end performer. Perform is char based. Making it a class skill for you will be saying that you are as good as a bard which I think shouldn't be the case. Unless you wish to swap a trait or something for it (In my humble opinion though).
Ultimately its up to Zyren though of course - his campaign and its up to us all to have fun.
Basilli, you certainly bring up a good point, and I would be happy to swap a trait. However, even if Solaric was good at performing on the harp, he would not have any of the magical side effects that Bardic Performance would give even a 1st level bard, and that would never change unless he leveled up as a bard (which I have no intention of doing). If any magical effect came it would be from Iomedae's divine magic as Solaric cast a spell as a cleric. To be honest, I am not sure that any real advantage is gained by being a harpist other than to add to the richness of role playing and developing a character. I guess I just like the idea that if Solaric is going to pursue something like this, that he would not want to do this half way. The prior training is just helpful in that I am not sure there is time in an adventurer's life to take a weekly music lesson. Although, I'm sure Solaric would be happy to take a lesson every now and again from his beloved academy music teacher. :-)

GM Harpwizard |

If I'm allowed add something: I think a harp is an instrument generally apropriate for elves, but for an Iomedae Cleric I would suggest a lute. Something more rythmical that could rather imitate the energetic atmosphere of battles and heroism.
I agree that his style of music would be rather energetic and rhythmical. However, I do prefer a harp. It is just so much cooler and unique! Consider Solaric to be a pioneer that is trying to dispel the perception that harp is purely a sweet, angelic instrument!

GM Harpwizard |

Hi Zyren,
I had a great time with that last encounter! Great surprises come when I am least expecting it. I appreciate your support for an idealistic young paladin. I have been reading paladin discussions on the boards and I realize that many players struggle with DMs that don't like the class. I just want to say thanks.
I have just been thinking about Solaric's recent speech and how a cleric's sermon is very similar to a performance. I think I am just surprised that performance is a class skill for a monk, but not for a cleric or a paladin, when so much of what they do is public speaking. I am thinking of asking James Jacobs about it on his messageboard.
I am still thinking about your suggestion for the musical instrument and how to incorporate that into the character. I am harpist in real life, and I am very attached to that instrument. I am just trying to decide if it is right for Solaric. I will let you know what I decide. In general, do you think motivational speeches would require diplomacy or performance?

Pitr Jendarne |

Solaric,
Well, there was an evangelist archetype proposed in the recent superstar contest. It is a bard archetype though. I think diplomacy was well used for Solaric to quell the mob. Seems to me Diplomacy is for getting people to do what you want. As far as motivational speeches, performance is great for a bard i.e. inspire courage. Otherwise, it's more for making money. Solaric could be the next Tony Robbins! Not sure what you were going for, but I wouldn't recommend you start another class ; )
DMZ- Pitr seems to be a bit near sighted, so unless St. Just is within 30' I doubt he'd see anything minute (DC 20+). I'm hoping Zahur and Basilli are more sharp sighted : )

'Countess' Victoria |

There are a lot of Traits that allow you to pick up all sorts of skills that you otherwise wouldn't have and give them 'class skill' status. I reckon JJ's reply would be to use those if you wanted flexibility.
As it is, the reason Victoria is across so many skills is that her 1st level Feat was 'Cosmopolitan' for 2 new class skills, and then her traits went into MORE class skills. Mean I had 3 more class skills than similar witches, and a bajillion languages.

GM Harpwizard |

Hi Folks,
I am looking ahead to Domains for Solaric when he becomes a cleric. I really like the Glory and the Sun Domains. However, I am also intrigued by the subdomains Heroism and Daylight from the APG.
In your opinion what would be better for the party in the Glory Domain: Divine Presence (CR p. 44, basically a 30 ft radius sanctuary spell) or Aura of Heroism (APG p. 92, basically a 30 ft. radius heroism spell)? I think the sanctuary would be helpful if we ran into serious trouble and needed healing, but for the most part I think the heroism would serve better.
In the Sunlight Domain, what would be better: Sun's Blessing (CR p.47, basically it adds the cleric level to damage to undead when channeling) or Blinding Flash (APG p. 93, basically a flash of light that blinds lower level creatures and dazzles everyone in a 20 ft. radius)? I like the idea of Blinding Flash, but dazzle gives everybody in the area of effect a -1 to hit. Am I correct to think that Blinding Flash would dazzle everybody in the party as well?
Zyren, in the future, do you think we will be running into a lot of undead?
Zahur, I hope you are doing well. We miss you on the boards!

'Countess' Victoria |

there will certainly be some encounters with undeads.
I think Suns Blessing > Flash. The Flash bomb hits everything that isn't you :p
Glory is good, as is the Good domain... both have great Area 'buffs'.
War is a disappointing sphere. Wasn't THAT hot on Law either.

Pitr Jendarne |

IMHO- best to worst Iomedae domains- Sun, Glory, Good, War, Law.
as for the subdomains, maybe heroism.
All said though taking another level of paladin wouldn't be a bad thing. Aura of Courage is pretty damn nice (I hate the frightened condition) and disease immunity and mercies are ok. At 4th level Paladins just get another smite + weak channel + weak spells. That seems a natural place to switch over to cleric. my 2cp.
I mean we aren't hurting for healing although more magic is never a bad thing

GM Harpwizard |

Pitr, I totally agree with you! I am thinking Sun and Glory with possibly a Heroism subdomain. The pathfinder classes have really done a nice job boosting the 3.5 classes. There are so many great classes to be. I am looking forward to channelling energy, but I also agree that getting Aura of Courage would be nice. I'm just enjoying the thought of participating in the Rite of the Lighted Sword! Certainly by 4th level I would hope my virtuous deed will be complete.

GM Harpwizard |

Zyren,
I have been thinking a lot about a musical instrument, and I am coming to the conclusion that perhaps harp is not right for Solaric, but neither is the lute. However, there are some other ancient instruments that may be able to inspire one before battle and be used to entertain at a pub. . . the horn! I was reading the history of the trumpet and it goes back as far as 1500 BCE. Horns had great versatility and could be used outside before battle as well as inside as a melodic instrument. Besides, a horn would be much easier to carry around in a pack! Even Boromir had a horn. What do you think?
When Solaric saves up enough money, he will make a point to purchase a Masterwork Horn. Do you think with the opera in town that there would be a horn maker in Karcau? I realize there is no need for performance to be a class skill, so I will not worry about that. However, in terms of role playing, do you want me to seek out a teacher or shall I assume that he had some training at Kiavelak academy?

Zahur of Wellsbottom |

Hey everyone, sorry I missed out on so much!
Week has been crazy since last week, one of my staff was supposedly involved in computer theft, so I was busy doing an 'investigation' to see if it was him or not.
Then since he is on suspension, I am now loaded with a lot more work, so accessing the board has been minimal, I have been reading up on what has been happening and I will try to post more in the coming days. The crisis seems to be dying down, so I should be able to post more soon.

Pitr Jendarne |

When Solaric saves up enough money, he will make a point to purchase a Masterwork Horn.
Ha, that reminds me of the character I ran through Shackled City- Xylas of the Silver Horn, a half-elf Cleric of Fharlaghn with a dip of bard. He eventually crafted his own Horn of Goodness called Clarion. Great character.
I think I was a bit inspired by Wellman's Silver John stories.I kept the music theme going for his weapons as well, a rapier named Tremolo and the unfortuntely named Mace of Bass ; )

Pitr Jendarne |

@ Pitr, Zahur and Basilli: St. Just looks back to the spires of Vizyalesh, his expression hard to judge. Abruptly he turns around and seems worried
Something is wrong here boy. I just found out that there is no inspector from Caliphvas to be expected. They didn't even inform the church of Nethys of the murder.
DMZ- I'm a little confused maybe because i missed the campaign intro. Who didn't inform the church of Nethys? and looking back on the thread, I thought Fanalio said that the Masters didn't want to tell Caliphas about the murder for five days so we could try to solve the case before Caliphas, national government, got involved.

DM Zyren/ Heart of Light |

Oh yeah, I wrote that in a confusing manner-St. Just should have said "Jarovich just informed me that no one, besides me as it seems, ever planned to inform the authorities of Caliphas."
The magistrate was expected to inform the government, but it seems like St. Just was the only one who thought that would happen.

GM Harpwizard |

Ha, that reminds me of the character I ran through Shackled City- Xylas of the Silver Horn, a half-elf Cleric of Fharlaghn with a dip of bard. He eventually crafted his own Horn of Goodness called Clarion. Great character.
Xylas sounds like he was a great character. What level did you take him to?
I was thinking I should have Solaric play horn and tell the story of Pitr and the Wolf. This is a story about a boy that misbehaved frequently and wouldn't listen to his grandmother. One day Pitr went out to hunt a wolf without permission wearing bright scarves. When caught off guard looking at a fox, he lost his initiative and his duck animal companion got eaten by the wolf. He got into some serious trouble that night! ;-)

voodoo chili |

I was thinking I should have Solaric play horn and tell the story of Pitr and the wolf.
I think you've got the wolf covered with a horn, but you'd have to pick up Perform (strings) for Pitr.
Xylas played some low level dungeons and then was the replacement for my arcane trickster character who croaked around level 7 in SCAP. I played Xylas from about lev 8-15 until I moved. I believe my friends finished out the Adventure Path with him though. That was the highest level character I ever played.

Pitr Jendarne |

DMZ-
Hmm, sounds like we might have some faction missions going on here soon... i like it.
If we are going all be true to your school, however, I figure Pitr would know where everyone graduated from, no? sounds like-
Pettoria: Pitr, Zahur, Kirk
Kiavelak: Solaric
Noriski: Countess
Vizyalesh: None
Actually, Solaric might be from Pettoria as well. I couldn't find anything on Basilli though. Pitr rubs his chin and glances speculatively at Basilli again.

GM Harpwizard |

DMZ,
Could you clarify for me. Are these 4 schools all part of the same academy? Is this like 4 colleges all apart of the same university? If so, what is the name of the overarching school? Would Solaric in Kiavelak have known Victoria in Noriksi or Pitr, Zahur, and Kirk in Pettoria? How much do the 4 schools share resources, teachers, and facilities? Or are all four academies completely independent of each other?

Pitr Jendarne |

Boris Fanalio spreads his arms wide and nods approvingly:
Since we are the most influential persons in Karcau it's a forseeable reflex that we suspect each other first hand...Regarding your compensations: We are willing to offer you 350 gp for your five days work, regardless of the outcome, though we can surely speak about a bonus in the case of a succesful investigation.
What else do you need?[/b]
Was the 350gp up-front or post-gig? just wondering if that would get me MW Breastplate. No biggie, either way. Pitr thinks that beats soldier pay.

'Countess' Victoria |

Hi guys,
Its Friday night here, I will have time for a few more posts before bed this evening, but I have to go to work at 0600 tomorrow, and wont be back home until at least 2300 Sunday night... so likely to be posting again 0900 Monday!

DM Zyren/ Heart of Light |

Oh yes, I should have clarified before:
The academies of Karcau:
Kiavelak was the first Academy established in Karcau in about 4550. At first students of all confessions, alignments and interest were accpeted, but as the word spread and the graduates proved to have gone through a really good training, the number of students grew and grew.
Only 25 years after Kiavelak was founded the weaponmaster of the academy decided to expand his wing of the university and founded Pettoria. The bond between the two institutes was strong at this time and so it was decided to build the structure at the same square.
The specialization of the student's training then led during the 47th century to the establishmanet of Noriski and Vizyalesh. The latter was always some kind of special case, since its founder Dariusz von Jarovich (an ancestor of the current headmaster) had quite alot of quarrels with the rest of the academy leaders.
Students from different universities might know each other, but it's not automatically that way.
The academies act independently, but all academy masters are part of the magistrate of Karcau and often have to work together.
I hope that helps.
The money was not paid in advance.

GM Harpwizard |


DM Zyren/ Heart of Light |

Not reading spoilers can be quite decisive at times. I'd rather recommend not to read other people's information, since this could really ruin your fun. I just had that case in my other PBP campaign.
By the way: You are a GREAT player with a ton of commitment-a large chunk of the success of our campaign do we owe to you!

GM Harpwizard |


Kirk Spearborn |

[spoiler=DMZ]Hi, first of all I'm having a great time with the campaign. I just wanted to tell you a little bit about my potential plans for Kirk. As of right now, I'm planning to multiclass to Urban Ranger for my 4th and 5th levels, take Two Weapon Fighting as my fighting style, and then multiclass to Assassin at 6th level. I'm hoping that this will help Kirk get more involved in combat, and allow him to complement our multiple front-line fighters. If it's alright with you, I'd also like to change my rogue talent selection from Swift Poison (which I haven't used since I got it) to Finesse Trick (or whatever it's called). Getting weapon finesse through a rogue talent will take a big load off of my feat requirements, so I would much prefer it.
To roleplay this character shift, I plan on soon developing a weird obsession with Norgorber, though it will be something even more secretive than before. Kirk has always felt drawn to the dark and mysterious deity, but was always too afraid of the answers he'd find to bother questioning. Witnessing the brutish and unnecessary acts of the Skinsaw Cult instilled in Kirk a desire to destroy those who taint the name of the Reaper of Reputation, whose power surely comes from the very nature of his secrecy (something that organized religion, even cults, inherently condemns). This desire also reinforced his relationship with his companions: he values their companionship, whether he comes off as very personable or not. In Kirk's eyes, nobody can be allowed to uncover the true nature of the god of secrecy, not even the most dedicated cultist. He views these cultists as selfish, expendable peons who are essentially working against Norgorber with their attention-grabbing shenanigans, and for this he views them with complete disdain and will feel no remorse at their deaths.
Let me know what you think, or if you have any ideas. As far as taking the build toward Assassin, I hope it will work with the campaign plan you have, but if not I'm also not 100% married to the idea so don't worry about it. I like coming up with new ideas.